Its the little things in SKyrim.

Post » Wed Mar 09, 2011 12:51 pm

Candles and lanterns.
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Antony Holdsworth
 
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Post » Wed Mar 09, 2011 12:52 am

73. Visible sadness on npcs who are completely broken, it isn't satisfying to wreck someone's home town, kill all his friends and family, and cripple him if he doesn't look sad.

74. People whose lives are in the above situation to beg you to kill them.
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Amy Gibson
 
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Post » Tue Mar 08, 2011 11:39 pm

75. A character view screen when buying armor and clothes so we can see how it looks on our character before we buy it
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sam westover
 
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Post » Wed Mar 09, 2011 6:36 am

76. Option to ride donkeys instead of horses.
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Amy Siebenhaar
 
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Post » Wed Mar 09, 2011 10:48 am

Wow... nobody's said the word that rhymes with "ears" yet. Well done community, you appear to have gotten over yourself.
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Add Me
 
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Post » Wed Mar 09, 2011 9:37 am

6. Editable Map Notes. Please

I've been wanting this for a long time.
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Elina
 
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Post » Wed Mar 09, 2011 8:47 am

Wow... nobody's said the word that rhymes with "ears" yet. Well done community, you appear to have gotten over yourself.


People probably haven't given up on it. Most probably disappointed and suprised that Beth let them down as it was definately a known "want" by many people. Never used them myself but I am a bit disappointed in Beth as well just for the fact that it points out a very belligerent failure to listen to the core fanbase.
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Nany Smith
 
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Post » Wed Mar 09, 2011 5:43 am

No way people gave up on spears! It's just that the thread is about "little" things and spears are nowhere close to little :D

77. Knock on doors

78. Animals and birds that use trees to climb/hide/build nests
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Laura Elizabeth
 
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Post » Wed Mar 09, 2011 6:08 am

No way people gave up on spears! It's just that the thread is about "little" things and spears are nowhere close to little :D

77. Knock on doors

78. Animals and birds that use trees to climb/hide/build nests


I like 77.

It would be sweet if they conformed to a bit more classic idea's of vampires, like you couldn't enter someone's home unless they let you in. That would make feeding a lot more interesting. You would knock on the door, and hopefully through the way you craft your speech, your personality, and your charm you would be able to enter their home and feed on them.

So, make that idea number 79. :)
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Justin Hankins
 
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Post » Wed Mar 09, 2011 7:26 am

A spell seems kind of overpowered, unless it was some sort of master of illusion type of thing, or if you could simply adjust the radius of the spell, and not have the spell extinguish whole room. Since this would be mainly for thief characters, I would rather have that you just activate the light to extinguish it. Maybe add some AI to that too. Just think, in a bandit dungeon, you extinguish a candle. 10 seconds later a bandit walks by, notices the candle is out, and attempts to re-light it while you await in the pitch black darkness right next to them.... :toughninja:



This isn't very simple.

56. A bookshelf that you can use to automatically place your books/other items on it, or at least make the placing of books way easier. It doesn't make sense to store books in a chest when you have a book shelf right next to it....




Anyway, id like to see pinecones that blow off branches when its windy or branches that break when there are hurricane winds.. if anyone thinks thats not a simple idea, then please by all means, tell me. id really like to hear your opinion..ha... i know people here just love to correct others when they are wrong or a tad off topic... haha
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lacy lake
 
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Post » Tue Mar 08, 2011 10:40 pm

id really like to hear your opinion..ha... i know people here just love to correct others when they are wrong or a tad off topic... haha


Well, the whole point of this thread is to suggest simple fixes or additions to the game, and a whole new climbing system, if it was done well, wouldn't be simple. Sorry if you took offense to that.:rolleyes:
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Chenae Butler
 
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Post » Wed Mar 09, 2011 10:34 am

80. Traders carying their merchandise in baskets or handcarts

81. Traders advertising their stuff in the streets

82. Money lenders
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Carys
 
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Post » Tue Mar 08, 2011 10:52 pm

83. Spears
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Amelia Pritchard
 
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Post » Wed Mar 09, 2011 10:58 am

1- Colorful potion bottles with many sizes, EVEN for alchemy skill, because we are bored of making the same pink bottle every time and then getting lost in the menu.

