The Nightstalker makes no sense.

Post » Wed Sep 01, 2010 5:07 pm

wanamingos are all unfortunately dead R.I.P. but i love the screwed up enemies like the nightstalkers. i wish we could see things like Gehennas and Molechs from Van Buren.
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No Name
 
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Post » Wed Sep 01, 2010 12:30 pm

I wish we could see things like Gehennas and Molechs from Van Buren.

If they aren't I hope they include them in a DLC.
Gehenna's can probably be the coolest concept art ever of a mutated human. O_o
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Camden Unglesbee
 
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Post » Wed Sep 01, 2010 3:48 pm

I guess I'm silly then.

I wasn't trying to insult you. Please understand that.

They wrote out Wanamingos in the Fallout Bible, in my opinion, due to concerns that they would become too much of a reoccurrence in the franchise.

In Fallout 3 we've seen stranger and far more overpowered creatures arise. I would personally like to amend that Mirelurks all died off when the waters of the DC Wasteland were purified.
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Ann Church
 
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Post » Wed Sep 01, 2010 11:54 am

The night stalker makes no sense? Oh so the rest of Fallout does then.
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abi
 
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Post » Wed Sep 01, 2010 10:42 am

In Fallout 3 we've seen stranger and far more overpowered creatures arise. I would personally like to amend that Mirelurks all died off when the waters of the DC Wasteland were purified.

Well, didn't they?
I mean to the... east?... Of Project Purity you can see a pile of milrelurks that some BOS soldiers has dragged out of the water. (IIRC) (After starting Broken Steel)
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Carys
 
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Post » Wed Sep 01, 2010 1:46 pm

Well, didn't they?
I mean to the... east?... Of Project Purity you can see a pile of milrelurks that some BOS soldiers has dragged out of the water. (IIRC) (After starting Broken Steel)

Mirelurks are in New Vegas.
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Ashley Hill
 
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Post » Wed Sep 01, 2010 2:19 pm

If they aren't I hope they include them in a DLC.
Gehenna's can probably be the coolest concept art ever of a mutated human. O_o



Agreed.
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KIng James
 
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Post » Wed Sep 01, 2010 1:56 pm

I wasn't trying to insult you. Please understand that.

They wrote out Wanamingos in the Fallout Bible, in my opinion, due to concerns that they would become too much of a reoccurrence in the franchise.

In Fallout 3 we've seen stranger and far more overpowered creatures arise. I would personally like to amend that Mirelurks all died off when the waters of the DC Wasteland were purified.

Ya, now we got Lakelurks which live in purified water somehow and are probably stronger than regular mirelurks =/
they better have pure meat dang it...
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D LOpez
 
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Post » Wed Sep 01, 2010 10:30 pm

Yeah, I could've made a better model of those nightstalkers, to be perfectly honest, and I have no idea how to model, or skin.

They actually look more like big cats more than they do dogs because of the ears.. Also It's kinda weird seeing something that has scales AND fur lol.

Meh, they're not bad. They could have been better. But what does it matter? We're only going to see them for like half a second before we turn them into a mushy red paste anyway.



Yeah, the ears look like they don't belong in my opinion.
But I'm sure there's a good reason for it...

Although, if you want me to criticize, well then remove the ears, maybe make a scaled or flesh like body

Other than that, there are other oddities in the fallout universe i.e. wannamingos, floaters, centaur, furry deathclaws, bighorner, cazador, gecko's, radscorpions, radroaches, etc.

I'm happy to welcome a new creature to the franchise
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Brooks Hardison
 
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Post » Thu Sep 02, 2010 12:55 am

Geckos aren't vicious and nasty. The fat-tailed variety are quite possibly the tamest and most docile species of reptiles on the planet. Unless they view you as prey. In that case, you're screwed. Oh, and the big frilled ones breath fire.

I do believe they WERE vicious and nasty in FO1&2, especially the golden ones... I remember being attacked for just being in the same screen they were on :flamethrower:
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Lucy
 
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Post » Wed Sep 01, 2010 2:25 pm

Mirelurks are in New Vegas.

I thought only the kings were in vegas?
The regular mirelurks and mirelurks hunters are still in DC.
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FLYBOYLEAK
 
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Post » Thu Sep 02, 2010 1:53 am

I do believe they WERE vicious and nasty in FO1&2, especially the golden ones... I remember being attacked for just being in the same screen they were on :flamethrower:

Well, they always viewed you as prey in Fallout 2. They weren't in Fallout. :P

Note: I am a former leopard gecko owner. I was making a joke juxtaposing their docility and prey hunting behavior onto the Fallout version.
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suzan
 
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Post » Wed Sep 01, 2010 7:13 pm

I thought only the kings were in vegas?
The regular mirelurks and mirelurks hunters are still in DC.

From what I heard Lakelurks are the King look alikes we've seen in the trailers.
I'm gonna miss crab hunting.
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Dale Johnson
 
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Post » Wed Sep 01, 2010 12:39 pm

Now that I think about it, and I imagine a bunch of fast dogs running after me, and not being able to back up fast enough, then all I see are rattlers sticking up out of the bushes, within split seconds being attacked by poisonous rattle dogs...

Sounds like fun :gun: :flamethrower: :shocking: :nuke:
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:)Colleenn
 
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Post » Wed Sep 01, 2010 4:04 pm

Many reports of Chupacabra sightings in the US are of the "Reptilian Coyote" type. Normally they're just dog/coyote hybrids with parasite issues and mange, which makes them look scaly and freaky as all get out. However, when I first saw the trailer depicting the Nightstalkers, and long before they had a name, I had decided that they were clearly a nod to this version of the Chupacabra. I'm actually pretty pleased with it.


If they are based on the chupacabra, then the name "nightstalker" kinda makes sense too. "Nightstalker" does have a certain "vampire-esque" or "chupacabra-esque" feel to it....
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Sarah Bishop
 
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Post » Wed Sep 01, 2010 2:23 pm

Do not get him started on this topic, trust me.

Spoiler
I'm hoping the Viper gang will have a few pets or worship them in some way


I hope we can get ahold of their hides and poison glands to make some interesting stuff....

I want to keep their fangs and make a nice necklace.(I wish)



This.
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laila hassan
 
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