No. No it is not. There is little momentum behind a punch compared to swinging a steel pole with a 4 lb spike ball on the end. That's like saying a punch can hit as hard as a bat. I have been punched in the face several times (although never by a steel gauntlet, they are so hard to come by nowadays). Some bruising, maybe a cut But I know a full swing with a bat is gonna break something.
For example (Forgive the quality):
http://www.youtube.com/watch?v=J8P9Vjl4YUU
Idc how hard your gauntlet is that simply isn't happening with a punch. Try jumping off a building and punching downwards.
For example (Forgive the quality):
http://www.youtube.com/watch?v=J8P9Vjl4YUU
Idc how hard your gauntlet is that simply isn't happening with a punch. Try jumping off a building and punching downwards.
And that's why unarmed should focus more heavily on grappling. The power of using just your hands is that you have TWO hands free to grab what you want.
And to those of you claiming it would take a lot of animation: Weapons each get 4 power attacks (forward, backward, left & right) plus several normal attacking animations, and now with what we've seen in Skyrim, they're also have finishing moves unique to each weapon and to what you're fighting. I think they can have more than left and right punches for unarmed users, especially if they're going to take the time to include the skill and all of its perks. I never asked for a whole grappling system with generated grappling positions using a on-the-fly animation system, although it would be nice. Just give me a few more options that punching like a buffoon.