Bastard Swords

Post » Wed Mar 09, 2011 12:16 am

Perhaps it would be a bad arguement if Skyrim didn't already have a list of preset weapons that were to be included from previous installments. If you believe bastard swords will be in the game, good for you. I don't and I think it's silly to request random features such as this.


But that isn't what you said. Even the pre-existing list of weapon types used in previous games is not significant to Skyrim. It's just a precedence. And we already know that things get removed and added at their will between titles.
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Jessica Raven
 
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Post » Wed Mar 09, 2011 6:08 am

Perhaps it would be a bad arguement if Skyrim didn't already have a list of preset weapons that were to be included from previous installments.


Could you show us this list? Is it from an official source?
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Charleigh Anderson
 
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Post » Wed Mar 09, 2011 2:20 am

Even the pre-existing list of weapon types used in previous games is not significant to Skyrim.

Um... seeing as they've released screenshots of all the weapon classes from Oblivion thus far, I'm sure it's safe to assume they are. ;)
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claire ley
 
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Post » Wed Mar 09, 2011 9:11 am

Um... seeing as they've released screenshots of all the weapons from Oblivion thus far, I'm sure it's safe to assume they are. ;)


That just means they're included. It doesn't make them significant.
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Brιonα Renae
 
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Post » Wed Mar 09, 2011 5:20 am

Shortswords included?
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Andres Lechuga
 
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Post » Wed Mar 09, 2011 11:04 am

That just means they're included. It doesn't make them significant.

So, who's the one with the bad arguement now? :huh:
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claire ley
 
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Post » Wed Mar 09, 2011 5:04 am

So, who's the one with the bad arguement now? :huh:


That would still be you. Nothing has changed.

Many things are added to the game or the game world for such purposes and favor. That doesn't make them significant to the game, though. Not in the way you seem to be suggesting.

In fact, it'd be very easy to argue how insignificant any weapon type is to TES simply because of how many they have hacked out of previous titles, ranging from flails, to spears to thrown weapons.
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Lori Joe
 
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Post » Wed Mar 09, 2011 7:37 am

That would still be you. Nothing has changed.

Many things are added to the game or the game world for such purposes and favor. That doesn't make them significant to the game, though. Not in the way you seem to be suggesting.

I'd say weapons are pretty damn significant for an action/role playing game. Maybe that's just me...
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Jeffrey Lawson
 
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Post » Tue Mar 08, 2011 9:23 pm

I'd say weapons are pretty damn significant for an action/role playing game. Maybe that's just me...


Weapons, yes. Specific weapons, no. They could give you tree branches and still satisfy the need for weapons.
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Fam Mughal
 
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Post » Wed Mar 09, 2011 11:20 am

I'd say weapons are pretty damn significant for an action/role playing game. Maybe that's just me...


But apparently only if you like them?

Your initial argument was that bastard swords are insignificant, in the same way weapons like kukris and falcatas would be. Following that logic, at the very least shortswords should be struck off the list since the only thing they do is serve as a middleground between daggers and longswords in the same way that that's all a bastard sword would do between longswords and claymores (and that is about all a bastard sword would do).

Perhaps we'd get somewhere if you reread your posts in this topic and then posted your entire argument at once.
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Luis Longoria
 
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Post » Wed Mar 09, 2011 11:26 am

But apparently only if you like them?

Your initial argument was that bastard swords are insignificant, in the same way weapons like kukris and falcatas would be. Following that logic, at the very least shortswords should be struck off the list since the only thing they do is serve as a middleground between daggers and longswords in the same way that that's all a bastard sword would do between longswords and claymores (and that is about all a bastard sword would do).

Perhaps we'd get somewhere if you reread your posts in this topic and then posted your entire argument at once.

and it was almost dead....moving down the page....and you had to go and do this....LOL
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Emily Martell
 
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Post » Wed Mar 09, 2011 1:22 am

and it was almost dead....moving down the page....and you had to go and do this....LOL


I'm not the only one...

There's still two other people arguing about this and sometimes I'm not entirely sure that they're making any sense to each other. :laugh:
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Logan Greenwood
 
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Post » Wed Mar 09, 2011 9:44 am

I'm not the only one...

There's still two other people arguing about this and sometimes I'm not entirely sure that they're making any sense to each other. :laugh:

some people argue just for the sake of arguing. :slap:
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Jennifer May
 
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Post » Wed Mar 09, 2011 6:53 am

Weapons, yes. Specific weapons, no. They could give you tree branches and still satisfy the need for weapons.

You're contradicting yourself to no end. Just stop now. Saying one thing then changing little details to help your cause doesn't work on me. You're so eager to say I have a "really bad arguement" yet you haven't the slightest clue what you are even talking about.

But apparently only if you like them?

Your initial argument was that bastard swords are insignificant, in the same way weapons like kukris and falcatas would be. Following that logic, at the very least shortswords should be struck off the list since the only thing they do is serve as a middleground between daggers and longswords in the same way that that's all a bastard sword would do between longswords and claymores (and that is about all a bastard sword would do).

Perhaps we'd get somewhere if you reread your posts in this topic and then posted your entire argument at once.

First off, I have no problem with bastard swords. I don't know where you got that notion. They serve a purpose in real life that differs from say a claymore or a longsword. But in TES, you might as well ask for every other type of sword in the book along with them. Oblivion had four sizes of blades for each and every material in the game but I guess that really isn't enough for some people. Perhaps you need to read all of my posts in order and in context. Don't blame me for your incompetence.

some people argue just for the sake of arguing.

