It struck me in Oblivion that having honed a select group of skills, and become a master of a few, the last thing of meaning left in the world would be to pass these skills on. I reckon it would be a nice addition, adding to the immersion, and seem quite rewarding given the "work" that goes into building our characters. oh and a nice little revenue stream. How about this scenario? You're a member of the fighters guild and they notice your proficiency with two handed weapons, so they offer you a contract as their trainer. You could spend time sparing with the "students", who gain experience, which in tern benefits the guild through their increased aptitude. You could spend a lot of time with the guild, first being trained, and as time progresses you become a trainer... Just a couple thoughts.