[RELz] Sneak Penalties

Post » Wed Mar 09, 2011 11:54 am

That's a good idea, will assign a null.nif as well and upload for those who have problems. Although it's still weird that a slotless item shows up on someone...if you could exploit that bug somehow you could make an unlimited amount of slots!


Heh, true. :P

In the mean time, I have been seing it happen again, but only on some NPCs after I back out through load doors from a dungeon. So it′s like the game is (re)equipping the NPCs with whatever they have when they get loaded again. Strange. :unsure:
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Matt Bee
 
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Post » Wed Mar 09, 2011 12:59 am

I thought I should correct my earlier reports.


The funny thing is, the missing mesh markers are appearing cause they are ON THE GROUND. Today it happened even though I didn′t use load doors.

I wonder if there′s any chance your mod would try and give those tokens to the carrion rats from MMM? Or I guess it does, giving them to everyone? Maybe the problem lies there, the rats "spitting it out" for some strange reason? Maybe MMM adds the "looting NPCs" script globally, and there′s a safeguard system that rejects any items in carrion rats′ inventory? Just brainstorming. :)


Anyways the regarding the null.nif, it would still fix the issue - but you have to assign to GROUND mesh (as well). :)
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Arnold Wet
 
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Post » Wed Mar 09, 2011 11:39 am

Hi Phitt, will this work with Nehrim? I can install it and after changing the master to Nehrim it loads without any problems but I'm not certain it's actually working & I am uncertain about how to test it . I'm really needing to up the challenge in Nehrim & this looks like a good candidate if I can use it Thanks BB
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Elisha KIng
 
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Post » Tue Mar 08, 2011 9:32 pm

Hi Phitt, will this work with Nehrim? I can install it and after changing the master to Nehrim it loads without any problems but I'm not certain it's actually working & I am uncertain about how to test it . I'm really needing to up the challenge in Nehrim & this looks like a good candidate if I can use it Thanks BB


Should work without problems, it's just a quest and a token script independent from any vanilla resources/entries.
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John N
 
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Post » Wed Mar 09, 2011 3:57 am

Stealth Overhaul Redux (not the last Stealth Overhaul 1.4 which have some flaws).


could someone elaborate on this? I'd like to know which one I should use, if the latest stealth overhaul or stealth overhaul redux. thanx in advance :)
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Sunny Under
 
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