I will gladly sign a truce. :deal:


Edit: Don't do it man, it's already half way down the page. I see you eyeballin' it. :stare:
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nath
 
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Post » Wed Mar 09, 2011 4:47 am

You're contradicting yourself to no end. Just stop now. Saying one thing then changing little details to help your cause doesn't work on me. You're so eager to say I have a "really bad arguement" yet you haven't the slightest clue what you are even talking about.


First off, I have no problem with bastard swords. I don't know where you got that notion. They serve a purpose in real life that differs from say a claymore or a longsword. But in TES, you might as well ask for every other type of sword in the book along with them. Oblivion had four sizes of blades for each and every material in the game but I guess that really isn't enough for some people. Perhaps you need to read all of my posts in order and in context. Don't blame me for your incompetence.


You don't need to make this argument personal.

And for the record I did, and your argument seems to change every time someone pokes a hole in it. "Significance" seems to mean something different depending on whether you're using it as an aid to your argument or if someone else is. Clearly this is a communication error or you would not find yourself throwing around unwarranted insults.

Additionally, I was referring to your initial reference to the alleged insignificance of bastard swords, which you have as of yet failed to elaborate on, having only, before this argument got to this stage, claimed to have given a "valid reason" against bastard swords after only having linked the list of swords article from wikipedia and said bastard swords are just as insignificant as all those other swords on the list; harldy a "valid reason". If you don't recall events in that order then I yet again suggest you reread your posts, believe me, it helps, I've had to do it before with my own posts on other forums.

And I'd like to know where you got the idea I really care about getting bastard swords into the game. I also don't recall saying that you have a problem with bastard swords. Don't put words in my mouth please. I try not to do so to other people. If I have done so to you please politely notify me and it will be amended.

I sincerely hope any further discussion between us will be less inflammatory in nature. It gets neither of us anywhere.
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Roisan Sweeney
 
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Post » Wed Mar 09, 2011 7:05 am

Edit: Don't do it man, it's already half way down the page. I see you eyeballin' it. :stare:

LMAO
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phil walsh
 
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Post » Wed Mar 09, 2011 9:05 am

And I think we can all agree that this is becoming less of an argument about bastard swords than it is an argument about someone else's argument. If this topic had a purpose to begin with it doesn't any more. We all know what's going to happen to it...
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Alister Scott
 
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Post » Tue Mar 08, 2011 9:46 pm

You don't need to make this argument personal.

I wasn't trying to. We're like this -> :hugs:

Friend request?
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Chloe Mayo
 
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Post » Wed Mar 09, 2011 1:47 am

I sincerely wasn't trying to. We're like this -> :hugs:

Friend request?


Sure.

How about we all agree to just let this topic run its course now?
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Emmi Coolahan
 
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Post » Wed Mar 09, 2011 8:07 am

I love bastard swords...I own an albion one and it is my favorite weapon for Mount and Blade.

However, I am not sure if it fits Skyrim for two reasons:
1. It doesn't fit the Nord theme
*2. It would require training in two skills (1 hand and 2 hand), making them of limited value for most players.

If this were oblivion and there was merely a Blades skill, I would support it 100%, but Skyrim's proposed mechanics make it questionable.

Nevertheless, I like the weapons and like options too. Also, I agree with what someone said eariler about making sure you can't wield two of them at once...that is not what they are meant for and would be very awkward in real life.



I think its fine. Think of it as a more versatile weapon for more training. What would be interesting would be using it two handed during swypes but 1 handed while drawn allowing to cast spells with the other hand. Or maybe 2 handed at all times but with a spell casting capability.

But one of a skill would only go half way to improving damage. So you would need 100 of both skills to reach the same skill damage bonuses as 100 on 1 handed and 0 on to handed for a longsword
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Marcia Renton
 
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Post » Wed Mar 09, 2011 12:04 pm

Some of you are getting very very close to a warning. I suggest you back off and stay out of this topic.

Now, back to discussing bastard swords. OK?
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Melis Hristina
 
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Post » Wed Mar 09, 2011 12:38 am

You're contradicting yourself to no end. Just stop now. Saying one thing then changing little details to help your cause doesn't work on me. You're so eager to say I have a "really bad arguement" yet you haven't the slightest clue what you are even talking about.


Sure I do. Let me sum it up for you.

Your original, as I understood it was that bastard swords should not be included because they were insignificant to TES.

The reason I said it was a bad argument is because many things are included that are also insignificant. I will agree that weapons are important to an action rpg. Weapon types, however, are not. This can by shown by the fact that weapon types are not consistent between TES games. Some types come, but mostly go. And some are rather consistent. The consistent types aren't any more significant, though. A TES game would still be a TES game if your weapons consisted of sticks and stones. Bastard swords, as a weapon type, are no more or less significant to TES than any other weapon type included in Skyrim or past TES games.

Does that help?

As I said before, I would love to see bastard swords in the game. They are beautifully versatile weapons and that gives them an edge over other types. I do agree, though, that they are likely not to be in the game. I attribute that to technical reasons, though. It would take a lot of extra work to get a weapon like a bastard sword to feel anything like it should. It would have to cross lines that no other weapon does and have functionality that wouldn't make much sense to include unless it was implemented on a larger scale. Given such mods as the weapon firing mode in NV, though, perhaps I'll just have to add them in myself if I can.
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Andrew
 
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Post » Wed Mar 09, 2011 2:26 am

EDIT: nevermind
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Robyn Howlett
 
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