Has diagonal movement animations been discussed?

Post » Fri Dec 03, 2010 11:58 pm

Anyone know if there will be better animations for when you are running diagonally?
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Iain Lamb
 
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Post » Sat Dec 04, 2010 2:14 pm

They have worked significantly on Third-person, that's all we know.

I'm hoping for auto-turning, auto-camera turning for third-person.
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REVLUTIN
 
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Post » Sat Dec 04, 2010 4:02 am

Its impossible to run diagonally, you'd trip on your own feet!!
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Devils Cheek
 
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Post » Sat Dec 04, 2010 2:10 am

I hated how in Oblivion, when you ran diagonally, it was like you were running forward but at an angle, like you were just magically "gliding" sidways lol. Looked so stupid.
I really hope they change that.
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maddison
 
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Post » Fri Dec 03, 2010 11:44 pm

They have worked significantly on Third-person, that's all we know.

I'm hoping for auto-turning, auto-camera turning for third-person.

I'm not exactly sure what you're talking about, but if you're talking about how it is in a lot of third person games I prefer the current system. Maybe it's because I play with a mouse, but I don't want the 3rd person camera to have a mind of its own.
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bonita mathews
 
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Post » Sat Dec 04, 2010 12:54 pm

Its impossible to run diagonally, you'd trip on your own feet!!


Running forwards while keeping your head and eyes 45 degrees to the right/left is pretty easy. I just did it, right now.
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StunnaLiike FiiFii
 
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Post » Fri Dec 03, 2010 11:27 pm

It has been discussed, and judging from the hunter in the trailer, the one we see walking through the woods and stalking a deer, he appears to have his own animation for sneaking diagonally. I'd say we're good to go.
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Danny Blight
 
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Post » Sat Dec 04, 2010 8:52 am

Running forwards while keeping your head and eyes 45 degrees to the right/left is pretty easy. I just did it, right now.

Lies!! You ran straight with your head turned it all :bonk:
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Silencio
 
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Post » Sat Dec 04, 2010 3:42 pm

Didn't anyone read the article about Skyrim's new animation system? They're reworking the whole thing and dedicated a new technology solely to improving animations. The game's definitely going to have diagonal movement animations.
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lucile davignon
 
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Post » Sat Dec 04, 2010 2:39 am

I just played Oblivion and yes, the diagonal animations are non-existant. I checked the trailer and it looks like they added diagonal movement. The fall forest scene.
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JLG
 
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Post » Sat Dec 04, 2010 10:58 am

I'm glad someone brought this up. something simple, like the absence of the right animation, tends to be what destroys immersion the most.
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Miss K
 
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