» Fri May 27, 2011 2:31 pm
First time poster, but I made an account so I could mention something here. It seems to me like everyone is assuming that these aliens are going to become a definitive, integral part of the game world. There's lots of debate over whether this would be cannon, semi-cannon, or whatever. If you don't mind, I'd like to add another possibililty.
We know, or at least have been told, that this will be an abduction-type event, right? Well, how do the stories of "real" alien abductions play out? Their is little-to-no evidence left behind, and often times the people telling the story claim they didn't believe what happened either. From a strcitly scientific view, what they claim to happen, didn't happen. They might have some very questionable evidence, but very few people would accept their story as fact.
So, what if the Lone Wanderer is wandering (as he does), and suddenly a bright light shines down from above. He is then pulled onto the ship, and the whole DLC plays out. At the end, though, he is dropped or left right where he started, not more than a few minutes after the whole thing started. Now this contentious DLC is basically a giant random encounter. Your inventory could be randomized (often abductees report that their clothes and the like are out of order), and maybe you could have a small piece of equipment you get to keep for winning, and possibly a perk. But no definitive evidence of an actual abduction. It would basically be put down on the same level as the alien ship in FO 1, or the multiple alien encounters in FO 2. It's there, and it's fun to play, but the effects on cannon can either be there or not be there depending on how future designers want to run it.
Plus, it would play out more like a "real" abduction.
Additionally, they could also add a couple NPCs who also claim to have been abducted. I mean, with all the crazies in the wasteland, this wouldn't be surprising. Maybe add one who claims to be a multiple abductee, and have his sell Alien Power Cells. Maybe.
Anyway, just a thought.