3- A spell book like organizer for our magic spells, so that our heads won't explode from clutter, also make it look cool, since we are going to read books in a 3D way this time, lets use it to its full potential.

4- The ability to enchant batches of arrows using ingredients and soul gems.

5- cloaks and capes that move like in games like batman AA or even wow.

Agreed with all of them ! - Although ...
"5- cloaks and capes that move like in games like batman AA or even wow." You're meaning cloth physics? That's no minor thing, (...)

... but a MUST-HAVE, imo, too ! :cool:

6. Editable Map Notes. Please

Seconded !

7. Bookshelves and showcases where you can arrange your objects in order

8. Named captured souls

Also agreed !

10. Buyable bedroll/tent for the traveling types.

SECONDED ! (Loved this in Morriwind and Oblivion, too) :thumbsup:

11. Plants that change their look to show that you've harvested them.

Yes ! :clap: I hated the try-and-error system in previous TES games. :rolleyes:

- A Keyring
so you dont have to worry about either taking half an hour to go through your inventory or possibly dropping a key you need

Agreed !

13. Getting wet from rain/swimming

Would be really nice B) ... but it's probably no minor thing I would guess.

14. Ability to taunt

15. Carriages that come and go like the ships in WoW, not always available in the station like in Morrowind (supposing they are similar to silt striders, not in real time)

16. Smoking

Altogether no minor things I suppose ... and nothing I would miss, too. But nothing I would mind, if implemented also.
Bsds.: How do you "smoke" in first-person-view ? / How should it look like ? Smoke appearing in the middle of the screen out of nowhere ?
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Crystal Clarke
 
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Post » Wed Mar 09, 2011 2:35 am

Footprints :)
Falling leaves
Leaves that blow with the wind

Seconded altogether !

See your body in 1st person.

Probably no minor thing, too (since it would have to be done for all playable races, clothings, etc.), but it would add really much to immersion, imho ! B)

18. Illumination within (i.e you see see interior lighting from outside.

Seconded !

19. Underwater plants and fish

Should allready be in, since previous TES games had this allready ... but sure could be enhanced and flavoured with more variety and details.

20. Muggers (can fight back)
21. More lore books (Library?)

Not necessary, imho. Previous games did allready well enough regarding these things.

22. Containers lids and doors open, and can be closed.

No, please not ! - It adds nothing to the fun, if you have to watch it / wait for the animation over and over. :nope:


23. Treasure trove or some sort of mystery hidden in lore books etc

Seconded !

27. Dispose of corpse

If it's optional ! Otherwise: No ! :no: I want to view all my dead enemies (and therefore recognize where to I've already been) when I come back to a prior viited location. :flamethrower:

29. Mirrors

What for ?

30. Give the horses some food

Not worth the effort, imo.
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dell
 
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Post » Wed Mar 09, 2011 4:28 am

31. Saddle bags

YES ! Best minor-mod for Oblivion ! (But I did like the additional pack animals, too.) :thumbsup:

(...)
Finishing a faction questline NOT being the leader BUT being able to do something with/for the faction would be a mostly welcome addition for Skyrim. (...)

Yes ! I would like it, too ... but it's no minor thing, I'm affraid.

32 - De-limb body parts

35 - Harvest Moon style farming. i want to be able to buy cows and chickens and have crops. im sure alot of other people do to. I know its a big idea but it would be rad

37 - diving animation from when you want to take a leap

No minor things. (Wouldn't be worth the effort, imo)

34 - option to turn off mission arrows. I know this is always brought up but its good to return to the idea

YES ! That's a MUST-HAVE, imo ! :tops:

36 - be able to pick up and throw stones from the ground

Agreed !

