Thank you soooo much Stuporstar! I just ran a quick test and it works perfectly on both creatures and NPCs  :foodndrink: . I'll be sure to put your name down in the credits for your addition to the mod when I get this thing complete.
I'll be fine tuning the rest of the mod over the weekend but while I'm at it I was wondering if you knew of a way to temporarily disable attacking through scripts? With the new blocking on command button I've put in, I'm wanting to prevent the player from being able to attack while at the same time block but I haven't gotten it to work correctly yet. I believe another modder a long time ago managed to do this even without MWSE (although it was a bit buggy) but I'm not sure how he did it. Any ideas?
Ah, that's easy.Use DisablePlayerFighting and DisablePlayerMagic.It, along with other DisableControls prevents the player to use certain parts of Morrowind.Mainly used in chargen and cutscenes.You'll have to make NPCs and creatures weapon skill and/or agility drained to 0,though,or if the blind effect actually works use it(Reports indicate blind works on NPCs and creatures but not on the player, but i'm not sure) as there is no DisableNPCControls command (Yes, you have a command which disables them all at once too).
EDIT:Forgot to say that you should use EnablePlayerFighting and EnablePlayerMagic to turn them back on.
Full info here:
http://content1.uesp.net/wiki/Tes3Mod:DisableControls
http://content1.uesp.net/wiki/Tes3Mod:EnableControls