I gave Cobl a try but had bald people because something didn't get installed right, so I deactivated that in OMOD, and now people have hair again. May come back to that later.
It seems quite clear that the two most univerally recommended major overhaul mods for Oblivion are OOO and MMM, so I'm in the process of getting those installed.
I'm curious if there are featurs in either of those that are redundant or conflictual with any of the existing mods in my load order or other recommendations
My mod load list
Oblivion.esm
bookplacing.esm
Unofficial Oblivion Patch.esp
DLCShiveringIsles.esp
Enhanced Economy.esp
Map Marker Overhaul.esp
Map Marker Overhaul - SI additions.esp
MD_Saddle_Bags_Lite_v2.esp
MD_Saddle_Bags_Accessories.esp
HorseCommands.esp
MD_FasterHorseTurning.esp
Knights.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Book Placement v2.esp
Bag of Holding.esp
DropLitTorchOBSE.esp
P1DkeyChain.esp
SetsunaDummyTraining.esp
Toggleable Quantity Prompt.esp
ATakesAll.esp
Tyler's Hungry, Thirsty, Sleepy, Tired.esp
RenGuardOverhaul.esp
Denock Arrows.esp
Let There Be Darkness - Cyrodiil + SI.esp
Let There Be Darkness - Knights.esp
Arena betting.esp