Modding means you can play as whatever flavor of Khajiit you want.
But that's only possible with mods, in other words, only for PC players, for people playing on the PS3 or Xbox 360, they just have to stick with whatever Bethesda goes with.
But anyway, we know nothing about what Khajiit will look like in Skyrim, but if I were to hazard a guess, I'd say they would be the same type as we saw in Morrowind and Oblivion, I think Bethesda would want Khajiit to stay as a stealth race since they've always been like that, so that rules out Khajiit types with abilities more appropriate for combat characters, and I can't see Bethesda going with Ohmes or Ohmes-rhat because when most mainstream fans think of Khajiit, I think we can safely say that they think of cat people, not elves, or elves with cat tails, and I'm sure Bethesda knows this.
Yeah but has anyone ever made a mod to date to play one of the non anthro Khajiit? :> maybe as a mount but playable?
Well, considering that they're not humanoid, I think that playing as them would be kind of difficult, though there are actually Oblivion mods that include them, I know I've seen them added to creature spawns in some overhaul mods and I'm pretty sure I also saw some of them in Anequina. I don't know of any mod that let's you ride them though but I wouldn't be surprised if it exists.