Flame, Frost and Shock

Post » Thu Apr 07, 2011 11:20 pm

Wouldn't it be cool if Bethesda made a BIG overhaul on the three main destruction spells?

Last night I had a dream, again, about this freakin' high anticipated game. And all I remember about it was I was wielding a longsword in my right hand and the flamethrower spell in my left. And I came across some bandits at a camp and casted the flamethrower spell at one of the bandits and totally incinerated his body down to nothing but bones. And that was it.

I think this would make the spell system even way more interesting than it already sounds from what we know so far. Imagine, like I said, casting a flame spell at an enemy and incinerating them down to bones, or casting a frost spell and an enemy freezes for about a minute and with a shock spell you put the enemy in a seizure state, if you wanna call it that, and you can see his skeleton while his body is visible as well.

I don't know, just a thought.
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ONLY ME!!!!
 
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Post » Thu Apr 07, 2011 10:57 am

Wouldn't it be cool if Bethesda made a BIG overhaul on the three main destruction spells?

Last night I had a dream, again, about this freakin' high anticipated game. And all I remember about it was I was wielding a longsword in my right hand and the flamethrower spell in my left. And I came across some bandits at a camp and casted the flamethrower spell at one of the bandits and totally incinerated his body down to nothing but bones. And that was it.

I think this would make the spell system even way more interesting than it already sounds from what we know so far. Imagine, like I said, casting a flame spell at an enemy and incinerating them down to bones, or casting a frost spell and an enemy freezes for about a minute and with a shock spell you put the enemy in a seizure state, if you wanna call it that, and you can see his skeleton while his body is visible as well.

I don't know, just a thought.


Doesn't really seem like a big overhaul to me, more like just adding a spell critical effect. I don't know how I feel about it. Maybe it'd be cool. It would have to have a very low chance of happening though, even on low level creatures.
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phil walsh
 
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Post » Thu Apr 07, 2011 8:37 pm

that would be sick just like in mortal kombat how subzero can freeze and scorpion can light people on fire. i hope they do that!!!
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Mashystar
 
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Post » Thu Apr 07, 2011 12:01 pm

that would be sick just like in mortal kombat how subzero can freeze and scorpion can light people on fire. i hope they do that!!!

I don't think I should say this, but this is not Mortal Kombat. It is The Elder Scrolls, a RPG. MK is a fighter.
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Chloe Yarnall
 
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Post » Thu Apr 07, 2011 8:13 pm

I'd make me go 'Damm,I messed him up bad' But make it something that happens once in a while,so it seems speciel,and a bit extreme..

But wouldn't that have to be desgined and created for each creature and race?
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Nicole Elocin
 
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Post » Thu Apr 07, 2011 9:42 pm

Flame keeps burning over time


Lighting Drain magicka and HOPEFULLY acts like shock..you know..convulsing and impairment?



Ice slows down.


it was already stated in the GI issue so far....doesn't seem like an overhaul as its already in?
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Jordyn Youngman
 
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Post » Thu Apr 07, 2011 6:01 pm

I don't think I should say this, but this is not Mortal Kombat. It is The Elder Scrolls, a RPG. MK is a fighter.

There was nothing said in his post that would make any rational person think that he was comparing an RPG to a fighter.

He merely used an example of the abilities of two characters from the fighter saying how he think it'd be cool to implement into Skyrim. Nowhere did he imply that he wanted Skyrim to be a fighter.
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Gill Mackin
 
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Post » Thu Apr 07, 2011 7:06 pm

There was nothing said in his post that would make any rational person think that he was comparing an RPG to a fighter.

He merely used an example of the abilities of two characters from the fighter saying how he think it'd be cool to implement into Skyrim. Nowhere did he imply that he wanted Skyrim to be a fighter.

Which is why I said "I don't think I should say this".
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Kelsey Anna Farley
 
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Post » Thu Apr 07, 2011 9:51 am

I always thought shock should act as a short-term silence spell too. It makes since that having electricity coursing through your body would stunt your ability to concentrate on conjuring a spell.
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oliver klosoff
 
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Post » Thu Apr 07, 2011 4:53 pm

that would be awesome!!!
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Jason King
 
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Post » Thu Apr 07, 2011 8:21 am

that would be sick just like in mortal kombat how subzero can freeze and scorpion can light people on fire. i hope they do that!!!




yeah, I like sub-zero and scorpion in mortal combat as well ,How I wish they did that in Skyrim, it's gonna be fancinating, but just impossible to happen,pity!
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Latino HeaT
 
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Post » Thu Apr 07, 2011 10:53 am

Did you guys see that fire explosion in the trailer?

Now THAT is what a destruction spell should look like....just take every thing out
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Tiffany Holmes
 
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Post » Thu Apr 07, 2011 9:20 am

Good stuff....wouldn't like to see their bones on shock though....save that for cartoons
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Tracy Byworth
 
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Post » Thu Apr 07, 2011 1:36 pm

wouldn't like to see their bones on shock though....save that for cartoons

Definitely not! More like violent convulsions. Haha maybe a permanent tick if you "accidentally" shock a friendly NPC!
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Charlotte Buckley
 
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Post » Fri Apr 08, 2011 1:16 am

Wouldn't it be cool if Bethesda made a BIG overhaul on the three main destruction spells?

Last night I had a dream, again, about this freakin' high anticipated game. And all I remember about it was I was wielding a longsword in my right hand and the flamethrower spell in my left. And I came across some bandits at a camp and casted the flamethrower spell at one of the bandits and totally incinerated his body down to nothing but bones. And that was it.

I think this would make the spell system even way more interesting than it already sounds from what we know so far. Imagine, like I said, casting a flame spell at an enemy and incinerating them down to bones, or casting a frost spell and an enemy freezes for about a minute and with a shock spell you put the enemy in a seizure state, if you wanna call it that, and you can see his skeleton while his body is visible as well.

I don't know, just a thought.


Oh I have dreams like that all the time. Killing bandits is fun, even better when they get roasted! :flamethrower:

Like someone, or someones, have mentioned earlier this was discussed about in the GI article, "http://www.gameinformer.com/b/features/archive/2011/01/24/skyrim-building-better-combat.aspx?PostPageIndex=2".

Fire will ignite the environment, which will ignite nearby enemies if they get too close. Frost will slow the enemy and drain their stamina, while leaving frost on the enemy's skin. Shock will drain mana, but nothing was mentioned about it's interactions with the environment and NPCs, although I might have missed it. While it wasn't said that it would be as detailed as your wonderful scenario, perhaps it might be close. Thinking about it, perhaps the visuals of the spell and spell effects will change depending on your present skill level. At first you might see some burning areas on the enemy's corpse at a low-medium level, but at Master level, you'll turn their entire corpse into a smoldering black heap.
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Niisha
 
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Post » Thu Apr 07, 2011 8:53 pm

Maybe the perk system will do what you want them to do.

If you use fire spells long enough you may get a perk that increases the chances of turning your foe into ash in one shot.

If you use ice you may get a perk that increases the chance of actually freezing your target.

Same for shock, you may get a perk that increases the chance of paralyzing your foe for a short time.
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Matt Bee
 
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Post » Thu Apr 07, 2011 6:42 pm

.... and you can see his skeleton while his body is visible as well.

I don't know, just a thought.


Not this! Thats the stuff of cartoons!!!

Yeah i agree with the finishing stuff. It would only be right that magic has finishing animations the same way as the weapons do now.
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Anne marie
 
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