More evidence for separate pauldrons

Post » Thu Sep 02, 2010 12:44 am

First, if your character is still missing one gauntlet for a complete set, and you can't wear clothing under armor, does your arm have to be bare? I'd much rather have the option to wear clothing with armor, especially if you're not wearing a full set. The seperate slots open up all sorts of possibilities. In MW, my one character used a curious mismatch of light and medium armor that actually didn't look bad, and often wore no pauldrons or bracers ("vambraces" for those who want to use the actual name instead of the D&D "slang" term). The shirt sleeves made it look "fashionable", instead of "barbaric".

In Morrowind, the multitude of slots wasn't as unbalanced as it might seem at first, because every item had a limit as to how much enchantment it could hold. Some of the pieces (pauldrons in particular) couldn't hold much, and you've got to stack a LOT of items if each one only holds 2-5% CE resistance to whatever, or something like that. In fact, depending on the material and slot, there were a number of items that wouldn't hold ANY CE enchantment, only an On Use type (the most common enchantment type in MW, which was also removed in OB). Of course, it was POSSIBLE, but not easy to exploit it, and balance could certainly have been better, but you could exploit things in OB well enough even with their "corrected" system. The "cost" of their adjustment was a major "dumbing down" of Enchanting, a serious reduction in customization options, and a much more boring game. Not my idea of a "fix".

Seperate pauldrons isn't an absolute "must" to me, but if that's just one of many symptoms of the overall "streamlining" of the game into a generic fantasy hack & slash fest with no real depth outside of combat, then Skyrim won't be on my "need to buy" list. I guess I won't know whether I'm buying it until sometime after 11/11/11 and the reviews with the REAL story start hitting the forums here.
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Tom Flanagan
 
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Post » Wed Sep 01, 2010 9:49 am

I really just want an answer. If It's in, it's in, if it's not, I'll be disappointed, but it won't really deter from my enjoyment.

So yeah, hopefully we can get an answer soon, because that's all I want. I'm not going to try to change anyone's minds.
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Lily Evans
 
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Post » Wed Sep 01, 2010 8:48 am

http://img202.imageshack.us/img202/1130/skyrim1080p11.jpg

http://media.pcgamer.com/files/2011/02/Skryim-Trailer-anolysis-12-Lute-Kill.jpg

Possible proof of Morrowind level of customization?


Look at the assassin. IT looks like he's wearing a sleeveless leather chest piece with what seems to be a shirt under neath it. But that's not what I have as proof.

Look at the female elf sitting down on the bar stool in the second picture. Look at her left arm. It seems like a pauldron, but it could be attached to the chest piece, right? Well, look at her other arm. It looks different. It douesn't seem to be protruding as much. Once again, it could just be the chest piece. But now look at the first picture. The tattooed elf looks as i he's wearing the same shoulder piece, with the chest and looking a tad bit different. What's definitely different is the armor on the right shoulder. It's sticking out and looks more like the one on his left arm.

Even if that's not true, the shoulder pieces look very similar, and the female elf has clothing underneath it, showing at least a possibility to wear clothing under armor.

Take this as you will, just some stuff to think about.
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Alexandra Louise Taylor
 
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Post » Wed Sep 01, 2010 7:05 pm

I think armour/clothing slots will be more like morrowind than oblivion,it's something they have not mentioned in detail yet.
Which means it will be a surprise.
While skyrim as it's own feel and look,there are bits in there that remind me of morrowind....and no i'm not a morrowind fan boy.
I love both morrowind and oblivion the same,each has their own strengths :)
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Roddy
 
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Post » Wed Sep 01, 2010 1:03 pm

I personally hope things head back to like they were in Morrowind. Separate pauldrons, cloths under armor, robes over armor and cloths, and so forth. That was something that really disappointed me in Oblivion, so I hope we see a return.
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hannah sillery
 
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Post » Wed Sep 01, 2010 9:26 pm

Everyone wants a Morrowind style back but to me seems they are going for simplier puffy fingered chubby children friendly way of one single suit ... I hope is not like Fallout ....
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Emma Pennington
 
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Post » Wed Sep 01, 2010 4:38 pm

Morrowind was perfect. The armour system allowed for the perfect amount of customization. How could there ever be too much customization? I'm sorry but your point makes no sense to me.

