[RELZ] Alternative Road Names

Post » Tue Dec 21, 2010 9:29 pm

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The Elder Scrolls IV
Oblivion:
Alternative Road Names.ESP
(Requires: Oblivion)


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1. Installing the Plugin

To install the plugin, unzip the .esp file into the Oblivion/Data directory


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2. Playing the Plugin


Extract the Textures, retaining their filepaths, to your Oblivion\Data folder.
Just delete them to uninstall.


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3. Save Games

This should have no impact on savegames

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4. What It Does

A very simple, imperfect mod to change the map's road names from "Blue Road", "Orange Road" etc. to "Bruma Road", "Leyawiin Road", etc. The road name reflects the destination.
This is my first attempt at altering the game's map so it's not perfect, but I thought I'd share in case anyone else found it useful.
This is a texture replacement for the in-game inventory system: it does not alter the game itself in any way.


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5. Credits

Bethesda Softworks


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6. Usage

As per Bethesda Softworks EULA. Please ensure that the file is kept intact with its readme, and that if you upload it that you ensure you have the latest version.
You are actively encouraged to upload a better version if you can get the text to look right! Don't complain to me about how you can do better, DO BETTER! :D

http://tesnexus.com/downloads/file.php?id=36544
User avatar
Joe Bonney
 
Posts: 3466
Joined: Tue Jul 17, 2007 12:00 pm

Post » Tue Dec 21, 2010 4:35 pm

Hmm, interesting. Is it compatible with other maps, such as Elven Map Redux? I'm guessing no.
User avatar
Jessie
 
Posts: 3343
Joined: Sat Oct 14, 2006 2:54 am

Post » Tue Dec 21, 2010 11:07 pm

No, since it's a replacement .dds file, it's a given that it will conflict with any other map mods.
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Prohibited
 
Posts: 3293
Joined: Tue Jun 12, 2007 6:13 am

Post » Tue Dec 21, 2010 3:33 pm

Maybe you could work it out with the others about getting an ELVEN MAP version of this!
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Elina
 
Posts: 3411
Joined: Wed Jun 21, 2006 10:09 pm


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