Troubles Identifying Missing Mesh

Post » Wed Sep 01, 2010 3:46 pm

Having an odd problem with missing meshes, they seem to be appearing in mid air at various heights randomly and unpredictably; sometimes near me, sometimes a mile high, and everything in between. I tried using RefScope to identify it but it was unable to pick it up which I'd assume would mean the actual object is only temporary or incredibly small and I unchecked a few mods I thought might be the culprit based on that but no luck. Was hoping maybe someone here had experienced the same problem or has an idea on which mod it might be before I go on a purge and start deactivating mods one by one which is a bit of a pain to do on an FCOM setup. Screenshot and load order below and any help would be greatly appreciated.

http://img33.imageshack.us/img33/170/screenshot1im.jpg

Active Mod Files:00  Oblivion.esm01  Jog_X_Mod.esm02  All Natural Base.esm  [Version 1.0]03  Francesco's Leveled Creatures-Items Mod.esm04  Francesco's Optional New Items Add-On.esm05  Cobl Main.esm  [Version 1.73]06  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]07  Mart's Monster Mod.esm  [Version 3.7b3p3]08  VASE - core.esm09  Enhanced Daedric Invasion.esm0A  TamrielTravellers.esm  [Version 1.39c]0B  FCOM_Convergence.esm  [Version 0.9.9MB3]0C  Armamentarium.esm  [Version 1.35]0D  Artifacts.esm  [Version 1.1]0E  Kvatch Rebuilt.esm0F  Better Cities Resources.esm10  bookplacing.esm11  HorseCombatMaster.esm12  bookplacing.esp++  TNR ALL RACES FINAL.esp++  TNR - ShiveringIsles.esp13  Unofficial Oblivion Patch.esp  [Version 3.2.0]14  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]15  Oblivion Citadel Door Fix.esp16  DLCShiveringIsles.esp17  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]18  Better Cities .esp19  Francesco's Optional Chance of Stronger Bosses.esp1A  Francesco's Optional Chance of Stronger Enemies.esp1B  Francesco's Optional Chance of More Enemies.esp1C  Francesco's Optional Leveled Quests-SI only.esp1D  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]1E  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]++  LoadingScreens.esp1F  Natural_Habitat_by_Max_Tael.esp20  All Natural.esp  [Version 1.1]21  All Natural - SI.esp  [Version 1.0]22  Enhanced Water v2.0 HDMI.esp++  Symphony of Violence.esp23  MIS.esp24  MIS New Sounds Optional Part.esp25  Atmospheric Oblivion.esp26  Storms & Sound.esp27  All Natural - Real Lights.esp  [Version 1.1]28  WindowLightingSystem.esp29  Ayleid Loot EXtension.esp2A  Ayleid Loot EXtension - OOO Dungeons.esp2B  Book Jackets Oblivion - BP.esp2C  ClocksOfCyrodiil.esp2D  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp2E  Portable Campsite.esp2F  RAEVWD New Sheoth.esp  [Version 1.6.1]30  Enhanced Economy.esp  [Version 5.1]31  moDem's City Life.esp32  Choices and Consequences.esp  [Version 2.02]33  DLCHorseArmor.esp34  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]35  DLCOrrery.esp36  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]37  DLCVileLair.esp38  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]39  DLCMehrunesRazor.esp3A  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]3B  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]++  EVE_StockEquipmentReplacer.esp3C  Adonnays Elven Weaponry.esp**  Armamentium female.esp3D  DLCThievesDen.esp3E  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]3F  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]40  ExnemRuneskulls.esp++  FCOM_ExnemRuneskulls.esp  [Version 0.9.9]41  Slof's Oblivion Robe Trader.esp42  Cobl Glue.esp  [Version 1.73]43  Cobl Si.esp  [Version 1.63]44  Bob's Armory Oblivion.esp45  FCOM_BobsArmory.esp  [Version 0.9.9]46  Loth's Blunt Weapons for Npcs.esp++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]47  Oblivion WarCry EV.esp  [Version .]48  FCOM_WarCry.esp  [Version 0.9.9MB3]49  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO-Water_Weeds.esp  [Version 1.33]++  OOO-Container_Trap_Instant_Effects.esp  [Version 1.33]++  OMOBS.esp  [Version 1.0]++  OMOBS_SI.esp  [Version 1.0]4A  Choices and Consequences - OOO.esp  [Version 2.0]++  ArmamentariumLLVendors.esp  [Version 1.35]4B  OOO 1.32-Cobl.esp  [Version 1.72]++  FCOM_Cobl.esp  [Version 0.9.9]4C  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]4D  FCOM_Convergence.esp  [Version 0.9.9Mb3]4E  FCOM_RealSwords.esp  [Version 0.9.9]4F  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]50  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]51  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]52  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]53  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]54  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]55  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]++  VASE - Cyrodiil for MMM.esp++  VASE - Vanilla Cyrodiil.esp++  VASE - Vanilla SI.esp++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]++  Travellers4MMMHostileFactions.esp  [Version 1.39c]56  TamrielTravellers4OOO.esp  [Version 1.39c]57  TamrielTravellersItemsnpc.esp  [Version 1.39c]58  TamrielTravellersItemsCobl.esp  [Version 1.39c]59  ShiveringIsleTravellers.esp  [Version 1.39c]++  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]++  FCOM_FriendlierFactions.esp  [Version 0.9.9]5A  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]5B  FCOM_MoreRandomItems.