I know a few people in this forum that hate Morrowind in a way, that the mere mention of superiority of any aspect of Morrowind over Oblivion cause them to think of any possible reason they can think of to bring, as a proof why Morrowind was a bad game, (usually wrong), and they could not stop themselves from doing it again and again.

I usually try to ignore them, but sometime the absurdity of their provided proofs cause me to react.

The exact reason that they provide for the optional capacity of fast travel and why you should not abuse it, can be repeated about more armor slots and why we should not abuse them for more enchantment if we do not like it.

Personally the more slots that can be enchanted the better for me, and we can deal with examples of 100% chameleon with the system that I have suggested in other threads, which is a lot better than removing extra armor slots.
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ashleigh bryden
 
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Post » Wed Sep 01, 2010 12:43 pm

Couldn't the separate pauldrons still be the Mirror effect?
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Daniel Lozano
 
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Post » Wed Sep 01, 2010 3:25 pm

Couldn't the separate pauldrons still be the Mirror effect?


After researching the trailer video, I found proof that AT LEAST the PC's armor in the trailer and the armor on the wallpaper PC are mirror copies. Aside from the pauldron w/ spaulder, note that the leather strap running diagonally across the metal chest piece runs towards the armored shoulder in both examples. This would either indicate that the wallpaper is just a mirrored "trailer PC" for artistic embellishment (also notice the claw marks on the helm on the wallpaper that are not present in the trailer default armor), or that the cuirass with the single pauldron w/spaulder combo on the left shoulder is a single in-game piece. For more reference to this left side armored shoulder example of the base PC armor we've been shown, see the armored PC in the Frost Troll Battle in-game to concept art picture.

Note: For further evidence of a similar example, see the original gameplay trailer for Oblivion with the PC in steel armor. Both that armor and the armor in game had the single-pauldron-like guard piece on the left shoulder.

Just thought I'd mention that on this thread to try and clear that up.

Also, based on my reasearch of the available screens, video, and concept art, it seems unconfirmed that any change in the armor slot arrangement from Oblivion has taken place. It appears that most media shown so far indicates slots for a cuirass, matching gauntlets, matching boots, and matching greaves.

IF / WHEN new media changes this, I would say we're looking at the same system.
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Your Mum
 
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Post » Wed Sep 01, 2010 10:07 pm

The archer in the fall forest is a male (bosmer?) btw. As for separate pauldrons, I'll say what I have before, it's most likely we do have separate pauldrons again.

then you will be deceived
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Maria Leon
 
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Post » Wed Sep 01, 2010 9:52 pm

Also, since I forgot to mention it above, the character hunting in the trailer has the body type of a slender, toned, female elf, with a small, but still defined bosom. This is a normal RPG character "womanly body type". Why this is so confusing for some people mystifies me....
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Nikki Lawrence
 
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Post » Wed Sep 01, 2010 12:06 pm

I think we'll see separate gloves because people would like to see the spell effects on their bare hand while their other hand is wielding a weapon with a glove.
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MatthewJontully
 
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Post » Wed Sep 01, 2010 3:11 pm

WOA WOA WOA WOA

theres something new? the last thing i heard on Skyrim was that new trailer. has there been anything after that?
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Pat RiMsey
 
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Post » Wed Sep 01, 2010 11:51 am

WOA WOA WOA WOA

theres something new? the last thing i heard on Skyrim was that new trailer. has there been anything after that?


Go to the Skyrim website. That's all the media currently released aside from the select bits and pieces from magazine articles and blog posts/podcasts/online and video interviews.
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Symone Velez
 
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Post » Thu Sep 02, 2010 12:30 am

About the whole argument over Morrowind customisation vs. Oblivion customisation:

Firstly I would say that you're becoming as bad as each other. I started with Oblivion, I don't intend to play Morrowind because I refuse to waste my time playing an older game in the series when the Nerevarine and half the cast of Morrowind are unlikely to return: all the stuff I need to know I can learn from reading about it. I'm not going to argue about Oblivion vs. Morrowind with anybody, because, frankly, I don't care: you like Morrowind; I've never played it and I'm happy with Oblivion, that is not in itself a valid topic for debate, we're both allowed to prefer whichever one we choose.

