[RELz] Really AEVWD - Thread #5

Post » Wed Mar 09, 2011 1:49 am

http://www.gamesas.com/index.php?showtopic=1098425
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JUan Martinez
 
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Post » Wed Mar 09, 2011 12:15 am

How much of an FPS hit does this cause?
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hannaH
 
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Post » Wed Mar 09, 2011 9:27 am

Thanks. Works fine now and, almost as importantly, now I understand how it works as well. Coming up next: me bugging you with stupid questions in the Weather: All Natural thread, as that's the next (seemingly) awesome mod by you I'll be tackling. Just so you're prepared. :toughninja:

EDIT: It's really wonderful BTW. I'm using Core, City, Ayleid, Wilderness, Ruins and also RAEVWD Cities with uGridDistantCount set at 15 using Streamline's Streamsight feature and it works very nicely on my old rig.

An interesting find I came across while in another thread. If you would like the look and feel of StreamSight, without the CPU load of the script and you are running All Natural Weather, set the "Set ANVars.FogLength" to like 11 or 13. More fog. Looks better too.
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Emma
 
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Post » Wed Mar 09, 2011 10:09 am

An interesting find I came across while in another thread. If you would like the look and feel of StreamSight, without the CPU load of the script and you are running All Natural Weather, set the "Set ANVars.FogLength" to like 11 or 13. More fog. Looks better too.


(Is wondering why you ignored the new thread link in plain view above you)
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Lizs
 
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