Campaign is EASY!

Post » Wed Sep 01, 2010 9:12 am

I just watched my brother play through the resistance campaign on normal, and he didn't have to restart ANY missions.
My brother is no MLG pro (actually he may as well have arthritis the way he plays) and he breezed through the campaign including what if missions.
I can't understand why people get so frustrated - you just have to let the bots do their thing, and you switch to the class needed to do the objective.
Maybe the security campaign is different (that spawn trap on CCity looks NASTY!). Why all the bi+ching and moaning?
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NEGRO
 
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Post » Wed Sep 01, 2010 6:53 pm

I dont like bots because they are camping at the objectives and shotgunning me from 2 feets
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Isabella X
 
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Post » Wed Sep 01, 2010 9:30 pm

I dont like bots because they are camping at the objectives and shotgunning me from 2 feets


Shotgun them back :gun:

:P


@OP: Your brother could have been playing on the 'Easy' Diffuculty mabey? I played on easy and it was, just that. Easy.
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JUDY FIGHTS
 
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Post » Wed Sep 01, 2010 12:22 pm

NOTE: UNREALATED CONTENT
:gun: << yeh just shotty them back. its easy to play campain with level 1s-10 after that its roughher but i solod it on jard at lvl 20 its still easy
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helen buchan
 
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Post » Wed Sep 01, 2010 11:48 am

Shotgun them back :gun:

:P


@OP: Your brother could have been playing on the 'Easy' Diffuculty mabey? I played on easy and it was, just that. Easy.

NO it was definitely on normal.
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Christine
 
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Post » Wed Sep 01, 2010 3:06 pm

Are you serious? Maybe the first runt through it's easy, but as soon as you get to rank 4 the enemy turns into super-headshot-machines who fire SMGs/ARs on full-auto at you with pinpoint accuracy, whilst friendly AI doesn't seem to get any smarter at all. I have been SPAWNCAMPED by enemy AI, because out of a team of 8 I'm the only goddamned player that actually manages to shoot something before he gets taken down by fire from 4 enemies simultaneously. Heck, enemy bots are more skilled and more tactical than a team of humans... and this is on Easy.

It all comes down to AI: both start off pretty balanced at rank 1. But as you level up, compared to friendly AI; the enemy starts to push harder, they exploit vantage points, they buff more, they shoot more, they have better aim, they stick in groups, they prioritise the primary objective... try the same level twice at level 20, once as attacking and then as defending, and try to tell me friendly AI is anywhere NEAR as competent as enemy AI; they both go at offense/defense totally differently, it's like watching the difference between a team of randoms and a pro clan. The scoreboard at the end of the game usually reads the enemy AI being at least 2k XP better than friendly AI, whilst I'm usually 4k better. I once had more XP than the top 3 bots in my team COMBINED. This game comes down to you having to carry the team WAY too often...
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naome duncan
 
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Post » Wed Sep 01, 2010 9:16 am

Are you serious? Maybe the first runt through it's easy, but as soon as you get to rank 4 the enemy turns into super-headshot-machines who fire SMGs/ARs on full-auto at you with pinpoint accuracy, whilst friendly AI doesn't seem to get any smarter at all. I have been SPAWNCAMPED by enemy AI, because out of a team of 8 I'm the only goddamned player that actually manages to shoot something before he gets taken down by fire from 4 enemies simultaneously. Heck, enemy bots are more skilled and more tactical than a team of humans... and this is on Easy.

It all comes down to AI: both start off pretty balanced at rank 1. But as you level up, compared to friendly AI; the enemy starts to push harder, they exploit vantage points, they buff more, they shoot more, they have better aim, they stick in groups, they prioritise the primary objective... try the same level twice at level 20, once as attacking and then as defending, and try to tell me friendly AI is anywhere NEAR as competent as enemy AI. The scoreboard at the end of the game usually reads the enemy AI being at least 2k XP better than friendly AI, whilst I'm usually 4k better. I once had more XP than the top 3 bots in my team COMBINED. This game comes down to you having to carry the team WAY too often...

