For those of you who don't know what the problem was from Fallout 3, when firing the gun outside of VATS, the projectile always went a bit up and to the right of where you aimed. This was quite annoying and basically almost forced you to use the gun in VATS just so you could hit something. The problem was believed to be because the Gauss Rifle was first made as sort of an over the shoulder weapon (like the Tesla Cannon), and upon switching it's animation to the standard rifle animation, the point where the shot was fired was kept in the default coordinates of where it first was instead of its new position. Or something along those lines.
So has this been fixed?
Thanks in advance.