What is BYFFI?
-The "art" of hand optimizing meshes with blender with the help of the Python File Format Interface (PYFFI) by amorilia.
Someone insisted I start this thread, so compile your complaints/thoughts here bla bla
At the very basic, they are simply optimized by deleting deplicate verticies,welding verts etc.
At the extreme, they are a product of thought(thinking), implementing these thoughts into a real world-useable mesh.
(More on this...WIPz thread)
What are these BYFFI'd meshes?
The best of the best (that's the idea anyway)
Hand-Optimised meshes, better than what you already probably have.... (Probably)
MODELING PROGRAMS & UTILITIES
http://www.blender.org/
http://pyffi.sourceforge.net/#
http://chumbalum.swissquake.ch/zz
http://www.turbosquid.com/gmax
last but not least Autodesk 3DMax. (they can provide they're own link, they got enough of my money)
How to BYFFI meshes
1. At the very basic import a mesh into blender and delete the duplicate verticies.
Note: This does not work for all simple meshes and can screw up the end result!!
2. If two or more collision face(s) can be made into one (1) collision face... WOW GREAT.
(the less collision faces the better)
3. If you do not have patience... STOP HERE.
(patience is a virtue. some say.)
4. think further (yes, think!)
5. to be continued.. Collision properties, Vertex coloring, etc
(working on it.............)
I'm kind of lazy on updating threads so if this post isn't current, maybe someone has done it for me...haha
i hate formating..... WIPz this is a pain for me..hahah
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