Will time pass while repairing equipment?

Post » Sun Feb 06, 2011 12:19 am

This is my first post on the forums here, although I've been browsing through the posts almost every day for quite a few months now. I've seen lots of great suggestions come up, but one thing I've never seen asked that always has bothered me is insta-crafting, or repairing, or any of those in-menu functions that realistically would take some time to complete, but are done instantly.

Case in point- Playing FO:NV yesterday, I was fighting the NCR and looting their bodies mid-fight. Then when I became over-encumbered I'd just open up my menu, and repair any weapons and armor I had multiples of (to reduce my encumbrance), right in the middle of a fire fight. Repairing really shouldn't be like that... Thoughts?

One more thing, with the introduction of jobs in Skyrim like chopping wood and mining, can we expect those to take time, even if it's just choosing how long you want to mine, and then the game skipping forward that many hours? I'd really hate those features if it was instant, and probably never use them, since it in no way would simulate a job then. The same thing with weapon crafting. I'm afraid it'll be like this: collect materials, find anvil, open menu, press button, bam weapon! What I'd like to see is fading to black, then two hours later (game time of course) when the job is done, you have a nice new sword.

While I'm on it, how bout some animations for eating and drinking for the PC? That would be the icing on the cake for what looks to be some really great taverns (bards and stealth kills!). Oh, and I want to play an instrument! How great would that be for a bard character? Maybe play for a while in the evening, and the bartender gives you a free room and meal.

Obviously, none of these are game-breakers or must-haves, I just think they'd be cool additions to what looks to be an amazing game. Seriously I have never been more excited for any game! Oblivion got me into gaming, I remember literally spending hours just doing stuff in the Imperial City alone. Anyway, just wanted to give my two cents!
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Eric Hayes
 
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Post » Sun Feb 06, 2011 3:58 pm

I like the instant crafting feature, in my opinion, if for example, you are crafting a sword, and the screen fades in, does a 2 hour wait time (like in Oblivion when you would wait and it would count down hour by hour), then have the screen fade back in and you have your new weapon, I think that would be a feature meant for immersion that in actuality, messes with the immersion because it would just feel so long and drawn out to just craft a weapon when most RPG players are already used to the instant craft system.

I dunno, maybe it could be cool if done right, but I still like being able to step into a smithy with a pile of materials and being able to walk out with a pile of equipment to use/sell in a short time.

Cool idea though :)
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Nicholas C
 
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Post » Sun Feb 06, 2011 10:30 am

I...guess..?
I'll post the same thing that I post in EVERY THREAD that asks about a gameplay feature we know nothing about.


WE HAVEN'T PLAYED THE GAME YET.
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Horror- Puppe
 
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Post » Sun Feb 06, 2011 4:14 am

welcome to the forums :celebration:
i'd give you a http://th02.deviantart.net/fs41/150/f/2009/042/e/3/Fishy_Stick_by_the_probationer.jpg but i want it for myself


On to the actual discussion, i'd prefer the way it was before the instant way. but to make it so you cant just repair stuff in mid combat they could make it so you have to be out of combat to do it.
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Heather Dawson
 
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Post » Sun Feb 06, 2011 9:05 am

I...guess..?
I'll post the same thing that I post in EVERY THREAD that asks about a gameplay feature we know nothing about.


WE HAVEN'T PLAYED THE GAME YET.


That's why I'm speculating. For Christ's sake, if you're going to be a dike, then just don't post.
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Jack
 
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Post » Sun Feb 06, 2011 12:07 pm

Too much realism can be bad.

If every game followed realism to every extreme on every occurence, games would be no more fun than real life.

I mean, you really want to get slaughtered by raiders because your guy was in the middle of a 3-hour-long repair session and couldn't reach his weapon in time? That'd be a cheap way to die not to mention boring. And if you DON'T have it take 3 hours to repair but like 20 seconds, is that REALLY realism? No, it'd be the same way. The only difference being that instant repairing is a lot more fun. :P
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i grind hard
 
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Post » Sun Feb 06, 2011 8:36 am

You can't repair items in mid-combat in Oblivion..... I like the insta-craft system, just with resrictions as to when it is appropriate.
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Izzy Coleman
 
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