What will you do on holidays?

Post » Wed Sep 01, 2010 7:05 pm

Was it? I've never seen it, though I saw a 7 minute one. I've never played the main quest in Morrowind so I don't know how it goes, but supposedly they were using levitation and teleports to get things done quickly, but no going through glitchy objects to skip right to the end.

It's really been a while since I've seen it, but I think they got a levitation spell and used it to get to an area they weren't supposed to be at yet, similar to the Oblivion one.

I could be wrong though, it's been a while.
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Far'ed K.G.h.m
 
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Post » Wed Sep 01, 2010 1:58 pm

Sounds like you just power gamed through using guides etc. I play Oblivion for MONTHS with each character i`ve created :whistling:

Must have been a lot of fun. I doubt Skyrim will give you much lasting fun though either, as no doubt it will be able to be completed quickly enough on Power Gamer mode :rolleyes:

Why the hell do you actually need to use any guides for Oblivion? I mean, it marks the destination on your map. It marks where to find everything. You can get to the other side of Cyrodiil with a second. Completing a quest takes only some minutes (well except Temple of the Moths one) Of course the game lasts a long time if you do a lot of other [censored] and count your cooking, going out, work etc into your days of gametime. You can play Super Mario for years as well but that doesn't mean it is a long game with gigantic amounts of content.
I've been pissed all the time because completing morrowind with the first playthrough took me as long as playing Oblivion through 5 times. And I'd hope that Skyrim actually would give us at least as much content as Morrowind did. Is it really too much to ask to have more than 5 quests per town, especially when there are so few towns? Of course I will have fun in Skyrim, but waiting for a game so long, which's content will be probably smaller and ridiculously undetailed (as bethesda likes random generating half of their environment) compared to a proper mod (like Nehrim vs Oblivion for example) is really annoying.
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Kit Marsden
 
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Post » Wed Sep 01, 2010 5:18 pm

It's really been a while since I've seen it, but I think they got a levitation spell and used it to get to an area they weren't supposed to be at yet, similar to the Oblivion one.

I could be wrong though, it's been a while.

Oh, okay.

I guess that's an issue with levitation spells sometimes. In the Oblivion speedrun they used levitation by jumping off an item they were holding, lol.
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Dalley hussain
 
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Post » Wed Sep 01, 2010 10:17 pm

Oh, okay.

I guess that's an issue with levitation spells sometimes. In the Oblivion speedrun they used levitation by jumping off an item they were holding, lol.

Yeah the paint brush trick. It was a bug, the paint brushes in the game were set with a gravity of 0 I think, so when you dropped them the just sat midair where you were standing.
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Queen
 
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Post » Wed Sep 01, 2010 1:50 pm

Yes, and that was the tutorial and then exploiting a glitch in the temple of the one to get in and end the main quest immediately.

But my point, still, is that you did this run of Oblvion's quests with a whole heap of prior knowledge and understanding of the game. You will not complete Skyrim in 24 hours when you first get it.

Well, really, I wouldn't call following a map marker and traveling to the closest area where the quest marker shows knowledge and understanding of the game. If it will have as few and easy quests as Oblivion then it can be easily beaten just as fast. Unless they turn the traveling like it was in Fallout 3 of course, then it would take 30 minutes longer, due to the fact that you actually have to walk through skyrim at start to get anywhere. Of course there will be a bunch of hidden quests, which of course take some more extra time for discovering them. But overall the 90% of the game will be a 10 hour run if you just do the quests straight instead of doing whatever else which doesn't concern quests.
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Kelly James
 
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Post » Wed Sep 01, 2010 6:29 pm

Is it really too much to ask to have more than 5 quests per town, especially when there are so few towns?

I think you will be in luck with this. According to some of the magazines, there will be 20 minor settlements (in addition to the 5 major cities), each containing at least 10 buildings. So there's a good bet they'll contain at least a quest or two each. I can't see them creating towns that large with no quest content.

EDIT: If you think the fast travel makes the game too short, maybe you should try not using it.
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Erika Ellsworth
 
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Post » Wed Sep 01, 2010 9:10 pm

Of course I will have fun in Skyrim, but waiting for a game so long, which's content will be probably smaller and ridiculously undetailed (as bethesda likes random generating half of their environment) compared to a proper mod (like Nehrim vs Oblivion for example) is really annoying.

