Falling through Inn of Ill Omen

Post » Wed Jan 12, 2011 9:56 pm

I am now having a problem with the Inn of Ill Omen. I am trying to progress with the Dark Brotherhood quest and every time I go in, it is as if there is not floor. I am stuck underneath the Inn and the NPCs keep falling down and going back up. I looked at it in tes4edit and can't find anything wrong with it. I fixed every single disagreement between the mods and it still happens. I assume some mod is messing with the construction of the inn itself but I have no idea. Anyways, here's my LO. Thanks in advance!

Spoiler
Active Mod Files:00  Oblivion.esm01  Windfall.esm02  All Natural Base.esm  [Version 1.0]03  Cobl Main.esm  [Version 1.72]04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]05  Mart's Monster Mod.esm  [Version 3.7b3p3]06  Mart's Monster Mod for OOO.esm  [Version 0.9.9MB3]07  Armamentarium.esm  [Version 1.35]08  Artifacts.esm09  Kvatch Rebuilt.esm0A  Open Cities Resources.esm  [Version 3.5.6]0B  CLS-Craftybits.esm0C  Unofficial Oblivion Patch.esp  [Version 3.3.3]0D  DLCShiveringIsles.esp0E  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0F  All Natural.esp  [Version 1.1]10  All Natural - SI.esp  [Version 1.0]11  Enhanced Water v2.0 HDMI.esp++  Symphony of Violence.esp12  All Natural - Real Lights.esp  [Version 1.1]13  WindowLightingSystem.esp14  1DeadlyShadows.esp15  Bedrollsanyone.esp++  Item interchange - Extraction.esp  [Version 0.76]16  Enhanced Economy.esp  [Version 5.1]17  Crowded Roads Revisited.esp  [Version 1.1]18  FF_Real_Thirst.esp19  Choices and Consequences.esp  [Version 2.02]1A  Display Stats.esp  [Version 1.3.1]1B  DropLitTorchOBSE.esp  [Version 2.4]1C  Streamline 3.1.esp1D  Dynamic Map.esp  [Version 1.0.1]1E  Map Marker Overhaul.esp  [Version 3.8]1F  Map Marker Overhaul - 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User avatar
Teghan Harris
 
Posts: 3370
Joined: Mon Mar 05, 2007 1:31 pm

Post » Wed Jan 12, 2011 4:06 pm

Try disabling all of the mods that touch that cell, and add them back one by one until you find the culprit. Are you sure collisions weren't toggled off by accident?
User avatar
roxxii lenaghan
 
Posts: 3388
Joined: Wed Jul 05, 2006 11:53 am

Post » Wed Jan 12, 2011 7:52 pm

How would I check to see if collisions was turned off? Because it does seem like that's what happened.
User avatar
Michelle Smith
 
Posts: 3417
Joined: Wed Nov 15, 2006 2:03 am

Post » Wed Jan 12, 2011 11:54 am

I had this problem with a beta pyffi version, the collison was damaged.
I removed the meshes (bsa), pyffied the original meshes and the problem was solved.
User avatar
remi lasisi
 
Posts: 3307
Joined: Sun Jul 02, 2006 2:26 pm

Post » Wed Jan 12, 2011 12:28 pm

Okay, I'll try that. Thanks
User avatar
CHangohh BOyy
 
Posts: 3462
Joined: Mon Aug 20, 2007 12:12 pm

Post » Wed Jan 12, 2011 4:55 pm

Okay, so I pyffied the meshes and same thing happens. :banghead:





Edit: Okay, so I just realized that last night I uninstalled Craftybits and then reinstalled it but forgot to update it with the hotfixes so that was my problem. Sorry, I feel like an idiot. This thread can be closed. Thanks for your suggestions guys.
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Jinx Sykes
 
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Joined: Sat Jan 20, 2007 11:12 pm


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