another topic ..
i have 2 big problems with the game ..
1. if an enemy is in front of an objective, i cant see the enemy model - instead i see the objectve with the yellow colour which is in the background, but the enemy model is behind the yellow colour .. is it just me who is wondering why they make it like that?
how often did i die, just because i couldnt see the enemy model behind the yellow colour of an objective which is behind the enemy - if this game wants to be an esport game they have to fix it in my opinion. 1. the enemy model has to be always in front of the other visual displays (except walls) and 2. the coloured borders have to be thinner
2. why is their a limit of 20 levels? if u reach lvl 20 with a character, its like the game is done .. yeah i know, this game isnt a rpg and its not the aim of the game to gain xp points, but why this limit .. i dont see any positive aspects in that .. even if there arent new things to lock up by reaching higher levels - it would be anyway cool to see exactly how often and how good you play with your character .. its such frustating when a game is over and the only thing you see is an big "0xp" .. or am i the only one with that opinion?
so .. finally im sorry for my bad english. all the guys who want to answer "i like the game how it is, dont change nothing - if you dont like the game go and play cod" please stay back .. their are so many good ideas in this forum to this game - only because you like brink how it is, that doesnt mean their are no things which could make this game better.
be open for new ideas - brink was in the past a new idea too and how you see you like it .. so give the guys in this forum, which want to push brink and make it to a better game a fair chance. thanks