Now, I, for one, would like separate pauldrons (as long as it's possible to make all the armour look like it belongs, rather than the garish, Runescape-reminiscent "if it's not part of the same set you're going to be really colourful and funny to look at"), maybe bracers, but I have a good compromise for the whole balance issue:

All the options that Morrowind had, but you can only enchant your cuirass, your greaves and your boots, with enchantments being made just a little bit more powerful, I cannot stress enough how slight the change must be, a whole 2% at maximum to offset the newfound inability to enchant gauntlets. That way, it keeps the enchantment balancing the same as it was in Oblivion, and still allow for the customisation the Morrowind fans have been asking for.

Now, unless your real motive is enchantment stacking, Morrowind fans should be able to deal with this. And unless your real motive is simplification, Oblivion fans should also be able to agree. The inability for fans of different games from the series to accept that their favoured game had flaws just as the other does and agree on what they both think would be an improvement is single-handedly the biggest reason that most sequels turn out to be epic disappointments. It's called a development team. Do you think anything would get done if they just sat around a table and argued which game was best?
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lauren cleaves
 
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Post » Wed Sep 01, 2010 5:12 pm

Exciting news!

I may have uncovered some evidence that gives more weight for separate pauldrons.

Check out http://i652.photobucket.com/albums/uu244/MrTissueBox/RightPauldronSkyrim.png?t=1301101453 screenshot taken from the "Time-Lapse" video from the Game Informer hub. Notice the cuirass is the same cuirass for the character in the Skyrim trailer. Yet, in this particular screenshot, you can see a right pauldron, which is not shown on the character in the trailer.

For further evidence the cuirasses are the same, http://download3.zenimax.com/akqacms/files/tes/concept_art/Frost_Troll_Fight.jpg designed for this screenshot shows the same armor for the character in the trailer, with the added right pauldron.
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Big Homie
 
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Post » Wed Sep 01, 2010 12:20 pm

Bump.

What does anyone else think of this discovery?
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Yonah
 
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Post » Wed Sep 01, 2010 11:59 pm

Bump.

What does anyone else think of this discovery?

why did you bump this.
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Ana
 
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Post » Thu Sep 02, 2010 12:32 am

How do you know it's a male? I think I see a boob.

I think that's a pec. Or otherwise it's an extremely manish female.
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Amber Hubbard
 
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Post » Wed Sep 01, 2010 11:22 am

I know this might sound crazy but... Screenshots and concept art do not correlate! And the different characters in the trailer are wearing different armor, so no proof there. That said there very well could be customisable armor and I hope there is. But as for right now with the information we have, it is impossible to prove or disprove.
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Far'ed K.G.h.m
 
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Post » Wed Sep 01, 2010 11:34 pm

I know this might sound crazy but... Screenshots and concept art do not correlate! And the different characters in the trailer are wearing different armor, so no proof there. That said there very well could be customisable armor and I hope there is. But as for right now with the information we have, it is impossible to prove or disprove.

The concept art was based off of the screenshot, if you watch the "Time-Lapse" video. These two do correlate.
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mike
 
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Post » Thu Sep 02, 2010 1:11 am

I think its pointless to base separate pauldrons on what we see in concept art.. That said, The question is, seperate pauldrons or just the style? Im thinking its just the style and we're all in for a huge disappointment. :(
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scorpion972
 
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Post » Wed Sep 01, 2010 9:57 pm

I think its pointless to base separate pauldrons on what we see in concept art.. That said, The question is, seperate pauldrons or just the style? Im thinking its just the style and we're all in for a huge disappointment. :(

It's not just the concept art, the screenshot shows the pauldron as well.
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Campbell
 
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Post » Wed Sep 01, 2010 11:16 am

How do you know it's a male? I think I see a boob.

thats because your horny
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Lucy
 
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Post » Wed Sep 01, 2010 3:31 pm

Hohoho, you've never been to the north of england and britain then, especially Newcastle way.
Short skirts, shorts and bare t - shirts / vests are common in mid winter freezing temperatures, especially on party nights.
It shows how tough we are, and how good our nipbles look.

However I hope different pauldrons are in, as well as more versatlity.

How is england cold place in any degree.....come to Finland in winter ans tell me are you going out without sleeves
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Matt Fletcher
 
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