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]++  Fransfemale.esp++  LoadingScreens-OOO.esp5C  zCats & Rats.esp5D  OOO-WaterFish.esp  [Version 1.34]++  MMM-Cobl.esp  [Version 1.73]++  EVE_StockEquipmentReplacer4FCOM.esp++  EVE_StockEquipmentReplacer for OOO.esp++  EVE_StockEquipmentReplacer4MMM.esp5E  Castle Ravenpride.esp  [Version 1.01]5F  Ivellon.esp  [Version 1.8]60  AncientSource.esp61  Artifacts.esp  [Version 1.1]++  ArtifactsFemaleArmor.esp++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]62  English Billsburg v1.5.esp63  FF_WaldnirsWoods.esp64  Kvatch Rebuilt.esp++  Kvatch Rebuilt - OOO Compatibility.esp65  Kvatch Rebuilt - Leveled Guards - FCOM.esp66  Kvatch Rebuilt Weather Patch.esp67  OldCrowInn.esp  [Version 1.5]68  Reaper's Coldstone Town.esp69  thievery.esp6A  thievery - EE patch.esp  [Version 4.2]6B  Treasure Maps Blood Ransom.esp6C  Treasure Maps Meridias Womb.esp6D  Treasure_Maps_The_Legend_Of_Jauffres_Gold.esp6E  Treasure Maps Revenge Of The Nords.esp6F  VaultsofCyrodiil.esp70  VaultsofCyrodiilBC.esp71  DLCFrostcrag.esp72  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]73  Knights.esp74  Knights - Unofficial Patch.esp  [Version 1.0.9]++  EVE_KnightsoftheNine.esp75  Choices and Consequences - SM Plugin Refurbish - Orrery.esp  [Version 2.0]76  TOTF.esp77  The Lost Spires.esp78  Mighty Umbra.esp79  Blood&Mud.esp7A  Blood&Mud - EE patch.esp  [Version 4.2]7B  The Mystery of the Dulan cult.esp7C  MannimarcoRevisited.esp7D  MannimarcoRevisitedOOO.esp  [Version 0.1]++  FCOM_MightyUmbra.esp  [Version 0.9.9]7E  FCOM_Blood&Mud.esp  [Version 0.9.9]++  FCOM_Knights.esp  [Version 0.9.9Mb3]++  FCOM_SlofsRobeTrader.esp  [Version 0.9.9]7F  FCOM_DulanCult.esp  [Version 0.9.9]80  Enhanced Daedric Invasion.esp++  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]81  ShezriesTowns1pt1.esp82  road+bridges.esp  [Version 4.5.9]83  xuldarkforest.esp  [Version 1.0.5]84  LostSpires-DarkForest patch.esp85  xulStendarrValley.esp  [Version 1.2.2]86  xulTheHeath.esp87  XulEntiusGorge.esp88  xulFallenleafEverglade.esp  [Version 1.3.1]89  LostSpires-Everglade patch.esp  [Version 1.2]8A  xulColovianHighlands_EV.esp  [Version 1.2.1]8B  xulChorrolHinterland.esp  [Version 1.2.2]8C  mythsandlegends.esp8D  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]8E  xulBravilBarrowfields.esp  [Version 1.3.2]8F  ColdstoneTown-BravilBarrowfields patch.esp90  xulLushWoodlands.esp  [Version 1.3.1]91  xulAncientYews.esp  [Version 1.4.3]92  xulAncientRedwoods.esp  [Version 1.6]93  WaldnirsWoods-AncientRedwoods patch.esp94  xulCloudtopMountains.esp  [Version 1.0.3]95  xulArriusCreek.esp  [Version 1.1.3]96  xulPatch_AY_AC.esp  [Version 1.1]97  xulRollingHills_EV.esp  [Version 1.3.2]98  xulPantherRiver.esp99  Blood&Mud-PantherRiver patch.esp9A  xulRiverEthe.esp  [Version 1.0.2]9B  xulBrenaRiverRavine.esp  [Version 1.1]9C  xulImperialIsle.esp  [Version 1.6.6]9D  xulBlackwoodForest.esp  [Version 1.1.0]9E  xulCheydinhalFalls.esp  [Version 1.0.1]9F  Blood&Mud-CheydinhalFalls patch.espA0  TearsOfTheFiend-CheydinhalFalls patch.espA1  KvatchRebuilt-CheydinhalFalls patch.espA2  CastleRavenpride-CheydinhalFalls patch.espA3  DungeonsOfIvellon-CheydinhalFalls patch.espA4  xulAspenWood.esp  [Version 1.0.2]A5  xulSkingradOutskirts.esp  [Version 1.0.1]A6  xulSnowdale.esp  [Version 1.0]A7  Castle_Seaview.espA8  CastleSeaview+LostCoast Patch.esp  [Version 1.0]A9  BarrowFields-Blood&Mud-Patch.esp  [Version 1.0]AA  AncientSource-ChorrolHinterland patch.espAB  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]AC  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]AD  EVE_ShiveringIslesEasterEggs.espAE  Salmo the Baker, Cobl.esp  [Version 3.08]AF  Storms & Sound - Blood&Mud.espB0  Storms & Sound - The Lost Spires.espB1  Storms & Sound - Better Cities.espB2  RealSleepExtended.esp  [Version 2.5]B3  MidasSpells.espB4  Deadlier Sneaking 1.1.espB5  RenGuardOverhaul.espB6  Deadly Reflex 6 - Timed Block with no damage or durability changes.espB7  Deadly Reflex Bow Sway.espB8  RealisticLeveling.espB9  Dark Dungeons -  SI.esp++  EVE_KhajiitFix.esp++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]BA  Better Cities Full - B&M Edition.espBB  Better Cities - Unique Landscape Chorrol Hinterland.espBC  Better Cities - Tears of the Fiend.espBD  Better Cities - Thievery.espBE  Better Cities - VWD of the IC.espBF  Better Cities Full - B&M Edition FPS Patch.espC0  Better Imperial City.espC1  Better Imperial City FPS Patch.espC2  Better Cities - The Lost Spires.espC3  Better Cities - Old Crow Inn.espC4  Better Cities - COBL.esp  [Version 2.1]C5  Better Cities - Unique Landscape Imperial Isle.esp++  FCOM_Archery.esp  [Version 0.9.9]C6  DeadlyReflex 6 - Combat Moves.esp**  NRB4 Standard Road Record.espC7  Bashed Patch, 0.esp