I would agree about the team-carrying. But I suppose that's just to make the COD players feel like a hero. My brother was at level 8 and they didn't seem like super-aimbots to me.
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LADONA
 
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Post » Wed Sep 01, 2010 10:55 pm

I would agree about the team-carrying. But I suppose that's just to make the COD players feel like a hero. My brother was at level 8 and they didn't seem like super-aimbots to me.

On Easy at level 20, they have super-human accuracy. They seem to be able to put you down, or at least take off a large chunk of health, from insane ranges... even with SMGs.

And Hard as a rank 4? It's like they have aim assistance that immediately snaps every single enemy bot in your vicinity to your head, and stay locked there. You pretty much go down the same second you hear or see bullets fired... and the friendly AI is STILL as thick as [censored].

Balance the AI better and I won't complain about Campaign being hard. :mellow: If I could see my WLR it would probably be pretty decent, but only because I'm reasonably well-practised with FPS games on console and I can carry my team.
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JAY
 
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Post » Wed Sep 01, 2010 9:43 am

Are you serious? Maybe the first runt through it's easy, but as soon as you get to rank 4 the enemy turns into super-headshot-machines who fire SMGs/ARs on full-auto at you with pinpoint accuracy, whilst friendly AI doesn't seem to get any smarter at all. I have been SPAWNCAMPED by enemy AI, because out of a team of 8 I'm the only goddamned player that actually manages to shoot something before he gets taken down by fire from 4 enemies simultaneously. Heck, enemy bots are more skilled and more tactical than a team of humans... and this is on Easy.

It all comes down to AI: both start off pretty balanced at rank 1. But as you level up, compared to friendly AI; the enemy starts to push harder, they exploit vantage points, they buff more, they shoot more, they have better aim, they stick in groups, they prioritise the primary objective... try the same level twice at level 20, once as attacking and then as defending, and try to tell me friendly AI is anywhere NEAR as competent as enemy AI; they both go at offense/defense totally differently, it's like watching the difference between a team of randoms and a pro clan. The scoreboard at the end of the game usually reads the enemy AI being at least 2k XP better than friendly AI, whilst I'm usually 4k better. I once had more XP than the top 3 bots in my team COMBINED. This game comes down to you having to carry the team WAY too often...


YES! A thousand times yes.
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Fiori Pra
 
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Post » Wed Sep 01, 2010 2:58 pm

then play in public...problem solved
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Stacy Hope
 
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Post » Wed Sep 01, 2010 9:00 am

I would agree about the team-carrying. But I suppose that's just to make the COD players feel like a hero. My brother was at level 8 and they didn't seem like super-aimbots to me.


Level 8 is only Rank 2, the enemy bots are still pretty sedate at that level.

Rank 4 is levels 15-19, and at that point the enemy bots tend to Aimbot a lot (instant OHKO headshots with almost any weapon).

So yes, Campaign and Challenges are pretty easy at level 9 and below. That's why all Challenge mode guides suggest doing them at a maximum of level 2 or 3. The enemy bots get far better as the player goes up in levels.
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KIng James
 
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Post » Wed Sep 01, 2010 8:26 pm

I just started a 1st level character and played Day 6 Early Launch (having just attempted and failed on my Lvl 18 character) - on 'easy'.

I got no further than 56% on the Primary Hack Objective (I have previously gotten as high as 96%), at no time did the ally AI deem it necessary to assist me. Even whilst hacking in doorways (yes I realise it slows down the hack), I was forced to push the whole enemy team off the objective - twice- to resume my hack. At times the enemy were clusterf***ing the objective with 5-6 guys, half of which who were medics, buffing and self-healing as place holders for the next wave, who's spawn is a mere hundred yards away.

I really like this game. I really don't know what to say about the level design on this particular mission. I played the Resistance 'what if' mission that is the defenders version of this map with one hand in my pocket most of the match (the second). Literally. When a team can see 2/3rds of the map from their spawn (and shoot half of what they can see with minimal effort) - broken. This compounds with the allied AI's support role scripts.

