[Relz] Bananasplit's Better Cities - Thread 39

Post » Mon Apr 25, 2011 8:28 am

Uh, thanks for all the great work... and please, get rid of my name already. It's embarassing, I've done basically nothing :).
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-__^
 
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Post » Mon Apr 25, 2011 4:07 am

A dedicated sound card (as long as Windows isn't ignoring it, which Win Vista and 7 will do unless the sound drivers capture and redirect the sound-processing back to their card, as Alchemy does for Creative cards) means that the sound is being processed by the sound card only, instead of by the CPU. Thus the number of cores on your CPU is not relevant when using a dedicated sound card. Oblivion will only ever use one core of a CPU regardless of how many you have, and Oblivion does not really make use of Hyperthreading even though the INI contains references to threading - the coding doesn't work.


Correct. Asus Xonar DX is my sound card. Its drivers are capable of EAX effects but those are done in the CPU. Oblivion does not work with EAX enabled in the DX though. Sound is being processed in the dedicated card.

What I meant to explain was this: besides running Oblivion, a Core i7 can have other processes in the background an not interfere with the game. I've tested playing DA:O and Crysis at the same time and I can switch between both without lag or issues. Oblivion, however, even running alone without anything else in the background is very easily bogged down. Sound is one aspect of it whether you have a dedicated sound card or not.
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Pumpkin
 
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Post » Mon Apr 25, 2011 7:57 am

I have a request if possible, it was mentioned by fable2 in the Mod Detectives 119 thread then I was asking for a mod which locks the city gates after a certain time, that mod was http://www.tesnexus.com/downloads/file.php?id=8721.

I always liked the idea of locking the gates, but thought the implementation was too binary. I wanted something where the guards might quiz you for coming in or leaving too late, or suggest you visit a nearby inn outside town until morning, etc.

The request is basically the quite, would it be possible to add an option to have the count(ess) or city guard order the gates locked after a certain time and if trying to enter after that time you are questioned on why you want to enter the city so late and could be refused if for instance you don't give a valid enough answer or your infamy is to high or even current bounty...could this be done...pretty please with a cherry on top? :)
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Craig Martin
 
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Post » Mon Apr 25, 2011 9:01 am

Better Cities is causing a repeated, insurmountable CTD when fast traveling. With BC active, I cannot fast travel at all. It always crashes. I'm running 4.9.0, full, including the FPS patches.

I had a problem with my save game not loading earlier, and a complete clean save fixed that. Then I stopped playing Oblivion for a couple days (playing FNV), and fired it up today and CTD whenever I fast travel.

Here's my load order:

