WASTELAND - The Fallout 1 Prequel?

Post » Fri May 27, 2011 5:28 pm

I have heard that there is an old game, which can be found for download somewhere, but I wont post that here, called WASTELAND. I dont know if this is truely a Fallout prequel or not, but it's supposed to be, and it is made by Interplay, the same people who made Fallout 1. On the back of the Fallout 1 case (or so I heard) that it says,"Remember Wasteland? Well here comes ... Fallout" or something like that, lol!

But I was just wondering if you guys have ever heard of this game, and is it TRUELY a prequel to Fallout 1? It was on Commodore64, and a bit FAST for my computer, but it doesn't seem to affect the gameplay, as it's turn-based; as in stuff doesnt come at you unless if you move 1 grid-block over or something. You can youtube the videos, and search Wasteland Gameplay, or go to "InecomCompany"s account and look up a Fallout 3 review and he talks about it. But anyway, tell me your thought about this...
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lillian luna
 
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Post » Fri May 27, 2011 8:42 pm

If someone would inform me, if this download is legal? Because it IS considered abandonware afterall... if it is okay, then I will post a link on where to download WASTELAND...
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Stephanie Kemp
 
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Post » Fri May 27, 2011 12:17 pm

They say it's a spiritual prequel since it was made by the same people and it has a post-apocalyptic setting. But the lore is different as it happens in a different universe from the Fallout universe (though there are references to it in Fallout 1). I tried it long ago but sadly never got very far.
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~Sylvia~
 
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Post » Fri May 27, 2011 7:48 pm

They say it's a spiritual prequel since it was made by the same people and it has a post-apocalyptic setting. But the lore is different as it happens in a different universe from the Fallout universe (though there are references to it in Fallout 1). I tried it long ago but sadly never got very far.


WASTELAND is generally considered one of the greats of the early home computer game market, a trendsetter in RPGs up there with Ultima and Wizardry. This, of course, means that's is a pretty old and primitive game by today's standards.

Wasteland was a thematic predecessor to Fallout, though not really a sequel. The original plan was to make a Wasteland sequel, but problems with the rights to the title cropped up and Fallout wound up being its own project.

Both games feature a post-apocalyptic setting, though in Wasteland the causes and impacts of the war are much sketchier. The game presumes that some kind of nuclear exchange broke out, and later, various bits of civilization struggle to rise up from the remains. Wasteland didn't have the retro-chic of Fallout, but then, the graphical capabilities of the day were not really good enough to feature a lot of intricate design anyway. It is ultimately a game from another era, based on the specter of mutual armageddon from the late Cold War era. (Remember, up until the '80s, we still had the Soviet Union out there as the big bad guy and the other world superpower!)

So when you read that Wasteland is the spiritual successor to Fallout, it's because Fallout ultimately went its own way and created its own mythology, lore, and setting, but it sprang from similar roots and an appreciation for the dramatic situations of the same post-apocalyptic armageddon scenarios that were circling in science fiction back in the day.
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:)Colleenn
 
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Post » Fri May 27, 2011 1:07 pm

Pretty sure it's considered abandonware and is readily available for legal downloads throughout the net. However, if you're under the age of 25-30 you might have a hard time getting into an old Com64 game. ;)
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Ana
 
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Post » Fri May 27, 2011 3:45 pm

I have the Interplay RPG Collection, it has stuff like Wasteland, the Bard's Tale, etc. It's a fun game, and I can respect that kids today (btw I'm 22) might not want to play it because of how primitive it is nothing worse than your grandpa telling you that your movies svck and theirs were better.

Something cool though, Wasteland is one of those oldschool games that didn't have enough room for all the dialogue, so they put huge conversations in the manual and had the game display "Refer to Journal Entry 65" or whatever whenever one of those events happened. What's cool about that is back then people used to peek at those entries to spoil the game for themselves, so the writers made up fake entries at certain points they thought someone would crack the book.

Wasteland was a thematic predecessor to Fallout, though not really a sequel. The original plan was to make a Wasteland sequel, but problems with the rights to the title cropped up and Fallout wound up being its own project.


Actually did you know (Well since you're Jess Heinig, you do but I'm talking to everybody here) that Fallout was originally supposed to be based on the pen and paper roleplaying game GURPS? Supposedly the creator of that game, Steve Jackson, didn't like a few things about the content of the game, such as the Canadian freedom fighter getting executed in the intro. I think the game was better off, as GURPS (which stands for Generic Universal Roleplaying System) is pretty dull and lifeless, and anything to do with Fallout would have to go through Steve Jackson Games.
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Karen anwyn Green
 
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Post » Fri May 27, 2011 9:51 pm

If someone would inform me, if this download is legal? Because it IS considered abandonware afterall... if it is okay, then I will post a link on where to download WASTELAND...

Repeat after me:

THERE IS NO SUCH THING AS ABANDONWARE.

