Enhanced Daedric Invasion

Post » Wed Sep 01, 2010 9:14 pm

I've been playing with Enhanced Daedric Invasion for my last two characters and have noted two events of strange NPC behavior in Skingrad.

1. With my previous character, Deidre the Redguard thiefesque-type, went into the Skningrad Mage's Guild and was chatting with mages. When she went into the library Sulinus Vassinus attacked her for no apparent reason. Ran out in the street and the guards wound up killing him. It was like he was a monster.

2. With my current character, Jack the Redguard "Scout," went into the expensive inn in Skingrad (the one with Sinderion) and this "Karina Wolfspeed" character did the same thing: attacked for no reason, ran outside, guards killed her. Then I got this popup "Karina has been killed and cannot be recruited." So I did a search and see she is part of the Daedric Invasion mod I have installed.

Any ideas what could be going on here and how I might fix or avoid it?

My characters tend to be thieves but not like Daedra lovers or necromancers or anything. Jack hasn't even murdered anyone (yet ;) )
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{Richies Mommy}
 
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Post » Wed Sep 01, 2010 8:13 pm

I found EDI very buggy at times.

Did you already have a companion or someone tagging along? I did find that sometimes the EDI people would attack tag alongs?
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Bad News Rogers
 
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Post » Wed Sep 01, 2010 1:50 pm

Karina has issues with her pre-set reaction towards the player. If you gain more than a few points of infamy, or simply wait until late in the game, she will attack you on site. What worked for me was using this console command; moddisposition . If you don't want to bother dealing with her, you can use this; completequest .
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Ross Thomas
 
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Post » Thu Sep 02, 2010 12:28 am

Thanks! The console command fixed her ;)

If nothing else, just good to know that it is not simply something bugged out in my install. I can cope with a mod that needs some tweaking here and there, but when I think my install is fritzy all the fun starts to drain as I dread constant fiddling. Thanks guys.
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mollypop
 
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Post » Wed Sep 01, 2010 4:11 pm

Thanks! The console command fixed her ;)

If nothing else, just good to know that it is not simply something bugged out in my install. I can cope with a mod that needs some tweaking here and there, but when I think my install is fritzy all the fun starts to drain as I dread constant fiddling. Thanks guys.
Yeah, if your CPU can handle the mod, it's pretty fun & immersive. Just a note for anyone else who is using EDI; one of the quests has you hunting around Cheydinhal for a Daedric Stone or something like that. Whatever needed to happen, the quest objects never appeared for me, and I had to use the aforementioned console command to complete that portion of the mod.
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D IV
 
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