Well...it is repetitive. I like Brink, I really do, but I don't think it's going to last. It's problem is that the objectives are so definite that they end up playing out the same again and again. With a less definite objective, capturing and holding a flag say, the repetition is significantly reduced. Class-based shooters do better when the classes are used to support each other during the capture of an objective, not when they are required to capture the objective themselves.
Brillaintly stated! :tops: :tops: :tops: