Crashes after repairing stuff

Post » Fri May 27, 2011 9:58 pm

Hi!

I have a singificant problem with my Morrowind. After I exit repair menu (I reapair stuff on my own, I don't know if this happens with merchants), there is a high possibility that the game will crash, standard "Morrowind has encountered a problem...". There is nothing unusual in Warning.txt, just FootaPart form BC and Texture count X. Any ideas?

My Load Order:
Spoiler

_001_ Morrowind.esm
_002_ Tribunal.esm
_003_ Bloodmoon.esm
_004_ KHRoN'z.PLpatch.3.o1.esm
_005_ Better Heads.esm
_006_ Better Heads Tribunal addon.esm
_007_ Better Heads Bloodmoon addon.esm
_008_ Nymeria's Monthly Respawn.esp
_009_ Nymeria's Faster Walk.esp
_010_ Book Placement Fix - Morrowind.esp
_011_ Balconyhouse.esp
_012_ KS_Ren's_Oblivion_Hair_for_Morrowind_1.0.esp
_013_ IceNioLivRobeReplacerALL.esp
_014_ BB Dark Brotherhood by Westly.esp
_015_ Marksman Enhanced v1.2.esp
_016_ BookJacketsAll.esp
_017_ Better Bodies.esp
_018_ Wakim's Game Improvements5.esp
_019_ Argonian Bodies.esp
_020_ Khajiit Bodies.esp
_021_ BetterClothesForTB.esp
_022_ Almalexia_Voicev1.esp
_023_ Vivec_Voice_Addon Tribunal.esp
_024_ Dagoth Ur Voice Addon v1.0.esp
_025_ Featherweight Soul Gems.esp
_026_ Windows Glow.esp
_027_ PSsorticon.esp
_028_ Animal Behaviour.esp
_029_ Imperial Legion Badge.esp
_030_ Vality's Bitter Coast Addon.esp
_031_ Better Clothes_v1.1_nac.esp
_032_ Key Replacer Trib & BM.esp
_033_ Windows Glow - Tribunal Eng.esp
_034_ CastReduce-v30.esp
_035_ Better armor (rev3_Ebony).esp
_036_ Better Armor (rev5_Steel).esp
_037_ Better armor (rev6_Iron).esp
_038_ Unique Ghosts - M - T.esp
_039_ LeveledMagicka.esp
_040_ Animated Morrowind 1.0.esp
_041_ Louis_BeautyShop_v1.5.esp
_042_ Unofficial_Expansion_for_Louis'_BeautyShop.esp
_043_ Hold it - replacer.esp
_044_ TLM - Light Sources (Clearer Lighting).esp
_045_ raceheightweightadj.esp
_046_ abotWindowsGlow.esp
_047_ Graphic Herbalism.esp
_048_ DB_Attack_Mod3.esp
_049_ Vgreetings_PL_Minamir.esp
_050_ Merged_Objects.esp
_051_ Mashed Lists.esp


I'm using MGE 3.8.2 rev 178 and MCP 1.8

Thanks in advance!
User avatar
Rebecca Dosch
 
Posts: 3453
Joined: Thu Jan 18, 2007 6:39 pm

Post » Fri May 27, 2011 10:49 pm

Have you moved around to different areas and tried it? Is it just localised to one area? Maybe a type of area? Indoors/outdoors?
User avatar
A Dardzz
 
Posts: 3370
Joined: Sat Jan 27, 2007 6:26 pm

Post » Fri May 27, 2011 7:32 am

Looks like "Loud armor / shield fix" in MCP was causing trouble. With that enabled, I experienced crashes, more or less, once for every two repairing sessions. Since disabling it I repaired stuff about a dozen times - no single crash. If that was the real cause of this problem, I'll test more and eventually report it to Hrnchamd.
User avatar
Sarah Bishop
 
Posts: 3387
Joined: Wed Oct 04, 2006 9:59 pm


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