Thunder and Lightning

Post » Mon Apr 11, 2011 9:46 pm

I agree partially, I said before it shouldn't kill you, it should just hurt you pretty bad. And they would probably make getting hit by lightning an Xbox Achievement.


Liu my friend. Why is it that you are the only one capable of coming up with ideas worth talking about still? Every thread you make is like opening a present on Christmas morning.

I love the idea of thunder and lightning. I dunno that I want to be struck by it, but I agree it would make for an interesting achievement/random event.
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Mr. Allen
 
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Post » Mon Apr 11, 2011 10:08 pm

How about summoning actual lighting? Like Thor...

That would be way cool
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Baby K(:
 
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Post » Mon Apr 11, 2011 8:22 pm

How about summoning actual lighting? Like Thor...

That would be way cool


Meh.

Now you killed it. No thunder and lightning for anybody.

Edit- Btw, that was a joke.

I think shooting lightning out of my fingers is enough 'summoning lightning' for my tastes though :wink_smile:
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Logan Greenwood
 
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Post » Tue Apr 12, 2011 12:18 am

-snip-


As always you come up with interesting topics of discussion

I'd say 'background aesthetic' and 'slight delay'. Considering I've never seen lighting hit the ground it would be rather distracting if I saw it hit the ground even a small number of times in-game. Beyond that, it just seems like too much work to ask of the dev for too little payoff
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Nuno Castro
 
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Post » Tue Apr 12, 2011 9:25 am

As always you come up with interesting topics of discussion

I'd say 'background aesthetic' and 'slight delay'. Considering I've never seen lighting hit the ground it would be rather distracting if I saw it hit the ground even a small number of times in-game. Beyond that, it just seems like too much work to ask of the dev for too little payoff



For the record just because lightning strikes inside Skyrim's landmass doesnt mean it is going to hit the ground right near you everytime. It could still strike in the game world somewhere you can see the bolt, but not where it hits the ground/whatever it hits. In addition, fire interacts with the environment so a lightning bolt striking a tree could start a small fire. Ooh the possibilities....

And as for getting struck, well....I think that should be EXTREMELY rare if in the game at all. Im talking like 100's of hours and its still not guaranteed to happen to you rare.
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Stryke Force
 
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Post » Mon Apr 11, 2011 10:11 pm

For the record just because lightning strikes inside Skyrim's landmass doesnt mean it is going to hit the ground right near you everytime. It could still strike in the game world somewhere you can see the bolt, but not where it hits the ground/whatever it hits. In addition, fire interacts with the environment so a lightning bolt striking a tree could start a small fire. Ooh the possibilities....

And as for getting struck, well....I think that should be EXTREMELY rare if in the game at all. Im talking like 100's of hours and its still not guaranteed to happen to you rare.


Yea, but why would they even need to code it to do that then? They could just as easily make it an aesthetic with no noticeable difference.
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DarkGypsy
 
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Post » Mon Apr 11, 2011 11:25 pm

It should be a real shock effect like a spell, with several spell magnitudes, some can be weak and not kill village NPC's without armor. Some can be medium and kill unarmed NPC's and paralyze them for a few seconds, make them unable to speak (silence) and hear anything. Most powerful shock would just smoke them to a crisp, but you would not be able to die from it because you are dragonborn or something. They could make creatures that are created by the most rare and powerful lightning strikes. It could be some kind of attack from some daedric prince or other that triggers a repeatable side quest.

Wearing metal armor increases damage. Wearing enchanted armor reduces damage. Electric weapon enchantments attract thunder bolts and enough attack strikes would charge the storm clouds and hit the weapon, channeling it into your enemy, not into you. You could carry a two handed quazi-staff/hammer that only shows in one hand that allows you to cast a shock spell that chains directly from the clouds when cast from the supporting attack side.

With the thunder lightning effects, it could be more likely to have high resist enchantments on helmets and hats and many cheap resistance potions. There could also be weather changing artifacts, some that attract certain weather such as strong wind, rain, lightning, etc. and some that ward off those effects, either when held, used, or when you strike at an enemy.

All thunder/lightning bolts should create a dark burn mark on the ground that goes away after a day or so, or on your body if it strikes you. They could be a great money sink for economic value, for instance, if it strikes your thatched roof, a wooden or flammable object.

-There could be a great scripted event of an attack on a village with many warriors in a thunder storm. They charge the town, but the villagers are protected by some god or other that picks off every last warrior with strikes from the clouds before they reach the city buildings.
-It could be easy to enchant any weapon with a random shock effect based on the power of a strike, just hold it up and hope a strike hits it, or litter the ground with swords... What if one got struck by the most powerful bolt? It could summon a storm atronach or something?
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Jack
 
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Post » Tue Apr 12, 2011 4:16 am

Yea, but why would they even need to code it to do that then? They could just as easily make it an aesthetic with no noticeable difference.

Well if it's striking in the landmass, then it should be able to strike the person i feel. I just wouldn't feel right to me if a lightning bolt can strike right next to me, but not hit me . It wouldn't take too long to code, because, the shock from getting struck should be like a shock spell, which is already gonna be coded in.

Maybe they could make it so if you had a certain item equipped, and you got struck, the item gets super-charged( and you stay alive obviously)
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Matt Fletcher
 
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