Removes the white line some people get when using forced Anti Aliasing.
See screenshot with download on tesnexus (screenshot proposed, prepared and uploaded by RebelMax) :
http://www.tesnexus.com/downloads/file.php?id=36156
Readme, same as on nexus for now :
Requires OBSE (whichver works with OBGE version that you use) and OBGE v2 or later.
This HLSL shader for OBGE replaces the top most row and leftmost column with black so that it blends in with the screen and is less noticeable than the white line. I can't test it much on my machine since I don't get the problem.
Load in the usual way using shaderlist.txt, the support plugin doesn't support it right now but may in future versions allow loading of any shaders.
I guess it will work best when loading very last, though it probably won't hurt much elsewhere.
Thanks very much to RebelMax who requested this and tested it quickly and thoroughly. Here's what he said :
"I've used Testing Hall for... erm, testing Turned off Vsync and removed Oblivion Stutter Remover to remove FPS cap completely, and got in the corner to maximize FPS. No shaders were used except yours.
"Test 1" shader -> 195 FPS.
"Test 3" shader -> 195 FPS.
No shaders -> 222 FPS.
In normal conditions, I run Vsync with OSR capped at 30 FPS, so there's no chance one can notice such a tiny FPS hit. I think the same applies to those who use 60 FPS cap"
I tested in the same way on my Nvidia 9800GT :
No mods loaded, vysnc off, looking at the wall in a new game in the prison cell to maximize speed :
No shader : ~490 FPS
Shader aawr.fx : ~413 fps
This HLSL shader for OBGE replaces the top most row and leftmost column with black so that it blends in with the screen and is less noticeable than the white line. I can't test it much on my machine since I don't get the problem.
Load in the usual way using shaderlist.txt, the support plugin doesn't support it right now but may in future versions allow loading of any shaders.
I guess it will work best when loading very last, though it probably won't hurt much elsewhere.
Thanks very much to RebelMax who requested this and tested it quickly and thoroughly. Here's what he said :
"I've used Testing Hall for... erm, testing Turned off Vsync and removed Oblivion Stutter Remover to remove FPS cap completely, and got in the corner to maximize FPS. No shaders were used except yours.
"Test 1" shader -> 195 FPS.
"Test 3" shader -> 195 FPS.
No shaders -> 222 FPS.
In normal conditions, I run Vsync with OSR capped at 30 FPS, so there's no chance one can notice such a tiny FPS hit. I think the same applies to those who use 60 FPS cap"
I tested in the same way on my Nvidia 9800GT :
No mods loaded, vysnc off, looking at the wall in a new game in the prison cell to maximize speed :
No shader : ~490 FPS
Shader aawr.fx : ~413 fps