Height issue in 1st person...

Post » Wed Sep 01, 2010 10:56 am

Hey, so I installed a bunch of mods, then uninstalled a few others, not sure which ones and all that (my stupidity again). but now im having issues. When I go into 1st person view, it makes my character like 3 feet taller, which is absurd. Then when I'm in 3rd person, I have to look almost all the way down to talk to an NPC. Anyways, I thought this was caused by the Maximum Compatiblity skeleton, and considering I dont use BBB, I uninstalled that skeleton. I think anyways. I just got the Deadly Reflex skeleton and put it where it should be. Anyways, heres my load order.

Spoiler


Oblivion.esm
underdark.esm
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Cobl Main.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
FCOM_Convergence.esm
Armamentarium.esm
Artifacts.esm
Better Cities Resources.esm
HorseCombatMaster.esm
TRoN.esp
TNR - ALL RACES FINAL.esp
Unofficial Oblivion Patch.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Better Cities .esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
_darker_nights_for_nat_env.esp
All Natural.esp
All Natural - SI.esp
All Natural - Real Lights.esp
Never die.esp
DropLitTorchOBSE.esp
FormID Finder4.esp
Oblivion Graphics Extender Support.esp
MaleBodyReplacerV4.esp
EVE_StockEquipmentReplacer.esp
Armamentium female.esp
Cobl Glue.esp
Cobl Si.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-No_Guild_Ownership.esp
ArmamentariumArtifacts.esp
FCOM_Cobl.esp
FCOM_Convergence.esp
FCOM_RealSwords.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Zombies for Body Meshes.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Diverse WaterLife.esp
Mart's Monster Mod - Slof Horses Complete.esp
Mart's Monster Mod - Diverse Runeskulls Loot.esp
Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp
Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp
Mart's Monster Mod - Shivering Isles.esp
ArmamentariumLL4OOO.esp
ArmamentariumLLMagicOOO.esp
OOO-WaterFish.esp
EVE_StockEquipmentReplacer4FCOM.esp
Artifacts.esp
Artifacts - ArmaCompleteAddon.esp
Knights.esp
EVE_KnightsoftheNine.esp
MidasSpells.esp
Enhanced Grabbing.esp
Deadly Reflex 6 - Timed Block and 250% damage.esp
Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
DRSplatter.esp
Oblivion XP.esp
Mayu's Animation Overhaul.esp
SP1stPLegs.esp
_darker_dungeons.esp
EVE_KhajiitFix.esp
bgBalancingEVCore.esp
bgBalancingEVOptionalFCOMAdditions.esp
Better Cities Full.esp
Better Imperial City.esp
Better Imperial City FPS Patch.esp
Better Cities - COBL.esp
Better Cities Full FPS Patch.esp
DeadlyReflex 6 - Combat Moves.esp
StokerWolff.esp
UnderdarkSaga.esp
Bashed Patch, 0.esp

edit: forgot 'codebox' doesnt work like it used to lol.
Also, if it has anything to do with this, I'm playing as a Golden Saint male, from Race Balancing Project.
User avatar
NIloufar Emporio
 
Posts: 3366
Joined: Tue Dec 19, 2006 6:18 pm

Post » Wed Sep 01, 2010 11:26 am

One bump and I'll let it die.
If pics would help me explain this, I can do that. But I doubt they would be too helpful, you would just see in 1st person it looks like I'm playing a Xivilai, and in 3rd I become the short Saint I am.
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Horse gal smithe
 
Posts: 3302
Joined: Wed Jul 05, 2006 9:23 pm

Post » Wed Sep 01, 2010 9:57 am

i don't think it's a skeleton issue (though that may make it worse). I find that the 1st person camera exaggerates the non-standard height of any any character. Tall ones are way too tall, and short ones can't see over the grass. But then short ones can't swim with their heads above water either, which makes no sense at all.
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Bloomer
 
Posts: 3435
Joined: Sun May 27, 2007 9:23 pm

Post » Wed Sep 01, 2010 4:22 pm

i don't think it's a skeleton issue (though that may make it worse). I find that the 1st person camera exaggerates the non-standard height of any any character. Tall ones are way too tall, and short ones can't see over the grass. But then short ones can't swim with their heads above water either, which makes no sense at all.

So you mean you think its a vanilla issue? I've played as a Golden saint before, and didn't have this issue. And its not just a height exaggeration, because my character is short in 3rd person, and taller than a Xivilai in 1st. It seems more like my 1st person camera is stuck a few feet above me, and infront of me too, because if I walk up to a door or gate, and look down, my camera goes through the door, and I have to take a few steps back to use it. Meanwhile in 3rd person, I'm standing just a few feet away from the door.
edit: could this be an animation issue? I do remember installing animation replacers.
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Nice one
 
Posts: 3473
Joined: Thu Jun 21, 2007 5:30 am

Post » Wed Sep 01, 2010 3:35 pm

Hello, TESgamerKyle.
Judging by your 3 stars you are not a novice.
Judging by your signature you are Sane (the only one left :D ).

Then why are you experimenting by installing and uninstalling so many mods simultaneously?
I bet if you do a carefull installation activating mod by mod you will pinpoint and/or avoid this problem.
Is it time for a fresh start? :D
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louise fortin
 
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Joined: Wed Apr 04, 2007 4:51 am


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