Could your Oblivion character still be kicking?

Post » Thu Sep 02, 2010 1:10 am

by who? My Nerevarine could kill anyone in Cyrodiil. I like that they made Nerevarine leave the continent, otherwise my Nerevarine would of solved the Oblivion Crisis by himself.

as for the Hero of Cyrodiil... didn't he become a Daedric god after Shivering Isles?

It would probably be said that the CoC journeyed into a portal in the Nibein bay, never to been seen again. A short time after his/her entry, Jygalad's Shire repappered in Cyrodyil.
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Kathryn Medows
 
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Post » Thu Sep 02, 2010 1:16 am

It would probably be said that the CoC journeyed into a portal in the Nibein bay, never to been seen again. A short time after his/her entry, Jygalad's Shire repappered in Cyrodyil.
Who said that the CoC and the person who became the new Madgod are the same person? I mean, couldn't the CoC just be the CoC and some other wandering NPC could have done the Shivering Isles storyline? Why do people connect the two like brick & cement? Just because the player-character solved the main quest doesn't mean the player character had to do the SI quest. That was an optional thing. I'm guessing The Imperial Library might write it out as some anonymous person became the new madgod, kinda like the way they did it with TESIII where a person freed all the slaves, another person did the Hircine quest and another person did the Tribunal quest to kill Almalexia. It doesn't say the Neravarine did all that stuff, though it could have very well been. But TIP says those events occurred but by whom is unknown. I like it that way because not everyone played TESIII with the expansions, just like not everyone played TESIV with the expansions. So I'm anxious to see what the real story is behind the SI expansion and the KOTN.
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Tiff Clark
 
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Post » Wed Sep 01, 2010 5:08 pm

Despite the fact that my Nord is far too stubborn to die...

In preparation for Skyrim I'm going to be playing all ES games (well, Arena, Daggerfall, Morrowind, Oblivion) in order with my character in each game being a direct decendant of the character before. Then, my character in Skyrim will be the son/grandson of my Oblivion character

I should really get started with it. Never played Arena before, I can imagine it will take a while to get through. I get sidetracked in game too easily
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Klaire
 
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Post » Wed Sep 01, 2010 10:40 am

kinda like the way they did it with TESIII where a person freed all the slaves, another person did the Hircine quest and another person did the Tribunal quest to kill Almalexia. It doesn't say the Neravarine did all that stuff, though it could have very well been.

It's been a while since I played through it, but I'm almost positive that the Nerevarine is canonically responsible for the Tribunal events as part of the story or addressed by people during it as such.

I do agree with the rest of your post though. Typically, I think people just use the term "Nerevarine" or "Champion of Cyrodiil" to refer to the player-characters of each game. Almost any guild or event done outside of the main quests could be done by a completely different person. There are some exceptions, since, for example, in the Dark Brotherhood questline, when you meet up with Valen Dreth again, he will identify you as the person from the cell.
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Mandi Norton
 
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Post » Thu Sep 02, 2010 12:05 am

Since there's always a lot left up in the air over what the protagonist of the previous game did (other than complete the main quest) the games always have a habit of somehow disposing of the prior one, so that they can't get in the way:
  • After Arena, the next game implied that they were kept at the Imperial Palace while a relative unknown was sent instead.
  • The Imperial Agent from Daggerfall caused the "Warp of the West;" to compensate for the distinctly contradictory multiple endings, gamesas had all happen simultaneously:
    Spoiler
    Daggerfall, Wayrest, Sentinel, and Orsinium simultaneously crushed the other 33 kingdoms, the Empire restored order, the King of Worms became a God, the Underking got his final peaceful rest, and the Agent was killed by the massive power of the Numidium

  • The Neravarine from Morrowind, similarly, was taken care of by shipping him/her off to Akavir; it was kinda twisted, since lots and lots of fans wanted to go there, so why not send their character there after the game? :P
I have no doubt that the Champion of Cyrodiil will be taken care of for Skyrim, not least of which because it's been, y'know, a hundred or so years. Sure, the elves live for a few centuries, however it's been very bloody times in all three elven provinces.

And of course, as is often mentioned, there's probably the assumed path for how the Champion of Cyrodiil got taken care of:
Spoiler
he/she became the new Sheogorath, and likely in time completely assumed the original's appearance and mannerisms, overcome by the power of the God of Madness. So while (s)he could still be "kicking," and in fact would certainly make an appearance in the game, it wouldn't be in a recognizable form compared to how they were when they were the protagonist.

by who? My Nerevarine could kill anyone in Cyrodiil. I like that they made Nerevarine leave the continent, otherwise my Nerevarine would of solved the Oblivion Crisis by himself.