Abandonware is a myth created to make pirating old games seem legal. It is not. You can only obtain any software if it has been licensed by the current license holder. With Wasteland, I think I read Brian Fargo at InExile bought the rights.

Ianol, but:

Under international copyright law, you cannot legally distribute without permission anything that is not in the public domain. Unless the developer puts it in the public domain, or the copyright expires, no piece of work is in the public domain, with software, considering the standard copyright term is often 50 years, sometimes more in some countries, there is no piece of software today that has had its copyright expire, much less video games.
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Wane Peters
 
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Post » Fri May 27, 2011 4:58 pm

I tried it once, without instructions. I couldn't figure out what to do, so meh.

And agent_c is correct. There is no such thing as Abandonware. When a product has been copyrighted, it will stay so for a few decades. So check back in 50 years, and see if it has been re-newed.
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Siobhan Thompson
 
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Post » Fri May 27, 2011 8:37 am

I tried it once, without instructions. I couldn't figure out what to do, so meh.


LOL! You know, I used to get commodore64 discs from my uncles stacked with a crap-ton of games. Games which maybe had a discernible name written in ink on the sticker of the disc and none of which had instructions yet all of which I either beat or at the very least figured out at a pretty darn young age. I feel like such an old grandpa here, but I just have to say: damn you spoiled kids these days! :P
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Lillian Cawfield
 
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Post » Fri May 27, 2011 2:40 pm

Okay, that abandonware legality issues, I have never heard that it isnt legal in 20 years, to download abandoneware games... anyway, Im giving people a choice... if you want the game, its at www.abandonline.com , somewhere in there... it's your choice to go there and download whatever, or don't - just throwing it up in the air. And no, that isn't a link directly to the game itself. Just a website that has it.
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Brandon Wilson
 
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Post » Fri May 27, 2011 3:54 pm

Okay, that abandonware legality issues, I have never heard that it isnt legal in 20 years, to download abandoneware games...

No. Its a myth. And any suggestion of piracy, be it a link to a site that has a link, or anything that suggests you've done it is banned here, as per the rules...

From Wikipedia on Copyright
Copyright subsists for a variety of lengths in different jurisdictions. The length of the term can depend on several factors, including the type of work (e.g. musical composition, novel), whether the work has been published or not, and whether the work was created by an individual or a corporation. In most of the world, the default length of copyright is the life of the author plus either 50 or 70 years. In the United States, the term for most existing works is a fixed number of years after the date of creation or publication. Under most countries' laws, copyrights expire at the end of the calendar year in question.

The length and requirements for copyright duration are subject to change by legislation, and since the early 20th century there have been a number of adjustments made in various countries, which can make determining the duration of a given copyright somewhat difficult. For example, the United States used to require copyrights to be renewed after 28 years to stay in force, and formerly required a copyright notice upon first publication to gain coverage. In Italy and France, there were post-wartime extensions that could increase the term by approximately 6 years in Italy and up to about 14 in France. Many countries have extended the length of their copyright terms (sometimes retroactively). International treaties establish minimum terms for copyrights, but individual countries may enforce longer terms than those.

In the United States, all books and other works published before 1923 have expired copyrights and are in the public domain. In addition, works published before 1964 that did not have their copyrights renewed 28 years after first publication year also are in the public domain, except that books originally published outside the US by non-Americans are exempt from this requirement, if they are still under copyright in their home country (see How Can I Tell Whether a Copyright Was Renewed for more details).

But if the intended exploitation of the work includes publication (or distribution of derivative work, such as a film based on a book protected by copyright) outside the U.S., the terms of copyright around the world must be considered. If the author has been dead more than 70 years, the work is in the public domain in most, but not all, countries. Some works are covered by copyright in Spain for 80 years after the author's death.

In 1998 the length of a copyright in the United States was increased by 20 years under the The Copyright Term Extension Act. This legislation was strongly promoted by corporations that had valuable copyrights that otherwise would have expired, and has been the subject of substantial criticism on this point.

As a curiosity, the famous work Peter Pan, or The Boy Who Wouldn't Grow Up has a complex – and disputed – story of copyright expiry.


So to be abandonware (ie- in the public domain), a game in the US would have had to have been developed as per the rules above. I think it might be a little out of date (only in the way the forumla works).

From Wikipedia on Abandonware:

US copyright law

Copyright law does not recognize the term or concept of "abandonware". There is a long held concept of abandonment in trademark law as a direct result of the infinite term of trademark protection. Currently, a copyright can be released into the public domain if the owner clearly does so in writing; however this formal process is not considered abandoning, but rather releasing. Those who do not own a copyright cannot merely claim the copyright abandoned and start using protected works without permission of the copyright holder, who could then seek legal remedy.

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Rach B
 
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Post » Fri May 27, 2011 8:22 pm

Don't be linking to any abandanware sites. Unless/until the current copyright holder releases it for download, that is still considered piracy.
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GRAEME
 
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