Actually they said their environments are completely done by hand in Skyrim.
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Keeley Stevens
 
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Post » Wed Sep 01, 2010 3:05 pm

11th November... nothing from there until christmas. But I will be celebrating Skyrims release with a Skyrim-athon. I will literally play until I pass out =D
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Kaylee Campbell
 
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Post » Wed Sep 01, 2010 6:29 pm

Why the hell do you actually need to use any guides for Oblivion? I mean, it marks the destination on your map. It marks where to find everything. You can get to the other side of Cyrodiil with a second. Completing a quest takes only some minutes (well except Temple of the Moths one) Of course the game lasts a long time if you do a lot of other [censored] and count your cooking, going out, work etc into your days of gametime. You can play Super Mario for years as well but that doesn't mean it is a long game with gigantic amounts of content.
I've been pissed all the time because completing morrowind with the first playthrough took me as long as playing Oblivion through 5 times. And I'd hope that Skyrim actually would give us at least as much content as Morrowind did. Is it really too much to ask to have more than 5 quests per town, especially when there are so few towns? Of course I will have fun in Skyrim, but waiting for a game so long, which's content will be probably smaller and ridiculously undetailed (as bethesda likes random generating half of their environment) compared to a proper mod (like Nehrim vs Oblivion for example) is really annoying.



when I couldn't find some item required etc I just looked up Oblivion's wiki

It was your quote I was referring to..wiki is a guide.


it marks the destination on your map. It marks where to find everything. You can get to the other side of Cyrodiil with a second Not if you have not found anything yet near that marker. Still takes a few minutes from the nearest town by foot or even horse, to some of those places.


You can play Super Mario for years as well but that doesn't mean it is a long game with gigantic amounts of content No, but how many other games are long with gigantic amounts of content anyway? practically zilch.
The only one I can really think of that was huge and had a lot of content (randomly generated) was Daggerfall, but that got repetitive after a while anyway. Gothic 3 was big and had decent content, but once you found the places there wasn`t much reason to hang around after the quests were completed anyway.

Of course I will have fun in Skyrim, but waiting for a game so long, which's content will be probably smaller and ridiculously undetailed (as bethesda likes random generating half of their environment) compared to a proper mod (like Nehrim vs Oblivion for example) is really annoying.

What logic are you basing Skyrim being smaller and ridiculously undetailed, on? Yes it might be a bit smaller in size than Oblivion`s landmass but we hardly still even know anything about the game yet and to be honest, the info and screens that have been released suggests it will blow Oblivion (and Morrowind imho) away. There wil be more things to do in the game with the economy, trades, radiant story stuff etc.

You get out of a game what you put into it. Some people will play Skyrim through fast and would probably be at home with enjoying some hack`n`slash garbage like Two Worlds 2 but then will wonder why they get bored atfer a couple of weeks or whatever.
Other folks will immerse themselves in the available world and lore, using their imagination to explore the world, take up a trade etc. and play it for years, like Morrowind and Oblivion.
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A Boy called Marilyn
 
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Post » Thu Sep 02, 2010 12:34 am

With a new rig, Metro 2033 at full DX11, Skyrim, BF3 and ME3? Becoming an hermit. For sure.
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nath
 
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Post » Wed Sep 01, 2010 6:16 pm

Yeah the paint brush trick. It was a bug, the paint brushes in the game were set with a gravity of 0 I think, so when you dropped them the just sat midair where you were standing.

No, they literally held on to the item with the grab key and bounced off it up to the roof of the temple. It's hard to do, I've tried it. It drops out of your hand all the time unless you're really careful.
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Mimi BC
 
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Post » Wed Sep 01, 2010 9:27 am

For instance I hadn't done mages guild before at all and I finished it within an hour. Played a full mage.



Not buying this. An hour isn't gonna cover the whole mages' guild from the pre-university acceptance quests to archmage.



As far as holidays, I'll likely mod in some stuff on xmas/thanksgiving. I love the holidays.
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LADONA
 
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Post » Wed Sep 01, 2010 4:21 pm

Holidays for me will consist of playing Skyrim, Battlefield 3, and Mass Effect 3
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Nuno Castro
 
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Post » Wed Sep 01, 2010 3:33 pm

So when Skyrim comes around and we have Thanksgiving, Christmas, etc...Will you be doing anything special in Skyrim to celebrate? I'm definitely going to plan to do something for the holidays in Skyrim. Not sure what yet, though. :celebration:


Eat, play skyrim, eat, play skyrim, rinse repeat ad infinitum! :tes:

P.S. All other activites not listed in above sequence are non-essential and are not worthy of mention in a forum post. :wink:
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ImmaTakeYour
 
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