[RELz/Beta] Elsweyr, the Deserts of Anequina (Thread 7)

Post » Fri May 27, 2011 5:09 pm

Hi, I'm having problems with some of the female body textures, I'm using HGEC normal. Furred Ohmes-Raht is messed up, some of the others are ok tho. Not sure what the problem is. Tried loading only Elsweyr & the problem persists. I also use Race Balancing Project, which is the only other race mod I use. Any help much appreciated.


Ok, I'm silly. Figured it out. Sorry. Hopefully someone will do an HGEC texture replace at some point.

Thanks for the mod Illiana! I recently showed it to an XBOX Oblivion fanatic and he drooled and whimpered with jealous awe.
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Marine x
 
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Post » Fri May 27, 2011 6:22 pm

Alright. I'm sure Iliana is going to get tired of me doing this or something eventually, but I ran through the remaining textures I hadn't looked over yet to fix things like missing mipmaps and use of wrong compression types. Not as many as I figured it might be, but I only noticed it as I was doing updates for the RAEVWD pack.

http://www.4shared.com/file/209312877/a1400c0c/ANQV2TextureFixes.html

If I'd thought about it sooner I could have had these done for the V2 update, but hey :)
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Rinceoir
 
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Post » Fri May 27, 2011 11:19 am

I have a persistent CTD, 1 second after i entering in "Corinthe Palace district".
Here my Load order....
I check in TES4Edit, but i don't find any conflict between mods related to Anequina/Corinthe :(
Thanx in advance


...That's odd. I can't think of anything special in the Corinthe Palace district that might do that. Try approaching the area another way.
Go
coc ANQCorintheMagesGuildHall
coc ANQCorintheJobashasRareBooks
and see if you can enter the area by leaving those interiors.


I've found the issue . I've must disabling Reneer Guard Overhaul + his SI addon :(. Now I can enter inside Corinthe palace district from the main gate or COC command, without problems.
Don't understand me Reneer, RGO is a great mod, but give some CTD problems in some interior/cell :(
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Alan Cutler
 
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Post » Fri May 27, 2011 4:17 pm

Which version are you using, Arthur? I've had problems with 2.0+, and I had to downgrade to 1.87 (I was originally using 1.78). If you do downgrade, be sure to clean save as well! I apparently forgot, and it caused other problems. *ahem* :hehe:
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Tasha Clifford
 
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Post » Fri May 27, 2011 4:42 pm

Which version are you using, Arthur? I've had problems with 2.0+, and I had to downgrade to 1.87 (I was originally using 1.78). If you do downgrade, be sure to clean save as well! I apparently forgot, and it caused other problems. *ahem* :hehe:


I use Version: 2.02 :huh:
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Kelly John
 
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Post » Fri May 27, 2011 8:27 pm

That's likely it, then. :)

Iliana: Finally got all my files installed, but I was wondering: You said that all the optional files are now included in the base mod. Does this include the Robert's Female files? I want to ask before I go overwriting everything, because the new files might well be optimized and that would be kind of dumb. :P
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GRAEME
 
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Post » Fri May 27, 2011 10:13 am

Alright. I'm sure Iliana is going to get tired of me doing this or something eventually, but I ran through the remaining textures I hadn't looked over yet to fix things like missing mipmaps and use of wrong compression types. Not as many as I figured it might be, but I only noticed it as I was doing updates for the RAEVWD pack.

http://www.4shared.com/file/209312877/a1400c0c/ANQV2TextureFixes.html

If I'd thought about it sooner I could have had these done for the V2 update, but hey :)


Hey Arthmoor! Is there a rough ETA for the new Anequina RAEVWD? No rush, but if it's only a day or two from release I might wait before updating to Elsweyr v2.

-Decrepit
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hannah sillery
 
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Post » Fri May 27, 2011 2:15 pm

I'll have that out later tonight. Just need to package it all up and get it out there.
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Trista Jim
 
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Post » Fri May 27, 2011 8:16 pm

First I'd like to say that this mod is very impressive. You guy's have done a lot of great work :goodjob:

Also if you've already included some characters from Morrowind I think it would be appropriate to add http://www.uesp.net/wiki/Morrowind:J%27Dhannar too.

Keep up the great work! :dancing:
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Milagros Osorio
 
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Post » Fri May 27, 2011 1:54 pm

One thing I have noticed...there is a lot of empty space out in the desert. Seems kind of too empty...maybe make the occasional dungeon or cave? I kind of think it would be more appropriate to have more caves out in the areas far from roads, as opposed to dungeons.
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Rachel Briere
 
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Post » Fri May 27, 2011 2:25 pm

Elsweyr thread 8:--

http://www.gamesas.com/bgsforums/index.php?showtopic=1071663
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Craig Martin
 
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