That is, unless the Imperial Champion (Arena) or Imperial Agent (Daggerfall) took care of it first. After all, the Imperial Champion managed to reach the bottom of Dagoth Ur decades before the Neravarine would face off against the head of the Sixth House there.
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Verity Hurding
 
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Post » Wed Sep 01, 2010 5:17 pm

This is better placed in a different forum.

Sure, your Oblivion character could still be alive, provided he/she is a vampire or a very powerful mage.
Spoiler
Or if he/she became the Madgod.
If it's the latter, then it wouldn't make sense for your character to appear, and it's generally assumed that the CoC is the same as the one who participated in the events of the SI.
Your character never actually became a daedric prince, he only received his realm and title, but you were still very much mortal and thus would be dead 200 years after when Skyrim takes place
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Gen Daley
 
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Post » Thu Sep 02, 2010 1:10 am

Your character never actually became a daedric prince, he only received his realm and title, but you were still very much mortal and thus would be dead 200 years after when Skyrim takes place

The player mantled Sheogorath. By the events of Skyrim, the player-character of SI will have become indistinguishable from the Sheogorath we met. That Sheogorath was once a mortal, too.
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gary lee
 
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Post » Thu Sep 02, 2010 12:18 am

I think what'll happen, is that, in skyrim, you'll go talk to sheogorath (or his statue), and he'll say something like "ah, I was once a great hero like yourself, or perhaps I wasn't", that covers all the bases nicely. Everyone else will have no idea what happened to the champion of cyrodil.
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Jeff Turner
 
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Post » Wed Sep 01, 2010 4:14 pm

Your character never actually became a daedric prince, he only received his realm and title, but you were still very much mortal and thus would be dead 200 years after when Skyrim takes place


I don't know. I'm not sure player characters ever die in the flesh and blood meaning of the word. To me they've always appeared more like forces of nature or agents of fate transcending every other known agencies than actual mortals. One is even named the Eternal Champion. Why do you feel like everyone's errand boy? Because if you had not been at the right place at the right time doing the right job, it would never have got done at all. Players literally exist to tie loose ends, and events like the Warp in the West tend to demonstrate that somehow, conflicting or not, they manage to tie them all. To me, player characters do not die. Their tasks accomplished, they vanish mysteriously and find their place into legend. I understand there is precedent of other such agents in lore too, for example some interpretations of Pelinal Whitestreak.

And ultimately, like Velorien mentioned, there is also the concept of Mantling. Becoming what you are. At both ends of eternity there is no difference between Shogorath and the man who became Sheogorath.
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Gavin boyce
 
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Post » Wed Sep 01, 2010 10:52 am

An interesting idea: end oblivion on the note of being a vampire, and kill and soul trap a vampire that looks EXACTLY the same, other than what the game changes more or less. Dovahkiin to carry the soul of the CoC would certainly be something, and if Dovahkiin were to safeguard this soul gem on impulse... Well, it would lead to interesting fanfic, no?

And there is no reason to say the CoC is not a dragonborn him/herself... Allowing the possibility of Dovahkiin being the offspring of CoC.

And CoC could have become a lich, an interesting twist...

With the ambiguity of any hero in-between games, its like that song at the opening of Indiana Jones and the Temple of Doom: Anything Goes!
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KU Fint
 
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Post » Wed Sep 01, 2010 9:46 am

My Ayleid (recolored High Elf to look like an Ayleid) is still alive and my Argonian vampire assassin is still alive as well.

That Sheogorath was once a mortal, too.


Not sure what you mean by that. The original Sheogorath was the Daedric Prince, Jyggalag that was transformed into Sheogorath by the other Daedric Princes. So the original one wasn't a mortal but we can't be sure what happened to the new Sheogorath (your character in Shivering Isles) until further information comes out.
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Suzie Dalziel
 
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Post » Wed Sep 01, 2010 10:49 pm

in Oblivion you can read the books about the nerevar, why not do this in skyrim to, make a book about the events in oblivion
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cassy
 
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Post » Wed Sep 01, 2010 6:16 pm

in Oblivion you can read the books about the nerevar, why not do this in skyrim to, make a book about the events in oblivion


Most likely will as they have always made books about the previous games and the Oblivion Crisis was one of the bigger events that affected all of Tamriel such as the destruction of Aldruhn.
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Claudz
 
