I started having this error recently whenever I try to rebuild my bashed patch and I'm not certain if its really interrupting patching or not or whether it could be directly harmful to my game, but I'm thinking it could be. I'm not sure if my bashed patch rebuilds are actually doing something because after this popup, I don't get the normal end-of-patch window that shows the descriptions of what has been merged. The last mods I downloaded were Tamriel Heightmaps, Stirk, and Elsweyr if that makes any difference.
Heres the error:
Spoiler
Loading: 01001C95..AspenWood..REGN.ICON..23..
Traceback (most recent call last):
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\basher.py", line 3978, in Execute
patchFile.scanLoadMods(SubProgress(progress,0.2,0.8))
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 12653, in scanLoadMods
modFile.load(True,SubProgress(progress,index,index+0.5))
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 5076, in load
self.tops[label].load(ins,unpack and (topClass != MobBase))
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 4097, in load
self.loadData(ins, ins.tell()+self.size-20)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 4199, in loadData
record = recClass(header,ins,True)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1883, in __init__
self.__class__.melSet.initRecord(self,header,ins,unpack)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1507, in initRecord
MreRecord.__init__(record,header,ins,unpack)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1680, in __init__
if ins: self.load(ins,unpack)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1743, in load
self.loadData(ins,inPos+self.size)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1892, in loadData
self.__class__.melSet.loadData(self,ins,endPos)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1536, in loadData
loaders[type].loadData(record,ins,type,size,readId)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 865, in loadData
target = record.__getattribute__(self.attr)[-1]
IndexError: list index out of range
Loading: 01001C95..AspenWood..REGN.ICON..23..
Traceback (most recent call last):
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\basher.py", line 3978, in Execute
patchFile.scanLoadMods(SubProgress(progress,0.2,0.8))
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 12653, in scanLoadMods
modFile.load(True,SubProgress(progress,index,index+0.5))
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 5076, in load
self.tops[label].load(ins,unpack and (topClass != MobBase))
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 4097, in load
self.loadData(ins, ins.tell()+self.size-20)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 4199, in loadData
record = recClass(header,ins,True)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1883, in __init__
self.__class__.melSet.initRecord(self,header,ins,unpack)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1507, in initRecord
MreRecord.__init__(record,header,ins,unpack)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1680, in __init__
if ins: self.load(ins,unpack)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1743, in load
self.loadData(ins,inPos+self.size)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1892, in loadData
self.__class__.melSet.loadData(self,ins,endPos)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1536, in loadData
loaders[type].loadData(record,ins,type,size,readId)
File "C:\Games\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 865, in loadData