User avatar
CYCO JO-NATE
 
Posts: 3431
Joined: Fri Sep 21, 2007 12:41 pm

Post » Thu Sep 02, 2010 1:45 am

I had that when using Natural_Habitat_by_Max_Tael.esp. Think it was messed up bird sound "points" or something. This was ages ago and I haven't used it since so can't remember details/fixes.
User avatar
Penny Flame
 
Posts: 3336
Joined: Sat Aug 12, 2006 1:53 am

Post » Thu Sep 02, 2010 1:01 am

I tried using RefScope to identify it but it was unable to pick it up which I'd assume would mean the actual object is only temporary or incredibly small

The missing-mesh warning has no collision data, so it can't be targeted with the crosshair. To scope it: switch to the RefScope spell or press and hold the hotkey, then open the console (tilde key), click on the yellow warning so that its refID appears at the top of the screen, and close the console. (For reference, see the section titled "Console Selection" in the RefScope readme.)
User avatar
Matthew Barrows
 
Posts: 3388
Joined: Thu Jun 28, 2007 11:24 pm

Post » Wed Sep 01, 2010 5:13 pm

I agree - that seems like an incorrectly installed Natural Habitat. I did the same thing once.
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Rob Davidson
 
Posts: 3422
Joined: Thu Aug 02, 2007 2:52 am

Post » Wed Sep 01, 2010 2:20 pm

Yeah it was Natural Habitats, didn't think a sound would be identified as missing mesh. Thanks for the help, saved me a lot of trouble.
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Cassie Boyle
 
Posts: 3468
Joined: Sun Nov 05, 2006 9:33 am


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