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Post » Wed Sep 01, 2010 10:40 pm

I know that I'm in the minority on this, but I believe that there should be a 'canon' path that the main character takes. Players should be free to do whatever they wish in each game, but only one path should be 'canon'. As I see it, if all of the possible events in the past games are considered to be the potential truth then it is impossible for any non-essential characters from previous games to affect the later ones in certain ways. A solution to this is to make all major characters essential, but I don't think that I need to state why many would consider this a bad thing. Refusing to accept a single path as canon forces either storyline flow between games or quality of the current game to be compromised. I don't like that.
Note: A solution that would negate this would be to give the player the ability to import choices from previous games (think what Bioware does), but I remain unconvinced that this can truly be done well in games with any real level of choice.

EDIT: I think that I should clarify that by 'major characters' I don't neccessarily mean characters which are important to the game's storyline (which will likely be essential anyway), but rather any characters which one could reasonably see influencing future events, even if their role in the events of a single game is limited.
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Emma-Jane Merrin
 
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Post » Wed Sep 01, 2010 8:55 pm

It's not really important anyway. From the ground up the games aren't made with the previous one affecting the next one in mind. They each stand on their own.
This is reflected in universe as well, often with divergent believable interpretations of the same event by different groups.
This adds a lot to the mystique and very-similitude of the world, in my opinion.

For example, I'd say the open ended-ness and utter weirdness of certain questions make Elder Scrolls lore way, way, way more compelling than, say, World of Warcraft lore where everything is clear and clean cut and boooooring.
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Sarah Unwin
 
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Post » Wed Sep 01, 2010 10:55 pm

This is better placed in a different forum.

Sure, your Oblivion character could still be alive, provided he/she is a vampire or a very powerful mage.
Spoiler
Or if he/she became the Madgod.
If it's the latter, then it wouldn't make sense for your character to appear, and it's generally assumed that the CoC is the same as the one who participated in the events of the SI.

EDIT: Also, I'd just like to add that including the player-character from past games directly in new games would just be the worst idea ever. Sorry. Every character is unique and I don't see any possible way to include it in any reasonable format. A descendant is just as bad. My character did not have children. My Oblivion main character is dead. It's best not to make any assumptions about the player character. Ever.

Or an elf...they do have longer lives then humans in ES lore. Right?
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Marine x
 
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Post » Wed Sep 01, 2010 1:33 pm

Exactly. I even think it's a step too far that they've implied that the Nerevarine went to Akavir. My Nerevarine didn't. Mine went to Cyrodiil and got murdered there. But the few times that the series gives any form of description of the heroes of each game, it can usually be dismissed with simple hand waving. My Nerevarine told people she was going to Akavir to keep her real motives in Cyrodiil a secret.

Seeing a character in an Elder Scrolls game that claimed to be the main character of any passed game would completely destroy the integrity of the lore that I've established across the games. Even a descendant would throw things off a lot, because then I'd have to write into my story how my protagonist had children. It's just a bad idea.


Not really...

The main character in TES games is a big part of lore. Beth has every right to say where they came from or where they went afterwards.
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Marie Maillos
 
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Post » Wed Sep 01, 2010 7:23 pm

According to the UESP, your character becomes Sheogorath and is therefore immortal. Although I doubt he'll make an appearance and I don't particularily care.
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Marnesia Steele
 
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Post » Thu Sep 02, 2010 1:18 am

My Skyrim characters great great great grand father died, but only after he had continued his bloodline. He got murdered actually, no matter how skilled he was as the Dark Brotherhoods master, with the fall of the empire the dark brotherhood found itself unprotected by it's former allies in blackmarsh and got hunted down to the last man (the DB in Cyrodiil that is). The grand assassins generation fled to black marsh and pretended to be from there (Argonian bloodline). However, the second generation, my Skyrim characters great grand father was forced to flee through the now invaded Vvardenfell all the way to Skyrim, where his sons boy, my Skyrim char, got born. At the edge of Vvardenfell, Cyrodiil and Skyrim.
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willow
 
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Post » Thu Sep 02, 2010 12:34 am

If he's alive i don't want him to interact with the game in any way. TES does a nice job of making every game a complete new experience where the previous games really don't matter a lot. Ofcourse if you're a big lore fan you can find some refferences to the previous games in some books, but it's never anything big. With games of this size i really prefer it if one game tells a story and completely finishes it too.
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Eduardo Rosas
 
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Post » Wed Sep 01, 2010 6:43 pm

Well, when I still roleplay on OB on my character, I like to think that it is 200 years after the crisis and so I never do the main quest. Therefore if someone is referring to me in Skyrim about being a hero, it'll be some other guy from 200 years ago. And so it makes sense I'll have my master die in-game so that I can be in a bad mood, and if someone talks trash to me I'll go on a rampage, and get shipped to Skyrim and put in jail.

