The problem is that when in first person mode whilst in Lich mode, everytime I cast an on target or on self spell, the neck of the Lich moves foward and blocks out the screen.
This issues started after I had installed, and subsequently unistalled the Deadly Reflex mod (unistalled as I didn't like what it did to the game), as far as I know I unistalled it correctly and as per the unistallation instructions.
My only guess would be that:
1) Some thing has changed where the 1st person camera is located in relation to the 1st person body model, making it too far back, so that the neck part of the first person model obsucres the screen during certain animations (like casting spells).
2) Something was left behind from Deadly Reflex that very subtely changed the way the 1st person model is animated for these animations, making the neck part move slightly further foward.
What I'm looking for is any way to decicively reset these animations or any other way to remedy the problem WITHOUT re-installing the game, or loosing the animations included in other mods.
Or, I guess, a way to alter the 1st person model of the lich so that it no longer has a neck (since it is unneccesary in the 1st person model anyway). However I'm clueless about Model editing, so preferably I wouldnt have to resort to this.
Any help massivley appreciated