Uses Night-eye shader switcher OBSE plug-in.
Thanks for the heads-up and pointers, Zornac and vtastek!
It seems that Src0 is the unlit screen.
I managed to get more light info from Src1 and so used that for sampling.
Here's the link. It has screenshots:
Detect life effect and Night-eye shader http://tesnexus.com/downloads/file.php?id=36407
- Detect life effect
- doesn't obstruct your view of the actors that you can see and are in the light
- doesn't reveal the type of actor when behind objects
- doesn't obstruct your view of the actors that you can see and are in the light
- Night-eye shader when in interiors:
- applied on post light-processed view rather than the un-lit view as in the normal night-eye shader
- doesn't remove shadow information from your view
- applied on post light-processed view rather than the un-lit view as in the normal night-eye shader
- The default Night-eye shader is used when outdoors.
- For the Detect life effect to work, ensure that this is loaded after any other effects mod.