Spoiler
Active Mod Files:
00 Oblivion.esm
01 All Natural Base.esm [Version 1.2]
02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]
03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]
04 Cobl Main.esm [Version 1.73]
05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
06 Mart's Monster Mod.esm [Version 3.7b3p3]
07 FCOM_Convergence.esm [Version 0.9.9MB3]
08 Kvatch Rebuilt.esm
09 Progress.esm [Version 2.2]
0A CustomSpellIcons.esm
0B HorseCombatMaster.esm
0C Cobl Races TNR.esp [Version 1.53]
0D Cobl Races TNR SI.esp [Version 1.53]
0E Unofficial Oblivion Patch.esp [Version 3.3.3]
0F Oblivion Citadel Door Fix.esp
10 DLCShiveringIsles.esp
11 Unofficial Shivering Isles Patch.esp [Version 1.4.0]
12 MOBS SI.esp [Version 1.2.2a]
13 MOBS SI Optional Combat Settings.esp [Version 1.2.2a]
** Oblivion Vwalk UOS.esp
** DLCShiveringIsles Vwalk UOS.esp
** DLCShiveringIsles Vwalk DG_DS UOS.esp
14 Francesco's Optional Chance of Stronger Bosses.esp
15 Francesco's Optional Chance of Stronger Enemies.esp
16 Francesco's Optional Leveled Guards.esp
++ FCOM_Francescos.esp [Version 0.9.9]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
17 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
18 Natural_Habitat_by_Max_Tael.esp [Version 2.1]
19 Ls More Butterflies and Fireflies Not In Interiors 5.0 Quarter.esp [Version 5.0]
1A All Natural.esp [Version 1.2]
1B All Natural - SI.esp [Version 1.2]
1C Immersive Interiors.esp [Version 0.7]
1D Immersive Interiors - Lights Addon.esp [Version 0.7]
1E PTAutumnTrees.esp
1F HAZdynamicSnow.esp
20 Enhanced Water v2.0 HDMI.esp
21 Better Lava by elveon.esp [Version 1.0]
++ Symphony of Violence.esp [Version 0.5]
22 MIS Low Wind.esp
23 MIS New Sounds Optional Part.esp [Version Edited]
24 Atmospheric Oblivion.esp
25 Side's EAX Control.esp [Version 1.0]
++ Louder Nirnroot Sound.esp [Version 1.0]
26 Rainbows.esp [Version 3.0]
27 All Natural - Real Lights.esp [Version 1.2]
28 WindowLightingSystem.esp
29 Days&Months.esp [Version 1.0]
2A diversegrasses.esp [Version 0.6]
2B HUDI.esp [Version 1.05]
2C ImprovedSigns.esp
2D P-Froggys First Person Body.esp [Version 1.0]
2E PTFallingStars.esp [Version 1.0]
2F RAEVWD New Sheoth.esp [Version 1.6.1]
30 RoadSigns.esp
31 Willful Resistance.esp [Version 4.0]
32 Enhanced Economy.esp [Version 5.1]
33 Display Stats.esp [Version 1.3.1]
34 Enhanced Seasons.esp [Version 1.3.1]
35 Get Wet.esp [Version 1.1b]
36 MotionBlur.esp
37 Scathe.esp [Version 0.1]
38 VipCxj_RadarSystem.esp
39 Dynamic Map.esp [Version 1.0.1]
3A Map Marker Overhaul.esp [Version 3.8]
3B DLCHorseArmor.esp
3C DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]
++ Mart's Monster Mod - DLCHorseArmor+Slofs .esp [Version 0.91]
++ MaleBodyReplacerV4.esp [Version 4.0]
3D ClassyClothingCompendium.esp [Version 1.0]
3E Cobl Glue.esp [Version 1.73]
3F Cobl Si.esp [Version 1.63]
40 Bob's Armory Oblivion.esp [Version 1.1]
41 FCOM_BobsArmory.esp [Version 0.9.9]
42 Oblivion WarCry EV.esp [Version 1.09]
43 FCOM_WarCry.esp [Version 0.9.9MB5]
44 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
++ OOO-Water_Weeds.esp [Version 1.33]
++ VA_BetterGold.esp [Version 2.0]
45 Better Eyja.esp
46 Oscuro's_Oblivion_Overhaul Vwalk.esp
47 RealitySpectreStars2HeavenBetterPotionsOOOEffects.esp
48 OOO 1.32-Cobl.esp [Version 1.72]
49 OBSE-Storms & Sound SI.esp [Version 3.0]
4A FCOM_Convergence.esp [Version 0.9.9Mb3]
4B FCOM_RealSwords.esp [Version 0.9.9]
++ FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3]
++ Mart's Monster Mod - No Bone Loot.esp [Version 3.7b3p3]
