Levitate

Post » Tue Feb 22, 2011 2:13 pm

Sure, but I don't want to pay the $300 that Todd said it would cost.

If this were the Mages Guild, you'd get banned for Necromancy.
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Jessica Nash
 
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Post » Tue Feb 22, 2011 9:13 am

Sadly I don't see it happening since frame rates will go downhill. (outdoors anyway)


Why? I don't see how frame rates could be significantly affected. You think that being high will make more terrain visible, and that will cause performance lag? Modern games don't actually render terrain that way. The stuff that's far away is in much less detail.
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Eibe Novy
 
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Post » Tue Feb 22, 2011 6:47 am

No because scripting it and keeping it from glitching incessantly would take weeks of additional work that could be better spent on something else.

Better spent on something else??? What the [censored] would be a better thing to spend time on the levitation??
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Dale Johnson
 
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Post » Tue Feb 22, 2011 11:04 pm

yes, I would
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Sophh
 
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Post » Tue Feb 22, 2011 3:53 pm

I'd rather have climbing.
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Tikarma Vodicka-McPherson
 
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Post » Tue Feb 22, 2011 6:03 pm

I think since directing the player is a gameplay mechanic, taking that out would reduce their choices in making the gameplay and design of area's more fun.
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Jerry Jr. Ortiz
 
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Post » Tue Feb 22, 2011 8:44 pm

Levitation was one of the defining features of Morrowind, to have it back, to fly once more, this is what dreams are made of.

\.


Give me levitation, walking though walls, and floating rabbits. (sarc) I am glad that Oblivion graduated from Morrowind with a little more sanity.

Uhhh, Look up in the sky; its a bird, its a dragon, no its.... a ... gimmick!
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Marta Wolko
 
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Post » Tue Feb 22, 2011 11:21 pm

No because scripting it and keeping it from glitching incessantly would take weeks of additional work that could be better spent on something else.


The last game we had flying enemies was morrowind, and we had levitation. The skies are cleared in Skyrim for dragons already, I'm gonna say its in. I am just as sure werewolves are in.

No, I want flying, to be something special.

Now if you ask me do I want a dragon mount, ABSOLUTELY YES!

If this is not in it will be modded in at record time.
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Annika Marziniak
 
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Post » Tue Feb 22, 2011 5:04 pm

Levitation would be awesome. I think it may present potential gameplay mechanical issues, though. e.g.:
-unbalanced combat (perhaps mitigated by cost of arrows, but there are spells too)
-blithely floating up the 7000 steps without doing all the cool / potentially important stuff on the way up (It's nice to be free and have the option, etc but there may be experience and perhaps story elements filled in on the way up the steps that should not be skipped?)

Improved AI can probably help with the first one... I really hope levitation makes it in. And vampires, werewolves, spears, wabbajack, unicorns, pillows, telekinesis, blades gear.
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Alister Scott
 
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Post » Tue Feb 22, 2011 6:04 pm

I could see having really limited levitation that lets you reach areas higher and/or farther than a normal 'person' can jump, but anything more than that would ruin my ability to believe in the magic system. If you can lift yourself way up in the sky, why can you not lift enemies and drop them to their deaths... since almost no enemies would have the ability you could walk through the game no problem! When physics starts getting defied in an extreme way then every form of magic should be just as extreme, making physical combat worthless, yay!
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Hearts
 
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Post » Tue Feb 22, 2011 5:27 pm

Yes bring Levitation back
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Jonathan Windmon
 
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Post » Tue Feb 22, 2011 2:43 pm

i think this was my favorite spell
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Juan Cerda
 
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Post » Tue Feb 22, 2011 5:42 pm

Definitely. It would be great to have more 'vertical' dungeons.

But it would also pretty much require cities to be 'open' again like in Morrowind, and I don't see that happening.



I thought I'd read that cities were open!?!?
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Amy Gibson
 
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Post » Tue Feb 22, 2011 9:10 am

Give me levitation, walking though walls, and floating rabbits. (sarc) I am glad that Oblivion graduated from Morrowind with a little more sanity.

Uhhh, Look up in the sky; its a bird, its a dragon, no its.... a ... gimmick!


It was hardly a gimmick.
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Jonathan Egan
 
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Post » Tue Feb 22, 2011 1:39 pm

It was hardly a gimmick.

this
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Conor Byrne
 
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Post » Tue Feb 22, 2011 1:54 pm

No, unless they can do it properly, not the way it was in Morrowind.
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Cathrin Hummel
 
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Post » Tue Feb 22, 2011 5:48 pm

Levitation would be awesome. I think it may present potential gameplay mechanical issues, though. e.g.:
-unbalanced combat (perhaps mitigated by cost of arrows, but there are spells too)
-blithely floating up the 7000 steps without doing all the cool / potentially important stuff on the way up (It's nice to be free and have the option, etc but there may be experience and perhaps story elements filled in on the way up the steps that should not be skipped?)

Improved AI can probably help with the first one... I really hope levitation makes it in. And vampires, werewolves, spears, wabbajack, unicorns, pillows, telekinesis, blades gear.


Have you considered that levitation could be done in a way where it has a limited duration and a cooldown? Would that not solve all the problems?
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Emma-Jane Merrin
 
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Post » Tue Feb 22, 2011 8:06 am

Have you considered that levitation could be done in a way where it has a limited duration and a cooldown? Would that not solve all the problems?

good point! My point was that it may present issues, not that they are unsolvable. A time limit might mean they need to slow the descent so as not to kill the player when descent is forced.

It sounds like the main showstopper for levitation in Oblivion was the change to closed cities. Has the Skyrim open cities question been answered officially? I can't find anything. Some of the screenshots look like open cities, imho, so if that is the case levitation might make it in...
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Soraya Davy
 
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Post » Tue Feb 22, 2011 9:19 am

good point! My point was that it may present issues, not that they are unsolvable. A time limit might mean they need to slow the descent so as not to kill the player when descent is forced.

It sounds like the main showstopper for levitation in Oblivion was the change to closed cities. Has the Skyrim open cities question been answered officially? I can't find anything. Some of the screenshots look like open cities, imho, so if that is the case levitation might make it in...

I made a thread about this very type of levitation:
http://www.gamesas.com/index.php?/topic/1162427-npcs-and-limited-levitation
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Dean Brown
 
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Post » Tue Feb 22, 2011 8:55 pm

Another thread with some very interesting points and outlooks of the levitation discussion that is well worth a read.

http://www.gamesas.com/index.php?/topic/1164680-the-big-thread-about-levitate-discussion-in-skyrim/page__view__findpost__p__17136355__fromsearch__1
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vicki kitterman
 
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