And if you resent being killed by "Shotgun in corridor" people, Brink probably isn't the game for you. It's confirmed that the game will be more focused around close quarters rather than long range snipers. As everyone has been saying. This isn't meaning to be offensive, it's just true.
Suspend your disbelief and assume that the act of "scoping" include raising the gun to the proper position and putting the eye to the scope. I mean really that's what it's meant to represent, just because it happens extremely quickly doesn't mean the guy's spazing out, he's just really really dexterous when raising a rifle
Now if quick scoping is the act of "scoping" and then firing immediately then it should result in an improvement in accuracy. Not that it really matters as all of this has almost nothing to do with snipers in Brink.
Well I didn't say that, what the other guy meant by Shotgun in corridor I think is that it's just another situation like "guy in bushes" where once you're in that situation there's very little you can do aside from die and where the only counter is to have your own shotgun or no use the corridor. Saying that really it's just as unfun as being sniped except less aim was required on the part of the killer.
Besides close quarters doesn't mean that confrontations will be decided in enclosed areas, where the winner is the player who shoots the shotgun first. Especially given all the flanking options SMART provides. I'd like to think there will be room for the mid-range rifleman to pop a few heads.