target = record.__getattribute__(self.attr)[-1]
IndexError: list index out of range
it comes up about 2/3 through my mods after loading some UL stuff and the Tamriel Heightmaps esps and has some information I don't really understand about one of the UL esps, AspenWood.
Here's my load order through Wrye Bash as well:
Spoiler
Active Mod Files:00 Oblivion.esm01 underdark.esm02 TR_OoT_Main.esm03 ScreenEffects.esm04 All Natural Base.esm [Version 1.0]05 Francesco's Leveled Creatures-Items Mod.esm06 Francesco's Optional New Items Add-On.esm07 Cobl Main.esm [Version 1.72]08 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]09 Mart's Monster Mod.esm [Version 3.7b3p3]0A Enhanced Daedric Invasion.esm0B TamrielTravellers.esm [Version 1.39c]0C FCOM_Convergence.esm [Version 0.9.9MB3]0D Armamentarium.esm [Version 1.35]0E Artifacts.esm [Version 1.1]0F Kvatch Rebuilt.esm10 Better Cities Resources.esm11 cssBase.esm12 Toaster Says Share v3.esm13 CustomSpellIcons.esm14 HorseCombatMaster.esm15 UnnecessaryViolence.esm16 TRoN.esp** Cobl Races TNR.esp [Version 1.53]** Cobl Races TNR SI.esp [Version 1.53]17 Unofficial Oblivion Patch.esp [Version 3.3.1]18 DLCShiveringIsles.esp19 Unofficial Shivering Isles Patch.esp [Version 1.4.0]++ Shivering OOO.esp1A MOBS SI.esp [Version 1.2.2a]1B MOBS SI Optional Combat Settings.esp [Version 1.2.2a]1C Better Cities .esp1D Francesco's Optional Chance of Stronger Bosses.esp1E Francesco's Optional Chance of Stronger Enemies.esp1F Francesco's Optional Chance of More Enemies.esp20 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]21 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]++ LoadingScreens.esp22 LoadingScreensSI.esp23 All Natural.esp [Version 1.0]24 All Natural - SI.esp [Version 1.0]25 Immersive Interiors.esp [Version 0.7]26 Immersive Interiors - Lights Addon.esp [Version 0.7]27 Enhanced Water v2.0 HDMI.esp++ Symphony of Violence.esp28 MIS.esp29 MIS New Sounds Optional Part.esp2A Atmospheric Oblivion.esp2B PCSoundCernd.esp [Version 2.6]2C All Natural - Real Lights.esp [Version 1.0]2D AliveWaters.esp2E VipCxj_BulletCamera.esp2F ClocksOfCyrodiil.esp30 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp++ Item interchange - Extraction.esp [Version 0.76]31 NoSunRobe.esp32 Vows and Covenants.esp33 Enhanced Economy.esp [Version 4.3.1]34 FormID Finder4.esp35 Oblivion Graphics Extender Support.esp [Version 0.2]36 ScreenControls.esp37 Streamline 3.1.esp38 Enhanced Hotkeys.esp [Version 2.1]39 DLCHorseArmor.esp3A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]3B DLCOrrery.esp3C DLCOrrery - Unofficial Patch.esp [Version 1.0.3]3D DLCVileLair.esp3E DLCVileLair - Unofficial Patch.esp [Version 1.0.5]3F DLCMehrunesRazor.esp40 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]++ MaleBodyReplacerV4.esp41 EVE_StockEquipmentReplacer.esp42 Adonnays Elven Weaponry.esp43 Adonnays Elven Weaponry for NPCs.esp44 UFF & RM Extra Robe Pack.esp45 XiaNewAmuletsV1.esp46 Armamentium female.esp47 DLCThievesDen.esp48 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]49 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]4A KDCircletsOOOOptimized - NPC Equip.esp [Version 1.2]++ FCOM_KDCircletsOOOOptimizedNPCEquip.esp [Version 0.9.9]4B Slof's Oblivion Robe Trader.esp4C Cobl Glue.esp [Version 1.72]4D Cobl Si.esp [Version 1.63]4E Bob's Armory Oblivion.esp4F FCOM_BobsArmory.esp [Version 0.9.9]50 Loth's Blunt Weapons for Npcs.esp++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]51 Oblivion WarCry EV.esp [Version .]52 FCOM_WarCry.esp [Version 0.9.9MB5]53 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ OOO_XiaNewAmulets Addon.esp [Version 0.5]54 OMOBS.esp [Version 1.0]55 OMOBS_SI.esp [Version 1.0]++ ArmamentariumLLVendors.esp [Version 1.35]++ Adonnays Elven Weaponry for NPCs - Armamentarium piggyback.esp56 OOO 1.32-Cobl.esp [Version 1.72]++ FCOM_Cobl.esp [Version 0.9.9]57 FCOM_Convergence.esp [Version 0.9.9Mb3]58 FCOM_RealSwords.esp [Version 0.9.9]59 FCOM_DurabilityAndDamage.esp [Version 0.9.9]++ FCOM_SaferRoads.esp [Version 0.9.9]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]5A Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]5B Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]++ TamrielTravellerAdvscript.esp [Version 1.40Alpha]5C TamrielTravellers4OOO.esp [Version 1.39c]++ TamrielTravellersItemsnpc.esp [Version 1.39c]5D TamrielTravellersItemsCobl.esp [Version 1.39c]5E ShiveringIsleTravellers.esp [Version 1.39c]++ ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c]++ FCOM_TamrielTravelers.esp [Version 0.9.9]++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]++ FCOM_BobsGuardUnity.esp [Version 0.9.9]++ FCOM_HungersUnitySI.esp [Version 0.9.9]5F FCOM_Archery_Armamentarium.esp++ FCOM_Archery_Artifacts.esp60 FCOM_Archery_RealSwords.esp++ FCOM_Archery_MMM_H&C.esp61 FCOM_FriendlierFactions.esp [Version 0.9.9]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]++ ArmamentariumLL4OOO.esp [Version 2.01]++ ArmamentariumLLMagicOOO.esp [Version 1.35]62 Fransfemale.esp63 LoadingScreens-OOO.esp64 OOO-WaterFish.esp [Version 1.34]65 Mage Equipment - OOO.esp++ MMM-Cobl.esp [Version 1.69]++ EVE_StockEquipmentReplacer for OOO.esp66 EVE_StockEquipmentReplacer4MMM.esp67 Artifacts.esp [Version 1.1]68 ArtifactsFemaleArmor.esp++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]69 Kvatch Rebuilt.esp++ Kvatch Rebuilt - OOO Compatibility.esp6A Kvatch Rebuilt - Leveled Guards - FCOM.esp6B Kvatch Rebuilt Weather Patch.esp6C Return Of Shadows.esp [Version 1.1]6D Side's Sailing Ships.esp++ Side's Sailing Ships (COBL).esp6E Steve - Hitman.esp6F TempleoftheFullMoon.esp70 TR_Stirk.esp71 VaultsofCyrodiilBC.esp72 DLCFrostcrag.esp73 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]74 Knights.esp75 Knights - Unofficial Patch.esp [Version 1.0.10]76 EVE_KnightsoftheNine.esp++ KotN Wayshrine Fix.esp77 The Lost Spires.esp78 Blood&Mud.esp79 Lost Paladins of the Divines.esp7A AFK_Weye.esp [Version 2.2.COBL]++ FCOM_Knights.esp [Version 0.9.9Mb3]7B Enhanced Daedric Invasion.esp++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]7C Tamriel.esp7D ElsweyrAnequina.esp7E TWMP_Valenwood_Elsweyr.esp7F TWMP_Summerset.esp80 TWMP_Morrowind.esp81 xuldarkforest.esp [Version 1.0.5]82 LostSpires-DarkForest patch.esp83 xulStendarrValley.esp [Version 1.2.2]84 xulTheHeath.esp85 XulEntiusGorge.esp86 xulFallenleafEverglade.esp [Version 1.3.1]87 LostSpires-Everglade patch.esp [Version 1.2]88 xulColovianHighlands_EV.esp [Version 1.2.1]89 xulChorrolHinterland.esp [Version 1.2.2]8A xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]8B xulBravilBarrowfields.esp [Version 1.3.2]8C xulLushWoodlands.esp [Version 1.3]8D xulAncientYews.esp [Version 1.4.3]8E xulAncientRedwoods.esp [Version 1.6]8F xulCloudtopMountains.esp [Version 1.0.3]90 xulArriusCreek.esp [Version 1.1.3]91 xulPatch_AY_AC.esp [Version 1.1]92 xulRollingHills_EV_withoutWheat.esp [Version 1.3.2]93 xulPantherRiver.esp94 Blood&Mud-PantherRiver patch.esp95 xulRiverEthe.esp [Version 1.0.2]96 xulBrenaRiverRavine.esp [Version 1.1]97 