"Building an MG nest" goes out the cry. Yeah I know - one that points at nothing - thankyou. Really. ThankYOU.

Guess I'll just have to skip the 'You Saved the Ark', and 'The Story Has Just Begun' and 'To Serve and Protect' and 'Tough as Nails' achievements.

EDIT: Yes I suppose I could co-op it, but should I 'HAVE' to? I understand the games multiplayer focus. If anything the 'broke-ness' is whats driving me to solo it. :toughninja:
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Cameron Wood
 
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Post » Wed Sep 01, 2010 7:36 pm

^ That mission is a total nightmare to attack as Security, I have the same problem. Then when you try to defend it, even though the map makes a little easier, of course it's all up to you again to do all the shooting, defend the primary objective and take on 5-6 attackers... the AI balance is a joke.

then play in public...problem solved

Yeah, totally 100% viable and reliable when you have MY 35Kbps DL/50Kbps UL, 200+ ms ping w/ 33ms jitter connection and you're in a totally different timezone and rarely manage to catch your NA/UK/EU friends coming online. And IRL you're the only one of your close friends who has a PS3. And even people you're associated with who have PS3's don't even bother with shooters.
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Toby Green
 
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Post » Wed Sep 01, 2010 6:29 pm

Level 8 is only Rank 2, the enemy bots are still pretty sedate at that level.

Rank 4 is levels 15-19, and at that point the enemy bots tend to Aimbot a lot (instant OHKO headshots with almost any weapon).

So yes, Campaign and Challenges are pretty easy at level 9 and below. That's why all Challenge mode guides suggest doing them at a maximum of level 2 or 3. The enemy bots get far better as the player goes up in levels.

Yeah I cant even play on normal once i get to rank 4... damn bots use the barnet and insta-kill me every time. and the team still doesnt help that much at that rank (medics are still suicidal revivers which doesnt do any good since bots start finishing off any down enemies then)
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Hazel Sian ogden
 
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Post » Wed Sep 01, 2010 8:42 pm

My head must have a magnet or something, because coming out of Reactor on Hard at Rank 3, I was getting insta-headshot-killed left, right & center... if I didn't get enough of a drop on the enemy, and they had an AR or SMG, they just whizzed around and BAM I'm dead.
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steve brewin
 
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Post » Wed Sep 01, 2010 9:36 pm

The priorities are all wrong.

Hopefully in the DLC/Update there will be an option in the match menu to set whether ally bots play as Reluctant Robots (no obj. only combat), 2nd Rate Citizens (secondary obj. only) or 'I can't believe it's not people' (primary objective)
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~Sylvia~
 
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Post » Thu Sep 02, 2010 12:48 am

all problems aside, you got to pay attention to what your straping to your guns, I made them look real cool, and it made the gun preform terrible which ended up giving me grief, now I just use speed slings and duct tape mags for quick draws. Its worth trying to pull off as many headshots as possible..

I think the moment you play on easy your letting yourself down because It's only gonna be harder when you play online :P
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Conor Byrne
 
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Post » Wed Sep 01, 2010 8:58 am

me and a buddy both lvl20's doing the campaign all the way through - doing resistance first - the hardest level so far is the the rescue nerychev?!?(SP) did it on 4th attempt - all others were ok
try it on lvl20 you will then see the true nature of the game - its much better to finish a level with this difficulty than on easy.
and the defend missions are much easier than attacking.
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Kevin Jay
 
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Post » Wed Sep 01, 2010 11:04 am

The AI are not overpowered at all, put it in context. Why should the human players be the only ones capable of head shots? It's designed to create fear of death (not literally) :P. Meaning, if you see 4 AI bots, you don't immediately think "right I can take em". If your learning anything from the game, it makes you approach differently. You aren't special, you are a team member. Your guns are not frag magnets, your abilities aren't pivotal enough to lord it over other players. AI is no more capable of repeated head shots than say a well practiced fps player, which is the point. You have to earn things in this game.