Is that good, or do you guys think it's a bad idea? If so tell me why please. Thanks. Oh and by the way I only have a master because because he took me in as a child. My parents threw me out because a prophet told them I was this thing called the "Dragonborn" and they got scared. So I didn't know I was a Dragonborn, and when I get out of jail in Skyrim I end up finding out I am.
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Cartoon
 
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Post » Wed Sep 01, 2010 5:39 pm

Not sure what you mean by that. The original Sheogorath was the Daedric Prince, Jyggalag that was transformed into Sheogorath by the other Daedric Princes. So the original one wasn't a mortal but we can't be sure what happened to the new Sheogorath (your character in Shivering Isles) until further information comes out.

Yeah, the original Sheogorath was a Daedric Prince, but we didn't meet the original Sheogorath. Stopping the Greymarch has happened before. Arden-Sul did pretty much exactly what the player did (though he mantled Lorkhan more than Sheogorath) and then became the new Sheogorath. I'd say we can be very certain as to what happened to the player-character-Madgod. He/she is now completely indistinguishable from Sheogorath.

"A change is coming. Everything changes. Even Daedric Princes. Especially Daedric Princes."

Or an elf...they do have longer lives then humans in ES lore. Right?

I think Dunmer and Altmer could still be alive naturally, provided they were rather young (<200) during the events of Oblivion. And as I said, any very powerful mage could easily still be alive. Look at Divath Fyr.

Not really...

The main character in TES games is a big part of lore. Beth has every right to say where they came from or where they went afterwards.

Well, yeah, obviously Bethesda has every right to do whatever the hell they want with the series. It's their series. I never said they didn't. But canonizing who and what the player-characters of past games is completely ruins the point of playing them and the idea that the player can be whoever he or she wants to be.
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Vera Maslar
 
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Post » Wed Sep 01, 2010 10:55 pm

My character in Skyrim is going to be the descendant of my Oblivion Character, who was a Nord Warrior, working his way up through the Fighters Guild making a name for himself, before climbing to the top of the ladder then fighting for Tamriel itself. Shame he never contracted Vampirism or wasn't a powerful mage, as he has long since passed away.

But, when LordDaem passed away in battle, fighting to protect the citizens of a small village just outside Bruma from Ogres, his wife (who started off as a mere servant to the Head of the Fighters Guild in his Skingrad home) went travelling round Tamriel and eventually settled in Skyrim with the money she had left over from when my character was alive. Around 9 months after leaving she'd given birth to my characters and her baby, which is one of the reasons she settled in Skyrim.

Luckily she had enough money to buy herself a small home and look after her son until he grew up. And several generations later I guess my descendant is going to be starting off with hardly any money like has happened in Oblivion and both of the recent Fallout Games, but hey, I can think of a story to follow however you start can't I :)
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Kim Bradley
 
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Post » Wed Sep 01, 2010 11:07 am

Or an elf...they do have longer lives then humans in ES lore. Right?


If my calculations serve me right, at the events of Tribunal Barenziah was aged 461. But yes, the Mer of TES outlive humans. So the Player-Character from Oblivion being a Mer could have lived for 200 years, but lore wise I'm going with the "CoC went off to the Shivering Isles." Bethesda are going to have to come up with some event of what happened to our character at the end of the day. The "Nerevarine may have gone to Akavir" rumour, was good in my books because that is what is was, a rumour.

I take the Elder Scrolls games as I take my characters, as each game is a new chapter of the series, each character of mine, is a new creation with no relation or connection to my previous characters. When I first started on Oblivion, I no longer considered Nerevarine "me" anymore. I started a new game with a new character, and to him, Nerevarine was some hero from Morrowind.

That is how I approach the games. As long as Bethesda doesn't give out a massive canonical reveal for our characters, I'm happy with just rumour and theory on the heroes from the past. My concern is the outcome of the events from the main plot.
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kevin ball
 
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Post » Wed Sep 01, 2010 5:07 pm

My oblivion character is whatever Bethesda has done with Sheogorath now. My Morrowind character, on the other hand, is quite alive and very angry with Argonians in particular.
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Inol Wakhid
 
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