xulImperialIsle.esp [Version 1.6.5]98 xulBlackwoodForest.esp [Version 1.1.0]99 xulCheydinhalFalls.esp [Version 1.0.1]9A Blood&Mud-CheydinhalFalls patch.esp9B KvatchRebuilt-CheydinhalFalls patch.esp9C xulAspenWood.esp [Version 1.0.2]9D xulSkingradOutskirts.esp [Version 1.0.1]9E xulSnowdale.esp [Version 1.0]9F OOO-Snowdale Patch.espA0 bartholm.espA1 HUD Status Bars.esp [Version 2.0.1]A2 EVE_ShiveringIslesEasterEggs.espA3 kikaibookbelts-tail.espA4 Kyoma's Journal Mod.esp [Version 3.2.1]A5 DnD_Classes.esp++ ScriptIcon_Replacer.espA6 Enhanced Vegetation [110%].espA7 Cliff_Roleplayingcharacter.esp [Version 2.1]A8 StartChoices.espA9 GalerionUnarmoredAcrobatics.espAA Nekhanimal's Awesome Vampire Mod.espAB NAVM GREETING fix.espAC ConduitMagic.espAD Kyoma's Spell Renamer.esp [Version 3.0.1]AE Pat's SpellpackMod Classic.espAF PJs Spell Compendium - Spell Requirements.espB0 TeachSpell.espB1 Judgement of the Nine.esp [Version 2.2]B2 SupremeMagicka.esp [Version 0.90]B3 SM_ShiveringIsles.esp [Version 0.86]++ SM_OOO.esp [Version 0.89]++ SM_MMM.esp [Version 0.89]++ SM_COBL.esp [Version 0.86]B4 SM_EnchantStaff.esp [Version 0.80]B5 MidasSpells.esp++ Midas Betterholy.esp++ Midas Reduced Costs Half.esp++ Midas Eldrich Power 2x.espB6 FearsomeMagicka.espB7 NekhanimalLifeDetect.espB8 Weapon Magic.espB9 ArcaneArchery.espBA 'Eagle Eye' Realistic Archery v1.0 Fixed.espBB Mounted_Spellcasting_Deadly_Reflex_Compatible.espBC DRSplatter.espBD Kayo.espBE Ragna Parry V2.espBF Oblivion XP.esp++ Oblivion XP - Journal Mod Patch.espC0 SP1stPLegs.esp++ Item interchange - Placement for FCOM.esp [Version 0.76]++ EVE_KhajiitFix.esp++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]C1 Corean_hair_for_Original_race.espC2 _Ren_BeautyPack_full.espC3 Sadran.espC4 DABloodDemon.espC5 Energy - Beautiful Elves.espC6 Moon Elven Race.espC7 opaquan.espC8 X.Races.Comp.espC9 AsharasCharactersAsNPCs.espCA Companion Postal Service.espCB cssMerged12Sets.esp [Version 1.0]CC CompanionMaster.espCD bgBalancingEVCore.esp [Version 10.52EV-D]++ TamrielTravellers Cosmetics Cobl or RBP.espCE bgMagicEV.esp [Version 1.7EV]++ bgMagicEVStartspells.esp [Version 1.68EV]++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]CF bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp [Version 9.0EV-D]D0 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]++ bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]D1 bgIntegrationEV.esp [Version 0.993]D2 Better Cities Full - B&M Edition.espD3 Better Cities - Skingrad Outer District.espD4 Better Cities - Unique Landscape Barrowfields.espD5 Better Cities - Unique Landscape Chorrol Hinterland.espD6 Better Cities - Unique Landscape Cheydinhal Falls.espD7 Better Cities - Unique Landscape Skingrad Outskirts.espD8 Better Cities - VWD of the IC.espD9 Better Cities Full - B&M Edition FPS Patch.espDA Better Imperial City.espDB Better Imperial City FPS Patch.esp [Version 4.7.0]DC Better Cities - COBL.esp [Version 2.1]DD Reaper's The Dark Tower.espDE DS Flaming Arrows.esp [Version 1.2]DF Enhanced Economy - Soulgems.esp [Version 4.2.2]E0 FCOM_Archery.espE1 UnnecessaryViolence.espE2 DeadlyReflex 6 - Combat Moves.espE3 Duke Patricks - Combat Magic II.esp++ deadly icon fix new.espE4 TWMP_Tamriel_Ingame_ Map.espE5 Bashed Patch, 0.esp
Please help if you can, I'm really confused as to what this is and what effect this might have on my game, which I really don't want since its been working great for a while now. So if you can shed any light on what this might be, reply if you have the time!
Thanks,
Leold