You can always try this http://tesnexus.com/downloads/file.php?id=19628 (39-41 Mb) instead.
instead of itself ?
Traceback (most recent call last): File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4958, in Execute raise File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4914, in Execute patchFile.initData(SubProgress(progress,0,0.1)) #try to speed this up! File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 15182, in initData patcher.initData(SubProgress(progress,index)) File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 16697, in initData srcFile.load(True) File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 5016, in load (type,size,label,groupType,stamp) = header = insRecHeader() File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 512, in unpackRecHeader raise ModError(self.inName,_('Bad header type: ')+type)bosh.ModError: Advanced_Water_Modification-2734.esp: Bad header type:
The Bashed Patch rebuild failed. Note, nothing has been changed, no new ESPs added (and I've no idea why it's taking on now about Advanced Water Modification; it's just flagged that for over a year while rebuilding, anyway). The entire error message was generated while or directly after Import Cells was visible in the rebuilding dialog box was visible. Any idea what's going on, and what I can do to stop it?
I suppose I could try going back to 287, hopefully with success, but for now, I'd like to to get 290 working correctly. Thanks.
EDIT: 287 compiled the Bashed Patch without issues. Still, I'd like to go back to 290, if I can get it working.