Since dragons can attack with fire, one thought I had was "can fire actually interact with the environment?" I don't mean like buildings burning down, as cool as that would be. But rather say trees setting ablaze or perhaps even npc's catching on fire? I'd like to see some reaction from npc's when faced with dragons. I.E, some stand to fight, others run away, grab their children, etc.
In the GI article, http://www.gameinformer.com/b/features/archive/2011/01/24/skyrim-building-better-combat.aspx?PostPageIndex=2 they mention this sweet little detail:
The Havok Behavior technology gives the spells more visual flair than we've seen in past Elder Scrolls games as well. If you cast a frost spell, you'll see the effects on the enemy's skin. If you're wielding the flame spell like a flame thrower, the environment will catch fire for a short while and burn anything that comes into contact with it.
I not sure if residual flames from your Fireball spell will visually ignite enemies or just deal invisible Fire damage to your target. However, I had the same question in mind in regards to Fire's interaction with the environment upon finishing watching the Skyrim teaser. Personally, if we are fighting Dragons, the fights have to feel truly epic. Dragons should visually devastate the rooves of the homes upon landing. Every killing swipe on those poor NPCs should cause their bodies to react appriopriately.
Their Fiery breath should ignite flammable objects.Of course, it wouldn't be fair if we got something resembling fire propagation in the sole regards to Dragons. After reading the "Building Better Combat" article, the environment will burn, but I doubt destructible environments will be in so there goes the actual burning decay of buildings and trees(but perhaps it would place burn marks on the buildings/trees?). In regards to NPC interactions with Fire, this is what I'm hoping for:
- NPCs react to Fire. It's the most visually stunning element, causing awe and fear all at once. Intelligent NPCs should stray from flames.
- Fire finishers. If an NPC dies to Fire damage, they should erupt in flames and scream madly, until falling to the ground as a burning heap. It should be caused by all sources, player, dragon, or "accidental torch misplacement". (Although all destructive spells should have a finisher, but that's another topic for another time.)
- NPC models change into a "burnt" model after death from this Fire finisher.
- NPCs should use the environment to their advantage as well. If they notice some oil, they will try to light it with Fire spells or blazing arrows from afar if your nearby the source of oil.
- Fire Enchantments should also ignite flammable objects and environments, and also should provide possible Fire finishers, as well as physical ones.
I watch and listen, hoping for definitive answers on how far they will take Fire in this game, although I'm hoping for Fire propagation. Hopefully NPCs will give us an indication of how they fear situations involving dragons and burning crops. :flamethrower::flame: