Which platform's community will survive the longest?

Post » Wed Sep 01, 2010 7:16 pm

Hi, more or less my first post. I was just wondering what your thoughts are on which community(ies) will last. I was debating before purchase, whether to get Brink on 360 or Steam (solely because I believed the game might last longer on PC, as Team Fortress 2 has). As I say, just wanted to hear your thoughts and suggestions as to why particular community's members will become endangered species.
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Gavin Roberts
 
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Post » Wed Sep 01, 2010 7:17 pm

I have it on the 360, but i think the PC community will probably last the longest
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Joanne
 
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Post » Wed Sep 01, 2010 3:53 pm

Well, I picked PC/Steam. Don't really know why, but maybe it's because they got me :D.
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Tracy Byworth
 
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Post » Wed Sep 01, 2010 12:42 pm

Probably PC,because the shear volume of games to be released on consoles over PC,along with exclusives/console only titles,and console gamer's short attention span will make it last longer on PC.
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Eire Charlotta
 
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Post » Wed Sep 01, 2010 9:44 pm

My vote was also for Steam, yet for some reason I got it on 360. I think I wanted to believe so much that the masses would form an exodus and move away from mainstream shooters. As it turns out, I was wrong... I'm glad the faithful few have Brink to themselves... mostly.
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Suzie Dalziel
 
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Post » Wed Sep 01, 2010 1:17 pm

pc - especially if we get mod tools!

i would really like to create a mod for this game.
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how solid
 
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Post » Wed Sep 01, 2010 4:00 pm

I think it's going to last pretty well on PS3, but I also expect the PC version to outlast us. If only because I expect to see mods on PC.
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TASTY TRACY
 
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Post » Wed Sep 01, 2010 4:52 pm

Either way, communities should stay the same, more or less. Even if PC users do have a stronger version of the game, the communities will stay together as one!
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u gone see
 
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Post » Wed Sep 01, 2010 11:11 am

PC has an added longievety if the modding gets sorted
unless the dlc is quality, reasonably priced(or better still; free)

I was an avid MAG player but the support from the devs was not what people asked for.....and it lasted 12 before mass migration

I suspect we will see another, more traditional, game using this engine as the obstacle negotiation aspect is what has been lacking in fps
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Margarita Diaz
 
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Post » Wed Sep 01, 2010 7:16 pm

Either way, communities should stay the same, more or less. Even if PC users do have a stronger version of the game, the communities will stay together as one!

I never said PC has better version of the game. There are a lot more bugs with PC users than PS3, although they got the AI fix before us. Main reason I think they'll outlast consoles is the possibility of a modding community.
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Matt Bigelow
 
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Post » Wed Sep 01, 2010 7:46 pm

PC, This type of shooter is more that communities style, as opposed to the twitch style of the console communities
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Lexy Dick
 
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Post » Wed Sep 01, 2010 4:20 pm

Unfortunately the numbers of players are already dwindling on 360. Im certain that its is happening on other platforms as well. Dev's have to learn that games just cant be released in this state anymore. Releasing an unfinished product and patching over an over to fix bugs has worked in the past due to lack of numbers in quality games but in this day and age, peoples attention span is too short and there are new games constantly soming out. In a way, this will be a good thing as developers will have to learn to stop releasing BETAS or fail on an epic scale, even with a game as good as BRINK can be. People simply are not going to wait around for games to be fixed anymore. I have seen it with some good titles. I thought Homefront was a great game but due to lack of DEV support it has flopped. I hope BRINK doesnt go this way but with every day that they wait to release a fix and more content, they lose more of the community. This is bad especially considering the lack of people buying this game at launch. I know 7 people that pre-ordered the game and didnt pick it up because of all of the issues, unfortunate.

I think the PC platform will last the longest. As a community, they have a longer attention span and slightly more payience with the patching/fixing process as it has been a standard on PC's for many, many years now.
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Samantha Mitchell
 
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Post » Wed Sep 01, 2010 8:56 pm

PC hands down. Typically the PC community is tighter-knit, especially with games that lend themselves well to clan battles and such.
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sunny lovett
 
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Post » Wed Sep 01, 2010 8:33 pm

I have had better success in finding matches and players on xbox than on PC. Having both versions I must admit the PC version is miles ahead of the xbox counterpart, but all the servers I find are empty or locked. =\ At least on xbox I find a match instantly. I might have laggy games sometimes but when it works it's awesome (^_^).

I love this game can't stop playing it.
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Pants
 
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Post » Wed Sep 01, 2010 10:31 am

I say PC/Steam community will last the longest.
They have the ability to add mods and stuff in the future and thus can alter their gaming experience (which adds to the game's longevity--see
any PC game with mods like Elder Scrolls games, Sims games, etc).

Also, I think the PC/Steam communities tend to be more.... committed, I guess is the word or maybe have more patience? The console players will move onto other games quickly (at least, in my opinion), especially since there are always new FPS or multiplayer online games or AAA games coming out this year......

......At the same time, though, PC gamers may have more variety in games of various quality, so they may change to other games, too, lol. ^_^

However, Brink feels kind of a niche game, so who knows how the community will change, lol? :D

So....tough one to predict, actually.
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Kayla Keizer
 
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Post » Wed Sep 01, 2010 11:07 am

There is nowhere to go but down when you pit one platform against another. We are all playing the same game.
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Jesus Lopez
 
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