38(extended)-Precisely this. I want my character to twist and turn as he falls down, be it on third or first person.

39-A settlement whose development is reliant on your actions, through quests and gold investments.

No MINOR things at all (except the rag-doll addition). :no:

44. The return of "Named Soul Gems". (...)

Agreed !

45. "Taxidermy" - If I can do random things like "cooking" than I should damn well be able to make a dragon rug carpet.

No minor thing I would think ... and not particularly necessary, imho.

46. Make caves dark enough for me to need to use a torch in the deepest caves for some reason there was always a light hole coming down from the ceiling no matter where i go.

47. Make Dungeon/ruin torches (wall torches and fire places) burn out and be able to light them up.

Seconded !

49 - more intense storms. stuff blowing branches breaking etc.

50 - a barber shop!

No minor things, I'm affraid ... but would love to experience / have this, too. :thumbsup:
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Nicholas
 
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Post » Wed Mar 09, 2011 5:40 am

52. animated hairs and (maybe) beards!

YES ! Would be very nice, imo. B)

54 - climbing! id like to be able to climb some of the cliff walls in skyrim!!

Surely no minor thing (and a ballance-issue as well), but I would also lke this very much ! B) B)


57. volumetric lighting without overuse, and not simply from the sun

58. exteriors having an effect on intiriors

59. crossbows

No minor thing I would think ... and not particularly necessary, imho.

60. throwing weapons

Yes (But no minor thing, too)! Would like to have this option / experience NPCs using this, too. :thumbsup:


75. A character view screen when buying armor and clothes so we can see how it looks on our character before we buy it

No minor thing, I'm affraid ... but SECONDED, Yes SECONDED ! :tops:
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Sylvia Luciani
 
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Post » Wed Mar 09, 2011 3:34 am

i hope robes/cloaks can be worn like in morrowind where they just go over your armor, not replace it
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Tessa Mullins
 
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Post » Wed Mar 09, 2011 3:55 am

84. Addiction. If you drink a beer x times you will become addicted to it.
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Stu Clarke
 
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Post » Wed Mar 09, 2011 4:06 am

Im sure bethesda has already implemented this but id like to see the windmills in the games ACTUALLY serve a purpose. such as windmills powering the wood mills or a windmill water pump that supplies the town with water. Seeing as there is farming in the game it would only make sense that bethesda made a logical way to make farming and the other trades seem more legit.

85 - As for a "small" suggestion id like to have the option of being able to drink water to replenish endurance or stamina(green bar thing) and if you drank the water out of a river that was very near a town then the water would be contaminated and you would lose health so you would have to be weary of what water to consume..
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MR.BIGG
 
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Post » Wed Mar 09, 2011 9:51 am

5- lol no


hahaha... agreed. :laugh:
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El Goose
 
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Post » Wed Mar 09, 2011 1:54 am

84. Addiction. If you drink a beer x times you will become addicted to it.

"addicted" ? What do you mean ? That you have to drink beer / alcohol again and again ? - Or have you ment that you have to suffer negative health- / gameplay-consequences (like blurred vision or shaking / unsteady walking; <- "The Witcher" did this very well ! B) ) ?
I mean, alcohol isn't / shouldn't be really a drug (at least not gameplay-wise), imo. :wink:
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Arnold Wet
 
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Post » Wed Mar 09, 2011 2:38 am

84. Addiction. If you drink a beer x times you will become addicted to it.



Drink to much skooma over a long period and you become dependent on it.. when effects of skooma wear off you have slightly blurred vission and uneven walkin speed. The side effects would only last, say, 1 game world day but you could have the choice to get jacked up on skooma again to get rid of the side effects and receive the drugs stat boosts.. I think that would be a simple little addition and add some variation to the game. I mean, not everyone is going to want to be a drug addict in the game but the option should be there haha.

I know in oblivion there were side effects for using to much skooma or beer but they werent visible side effects. there would just be deducted stats i think..
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Brandon Wilson
 
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