4C Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]
4D Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]
4E wd purse of wonders.esp
++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3]
4F FCOM_MoreRandomItems.esp [Version 0.9.9]
++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]
** Fransfemale.esp
++ MMM-Cobl.esp [Version 1.73]
** EVE_StockEquipmentReplacer4FCOM.esp
50 Kvatch Rebuilt.esp
++ Kvatch Rebuilt - OOO Compatibility.esp
51 Kvatch Rebuilt - Leveled Guards - FCOM.esp
52 Kvatch Rebuilt Weather Patch.esp
** Kvatch Rebuilt Vwalk.esp
++ KvatchRankFix.esp
53 LetThePeopleDrink.esp [Version 2.5]
54 24HrArenaAliveV2.esp
55 BrumaMGRestored.esp [Version 1.02]
56 Knights.esp
57 Knights - Unofficial Patch.esp [Version 1.1]
** Knights Vwalk UOP.esp
++ FCOM_Knights.esp [Version 0.9.9Mb3]
58 Harvest [Flora].esp [Version 3.0.1]
59 ANB_Item_Switchers.esp
5A BlackScreenSneakFix.esp [Version 1.0]
5B HUD Status Bars.esp [Version 4.0]
++ FewerOBGatesNOCLOSE.esp
5C Oblivifall - Ambiant Dungeon SFX.esp [Version 1.2]
5D P1DkeyChain.esp [Version 5.00]
** PyFFI-Optimized Vanilla Meshes Patch.esp
++ Enhanced Vegetation [100%].esp
5E Toggleable Quantity Prompt.esp [Version 3.2.0]
5F Wayshrines Improved.esp
60 Enhanced Economy - House prices.esp [Version 1.0]
61 WPHealthRegen.esp [Version 1.0]
62 RealisticHealth.esp
63 Kyoma's Spell Renamer.esp [Version 3.0.1]
64 EnchantmentRestore.esp
65 attack and hide easier v2.1.esp [Version 2.1]
66 Enhanced Grabbing.esp [Version 0.5]
67 DRSplatter.esp
68 kuerteeAttributeAndSkillBasedDamageModifiers.esp
69 Duke Patricks - Actors Can Miss Now.esp
6A Smarter Mercantile Leveling - Multi.esp [Version 1.65]
6B nGCD.esp
6C nGCD Oghma Infinium.esp
++ nGCD Skeleton Key.esp
6D Grandmaster of Alchemy.esp
6E Atmospheric Loading Screens - No Text.esp
6F bgBalancingEVCore.esp [Version 10.52EV-D]
70 Birthsigns Expanded.esp [Version 3.2a.]
++ Slof's Oblivion Better Beasts.esp
71 bgMagicEV.esp [Version 1.7EV]
72 bgMagicEV Vwalk.esp
++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]
++ bgMagicEVStartspells.esp [Version 1.68EV]
73 bgMagicBonus.esp [Version 1.7EV]
++ bgMagicEVAddEnVar.esp [Version 1.68EV]
74 bgMagicEVPaperChase.esp [Version 1.68EV]
++ bgBalancingEVOptionalBetterRedguards.esp
++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]
75 bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp [Version 9.0EV-D]
76 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]
++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV]
77 bgBalancingEVOptionalNPCDiversityLAME.esp [Version 10.5EV-D]
78 bgIntegrationEV.esp [Version 0.993]
79 ArgonianFeets.esp
7A MRP - Loading area.esp
++ BetterExplosions.esp [Version 1.0]
** bgMagicEVShader.esp [Version 1.7EV]
++ Faction Rank Fix.esp [Version 1.1]
7B MiniMap.esp
7C DeadlyReflex 6 - Combat Moves.esp
++ Script Effect Icon Replacer and Sound Disabler.esp [Version 1.0]
++ CoreRandmonClothing4Npcs.esp
** All Natural - Indoor Weather Filter For Mods.esp [Version 1.2]
7D Brighter Torches.esp [Version 1.4.0]
7E Bashed Patch, 0.esp
7F Streamline 3.1.esp


BBC isn't in there at the moment because of the CTD problem.

TES4Edit gives me a warning: "Unused data in: REFR \ XSED". I wonder if this has anything to do with it.
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Mashystar
 
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Post » Mon Apr 25, 2011 4:43 am

Post limit.
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Charlotte X
 
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