Ever wonder that...

Post » Wed Mar 09, 2011 8:06 am

Hey, c'mon now, I already asked to lay off the fan-versus-fan stuff. Don't make me set the banhammer to stun. :(
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Tessa Mullins
 
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Post » Wed Mar 09, 2011 3:22 am

Bethesda wont include any of our ideas and the game will only have small gameplay improvements. I'm not trying to be pessimistic but I think its very possible that they dont even read our post. Tell me your thoughts.


I really wouldn't blame them if they didn't read our posts. It must be rather depressing to witness the collective insanity on here when you're working on the game, watching people work themselves into an indignant lather over the slightest hint of speculation. A lot of folks'd do well to relax and just wait 'till they get their hands on the game. Forget about Skyrim 'till November.

I hope they include their own ideas. Design-by-committee is a creative dead-end anyway. If they just listened to the most vocal on here, we wouldn't be getting Skyrim at all, we'd just be getting a shinier re-make of Morrowind.

What's the point of even having the forums then?


Specifically applied to Skyrim GD, that's a good question that I struggle to think of an answer for at the moment.
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Britta Gronkowski
 
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Post » Wed Mar 09, 2011 12:33 am

Specifically applied to Skyrim GD, that's a good question that I struggle to think of an answer for at the moment.

The Skyrim forum is for people to have a place to vent all their ideas and excitement for Skyrim, even if it doesn't make a difference in how the game turns out.
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Chris BEvan
 
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Post » Wed Mar 09, 2011 5:24 am

I don't think anyone wants to go directly back to Morrowind, people get nastolgic about it because Oblivion switched to a new system and the changes were rushed and not implemented completely right. What was the deal with the armor skills light armor was totally redundant with the perks heavy armor was just as lightweight in the end with better armor rating and durability making the armor rating stay up for longer. Just other stuff too like some of the magic changes but I won't go into all of it since I'm not trying to bash the game.
Personally I'm hoping Skyrim is going to show off and be what Oblivion should of been gameplay wise, aside from the quests which I thought were rather interesting.


Some games do well by building around a niche of players, EVE for example does great they have a small but hardcoe fanbase even though one of their devs was caught cheating to help himself and his player corporation buddies. Just saying, since it's kinda mean to pick on hardcoe players for no reason. I do play text games too, bloodwars is just plain cool where else can you equip a MAC 11 sub machine gun or machette in one hand, and a knuckle duster in the other when you fight.
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Brittany Abner
 
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Post » Tue Mar 08, 2011 10:37 pm

Bethesda wont include any of our ideas and the game will only have small gameplay improvements. I'm not trying to be pessimistic but I think its very possible that they dont even read our post. Tell me your thoughts.

Before you make any judgements like that, try working on a project like this yourself. THEN tell us whether you found listening to random people talk random things a useful source of design material...
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Queen of Spades
 
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Post » Wed Mar 09, 2011 2:37 am

It would seem that few people actually read posts and just respond to them when they feel they are insulted. I will make one post on this and that's it, so as to not bring out the Ban Hammer.

I never, not one time, disparaged anyone or claimed to be an elistest who doesn't like "Casual Gamers". I am a "Casual Gamer" at times. Sometimes I love picking up a game, playing it and then putting it down for something else, nothing whatsoever wrong with that.

What I am is a TES fan, a TES fan that loved how complicated and complex Daggerfall was and to some extent Morrowind. That complexity was taken away in Oblivion to bring in more fans. In my opinion, that was a mistake. The devs decided to make the game more "Casual Friendly" and in the process made many mistakes. Since we are talking about the devs listening to what game players say, my only point was that I think the "Casual" game players, those who want a more simplistic game, was listened to a little too much. Again, that is my opinion based on me playing the game through, twice.

I will be buying Skyrim on release day, no matter what they decide to do. My only comment was that RPG fans, in my opinion, were not listened to enough. I think that more hard core suggestions would not be listened to because it would be too cumbersome for the "Casual Gamer". The quest compas for example, I have a feeling that will be a permanent feature in TES games in the future. Why? "Casual Gamers" wanted help in getting to where they wanted to go. Too many people couldn't following the instructions to find Casius in Morrowind. That isn't elitism, that's fact based on the forum posts that I read when Morrowind was released. Too many people had problems finding the puzzle box in Morrowind. That's a fact. That is where the quest compas came from, I would bet a copy of Skyrim on it.

So, please READ my posts before calling me an elitist. The things I talk about are facts, backed by the forums and the posts that are on them. I'm not calling out anyone, I'm saying I want a more complex RPG and any suggestions about making it more complex will fall on deaf ears. That is a shame.
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CHARLODDE
 
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Post » Tue Mar 08, 2011 10:07 pm

To everybody. You know I think it was pretty sad that obsidian came up with a solution to the problem of not tending to the hardcoe gamers. They had a mode at the beggining of fallout new vegas that you dont have to turn on if you are a casual gamer. But that mode added a lot of hardcoe features that made the game more immersive. So all I'm saying is that they can build the game fully hardcoe and switch off a lot of the hardcoe options and have the gamer pick what they want.
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Genocidal Cry
 
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Post » Wed Mar 09, 2011 7:30 am

It would seem that few people actually read posts and just respond to them when they feel they are insulted. I will make one post on this and that's it, so as to not bring out the Ban Hammer.

I never, not one time, disparaged anyone or claimed to be an elistest who doesn't like "Casual Gamers". I am a "Casual Gamer" at times. Sometimes I love picking up a game, playing it and then putting it down for something else, nothing whatsoever wrong with that.

What I am is a TES fan, a TES fan that loved how complicated and complex Daggerfall was and to some extent Morrowind. That complexity was taken away in Oblivion to bring in more fans. In my opinion, that was a mistake. The devs decided to make the game more "Casual Friendly" and in the process made many mistakes. Since we are talking about the devs listening to what game players say, my only point was that I think the "Casual" game players, those who want a more simplistic game, was listened to a little too much. Again, that is my opinion based on me playing the game through, twice.

I will be buying Skyrim on release day, no matter what they decide to do. My only comment was that RPG fans, in my opinion, were not listened to enough. I think that more hard core suggestions would not be listened to because it would be too cumbersome for the "Casual Gamer". The quest compas for example, I have a feeling that will be a permanent feature in TES games in the future. Why? "Casual Gamers" wanted help in getting to where they wanted to go. Too many people couldn't following the instructions to find Casius in Morrowind. That isn't elitism, that's fact based on the forum posts that I read when Morrowind was released. Too many people had problems finding the puzzle box in Morrowind. That's a fact. That is where the quest compas came from, I would bet a copy of Skyrim on it.

So, please READ my posts before calling me an elitist. The things I talk about are facts, backed by the forums and the posts that are on them. I'm not calling out anyone, I'm saying I want a more complex RPG and any suggestions about making it more complex will fall on deaf ears. That is a shame.

Well put. although Id say that they probably didnt listen to the 'casuals', since I doubt the casuals even got on the forums and posted many requests. I think if we find a bunch of dumbed down features in Skyrim, like they were in Oblivion to some extent, it will be because the Devs purposely put those in to garner fans that wouldnt normally play an ES game, or maybe even RPGs. Change to some extent is fine, but when you start losing content and gameplay mechanics et. its gone too far.
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Kelly James
 
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