What kind of moral choices will you make on your first playt

Post » Wed Sep 01, 2010 10:43 am

My first playthrough will probably be morally unbiased. I'll be getting accustomed to the game world and won't be too concerned with being good or evil. I'll make a choice on my second playthrough though, when it'll be less muddled and more focused.
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Marcin Tomkow
 
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Post » Wed Sep 01, 2010 11:01 pm

I hate playing the 'good' guy in RPGs... to boring. I'll probably start out my adventure by murdering some argonian, the lizard folk need to pay for what they did to the dunmer. :swear:
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Loane
 
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Post » Wed Sep 01, 2010 5:57 pm

My character's have always appeared to be good in the public eye..... but as soon as you turn your back........ :evil:

For me, this provides the perfect character. I can play both the good and bad sides. I enjoy playing as an assassin style player, so my "evil" activities always go un-noticed. (Other than the guards who apparently know EVERYTHING)
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Meghan Terry
 
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Post » Wed Sep 01, 2010 9:37 am

I will probably be a very bad girl, IRL I tend to be a goody-two shoes.
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Chloe Mayo
 
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Post » Wed Sep 01, 2010 8:23 pm

(Other than the guards who apparently know EVERYTHING)

That's one of the things I hated about Oblivion, the fact guards are psychic. It's funny how if you murder an imperial legion horseman in the woods, you get a bounty of 1000 gold, despite you being the only obvious witness. :banghead:
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lolli
 
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Post » Wed Sep 01, 2010 2:19 pm

I have a hard time playing as anything other than a lawful good character... If I start being a jerk to people, I'll feel guilty... Even if I'm being a jerk to fictional characters in a fictional world... I'm weird I suppose.

No, you are not. Unless I'm weird too? ;)
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Heather Stewart
 
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Post » Wed Sep 01, 2010 1:49 pm

I plan to be a Robin Hood type of goodie two shoes, always trying to be good but willing to break the law or rob the greedy to do so.

The Count's wife in Leyawiin is the only character I considered assassinating in Oblivion. She's one evil witch. I even managed to do the last Fighters Guild mission without killing through careful picking of pockets and frequent use of invisibility.
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Josh Sabatini
 
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