[RELZ] Wrye Bash -- Thead 55

Post » Thu Sep 02, 2010 12:58 am

You can always try this http://tesnexus.com/downloads/file.php?id=19628 (39-41 Mb) instead. :)

instead of itself ? :D
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priscillaaa
 
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Post » Wed Sep 01, 2010 4:03 pm

I'm running 290. Haven't had any problems since I got all the right installation components in place, then today, when I went to rebuild my Bashed Patch after adding a new version of one mod (Vilja 3.0), I noticed that several previously checked mods under Merged Patches, Import Graphics, Race Records, etc, had become unchecked. This hadn't happened before, as I always make sure everything is checked before rebuilding.

Then this occurred while rebuilding the Bashed Patch:

Traceback (most recent call last):  File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4958, in Execute    raise  File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4914, in Execute    patchFile.initData(SubProgress(progress,0,0.1)) #try to speed this up!  File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 15182, in initData    patcher.initData(SubProgress(progress,index))  File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 16697, in initData    srcFile.load(True)  File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 5016, in load    (type,size,label,groupType,stamp) = header = insRecHeader()  File "E:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 512, in unpackRecHeader    raise ModError(self.inName,_('Bad header type: ')+type)bosh.ModError: Advanced_Water_Modification-2734.esp: Bad header type: 

The Bashed Patch rebuild failed. Note, nothing has been changed, no new ESPs added (and I've no idea why it's taking on now about Advanced Water Modification; it's just flagged that for over a year while rebuilding, anyway). The entire error message was generated while or directly after Import Cells was visible in the rebuilding dialog box was visible. Any idea what's going on, and what I can do to stop it?

I suppose I could try going back to 287, hopefully with success, but for now, I'd like to to get 290 working correctly. Thanks.

EDIT: 287 compiled the Bashed Patch without issues. Still, I'd like to go back to 290, if I can get it working.

huh that's odd that it used to work given that error... could you post ah never mind I see the name includes a 4 digit number... yep TesNexus has it at that address... downloading and will investigate.

investigated... Tes4Edit doesn't see anything odd with that esp... Bash 291 working fine...
except for that edit I would have said hmm the esp must have got corrupted somehow on your computer, redownload... but obviously not the case given that it is working for you on 287... anyways I can't replicate it... so I'd suggest tryin that beta of 291 I posted a few pages back (though MASSIVE improvements since then)
Pacific Morrowind
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Jesus Sanchez
 
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Post » Wed Sep 01, 2010 4:51 pm

Advanced_Water_Modification-2734.esp has a C.Water tag on it, but has no need for such a tag. I wonder if that's confusing Bash since the mod doesn't even touch any cells? It only alters base water types and is mergable as a result of that.
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Marine x
 
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Post » Thu Sep 02, 2010 12:47 am

(though MASSIVE improvements since then)


A Wrye Bash Hound appears in the clearing, smells the air, does a cursory search of the surroundings with its ever keen ears alert for the slightest sound. Finding nothing, licks its lips, slowly moving away into the darkness once again, and carried on the wind can be heard a faint, forlorn howl.

( Well its end of thread time anyway :) )
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Solina971
 
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Post » Wed Sep 01, 2010 12:14 pm

That means two things. First you need to update Python 2.5 to 2.6.5 and here can you download it.

http://tesnexus.com/downloads/file.php?id=22368

You should uninstall the previous version of python first (reboot your PC if needed). After that just get this http://www.4shared.com/file/X-Lvvz8o/Wrye_Bash_Installer.html and run it. :)

The second thing is that you should never install anything (whatever) in any "C:\Program Files" related folders especially on Vista. :user:



well i followed your advice and wrye bash opens now (step in the right direction!!). but now when i try to mark mergeable i get this error (well i guess its an error):
Spoiler

Traceback (most recent call last):
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 9056, in Execute
canMerge = bosh.PatchFile.modIsMergeable(fileInfo)
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 15183, in modIsMergeable
reasons += '\n. ' + str(error)+'.'
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 149, in __str__
if isinstance(inName, str):
NameError: global name 'inName' is not defined


EDIT: btw sorry for bombarding this threat with questions. i just have a limited amount of time/patience to get Wrye Bash functioning

EDIT TWO: also it seems Wrye Bash won't let me close it now. i get this msg:
Spoiler

Traceback (most recent call last):
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4216, in OnCloseWindow
self.SaveSettings()
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4228, in SaveSettings
self.notebook.GetPage(index).OnCloseWindow()
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 2030, in OnCloseWindow
bosh.modInfos.table.save()
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bolt.py", line 1047, in save
self.hasChanged = not dictFile.save()
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 292, in save
saved = bolt.PickleDict.save(self)
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bolt.py", line 849, in save
out = self.path.temp.open('wb')
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bolt.py", line 477, in open
return open(self._s,*args)
IOError: [Errno 13] Permission denied: 'C:\\Program Files\\Bethesda Softworks\\Oblivion Mods\\Bash Mod Data\\Table.dat.tmp'

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Amy Cooper
 
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Post » Wed Sep 01, 2010 9:57 am

Hi there Pacific, :wave:

Boss told me I should get rid of my 100% Harvest Chance.esp, and use Wrye Bash tweak instead. Splendid said I, then looked, and looked some more, and either I'm not a very good looker, or I need a more recent version than the 287 I'm currently running.

Your perspicacious thoughts on the matter?
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Alba Casas
 
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Post » Wed Sep 01, 2010 11:39 pm

Will reply in new thread. Hold one while I make it.

http://www.gamesas.com/index.php?/topic/1150534-relz-wrye-bash-thead-56/ we go.
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SWagg KId
 
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