I've been thinking about a way to make Skyrim feel more realistic and I thought it'd be interesting if nighttime and daytime felt significantly different. Rather than just being slightly darker, perhaps night in Skyrim could be dangerous.
There are a few ways this could be implemented:
-Nocturnal creatures: irl, night brings out some dangerous predators. Maybe in Skyrim, giant spiders venture out of the caves at night, or maybe wolves are more prone to hunt.
-Nocturnal NPCs: I'd like to see werewolves and vampires as extremely dangerous foes, coming out only at night. If you travel during the day, you know you're safe, but if you get caught in the wilderness at night, you run a serious risk of getting attacked.
-Fast travel: In order to make getting caught in the wilderness at night feel like an actual danger, you shouldn't be able to click on a magic map and safely transport to a town or inn. It'd be interesting if you had to plan your travels to avoid getting caught in the wilderness at night or run the risk of facing increased danger.
-Criminals: This could be implemented not just in the wilderness, but also in the towns and cities. NIghttime should increase the chances of falling victim to muggings and the like.
-Darkness: If you've ever been out in a forest at night, far away from city light, you know that it can get pitch black: so dark that you'd run into trees without a light source. I think on certain nights, perhaps when the moon isn't out or there's a lot of cloud cover, you should need a torch to see where you're going. Imagine walking through a forest in the dark and being able to hear a creature follow you through the trees, but not be able to see it until it pounces
It could add a ton of excitement to otherwise uneventful travel.
What do you think?
Good idea's probably submit this ona pc modding site; especially the last idea that one wont ever be in mass market console games.
Also as tech goes.....probably could only be done on pc; using 10.1 or 11 lighting techniques. I could go into detial but it would be TDRL ......dynamic light sources, occlusion..ect. What would be nice if at night if someone used a spell that has an extreme light source your eyeballs freak out.....
example: arma 2 at night going from using nightvision to not using or if a flashbang goes off ect.
As for getting snuck up on by NPC's i feel that, that is only fair why cant one be assassinated, hunted, ambushed ect.
>>walking around at night need to deliver a note to some guy for some quest and bam randomly out of nowhere just got wtf'd by a pack of wolves or some bandits.
Or we could hold back on experiences like this ^ because "it scares some people" or "its to hard"......
Also rendered FOG instead of decrease draw distance please
.