Also the computer AI is not stupid, but they do respond to your actions more than an all autonomous team. Wherever you go, they change tactics to try and support or help, which might sometimes have them all splitting up. Alot of the complaints come from people who seem to have designs on a static class and load out too. If anything the single player campaign gives you a friendly nudge into trying all aspects of the game before you settle on a given class or two classes, so any team fortress comparisons are rendered moot. Sticking with a class should be reserved for an all human game really.

And yes, the campaign, while not a breeze, is fairly easy once you adapt and support instead of being chuck norris. There are some lag issues online, but in essence, this game experience is awesome. There's nothing quite like slide tackling some unsuspecting guy then unloading into him with a kross SMG before making an escape via wall jumping up to a ledge. :P

My advice is just to try it how it was meant to be played. I know it's not as glamorous as smoking every living thing in sight, but try supporting. If you see an opportunity to kill, take it, but don't leave your team exposed for the sake of glory. Even if you've tried that and the game isn't for you...there will be limited sympathy when you spam forums saying "this game lied to meeeee" :P
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Kerri Lee
 
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Post » Wed Sep 01, 2010 9:44 am

me and a buddy both lvl20's doing the campaign all the way through - doing resistance first - the hardest level so far is the the rescue nerychev?!?(SP) did it on 4th attempt - all others were ok
try it on lvl20 you will then see the true nature of the game - its much better to finish a level with this difficulty than on easy.
and the defend missions are much easier than attacking.

I found the missile one tough. The AI insist on going through erected barriers, leaving you in a deadly choke point. You need at least 3 engineers placing guns before you breach to stand a chance in multiplayer :P.
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Misty lt
 
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Post » Thu Sep 02, 2010 1:19 am

@OP: Tell him to replay the same missions with the same character after finishing it once, and see if he can still finish every mission on Normal without a single failure.

If he does, he's better than you realise.

It gets harder the higher your level. And the difficulty affects the intelligence of ALL bots, not just enemies, so switching to hard can make the game easier at higher levels - not always though.
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Nicholas C
 
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Post » Wed Sep 01, 2010 7:46 pm

Campaign is good doable, indeed. I finished everything on first try as well, both Security and Resistance (on normal difficulty). However I agree it's frustrating that you almost have to solo all objectives, always finding yourself outnumbered, 'cause the AI is going for command posts. And that in a game based on teamplay... I think the singleplayer campaign would be a lot more enjoyable if AI teammates would go for primary objectives as well.
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Horror- Puppe
 
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Post » Wed Sep 01, 2010 1:24 pm

Are you serious? Maybe the first runt through it's easy, but as soon as you get to rank 4 the enemy turns into super-headshot-machines who fire SMGs/ARs on full-auto at you with pinpoint accuracy, whilst friendly AI doesn't seem to get any smarter at all. I have been SPAWNCAMPED by enemy AI, because out of a team of 8 I'm the only goddamned player that actually manages to shoot something before he gets taken down by fire from 4 enemies simultaneously. Heck, enemy bots are more skilled and more tactical than a team of humans... and this is on Easy.

It all comes down to AI: both start off pretty balanced at rank 1. But as you level up, compared to friendly AI; the enemy starts to push harder, they exploit vantage points, they buff more, they shoot more, they have better aim, they stick in groups, they prioritise the primary objective... try the same level twice at level 20, once as attacking and then as defending, and try to tell me friendly AI is anywhere NEAR as competent as enemy AI; they both go at offense/defense totally differently, it's like watching the difference between a team of randoms and a pro clan. The scoreboard at the end of the game usually reads the enemy AI being at least 2k XP better than friendly AI, whilst I'm usually 4k better. I once had more XP than the top 3 bots in my team COMBINED. This game comes down to you having to carry the team WAY too often...


Try it on Normal.

I have had the same feeling when playing easy when your rank 4+.
I honestly believe the easy at that point reflects more on your own team mates then the enemy AL.
On easy from higher ranks the enemy is super accurate and deadly as nails. I honestly think there is a flaw somewhere. The meter goes backward so much it spins anti clock wise to the yet not shown "insane" mode:-) Feels like it at times.
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Heather Dawson
 
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