Please Bethesda, add a non fast travel mode for Skyrim

Post » Mon Apr 25, 2011 2:45 am

hardcoe Mode would be cool, but fast travel wouldn't need to be disabled. It worked pretty well in NV, whereupon you could only go as far as hydration and hunger would let you in real time. You weren't able travel anywhere that was beyond your threshold.
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Cash n Class
 
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Post » Mon Apr 25, 2011 7:14 am

You know, for the PC version there's also a console, where you can type in many cheats and commands.

So why isn't people complaining about this too? There's an even bigger temptation to turn on God mode and kill everybody, so why isn't there anybody asking for a way to turn off the console?


Since this game will be released on other platforms besides PC I don't see why having options is such a big deal. No one forces you to do it one way or another. I play on PC exculsively and have never used the console command for anything. I haven't used any mods either.

And since Fast Travel was/is an intregal part of the game which some don't like while others do (like myself. I use FT for almost everything) and the console is not, that's why you hear people ask for one and not the other. Also, I don't know if turning on "God mode" is a bigger temptation and it isn't a normal part of gameplay.

When did "options" become a bad word. Especially when it has no effect on other players?
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Ann Church
 
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Post » Mon Apr 25, 2011 2:42 am

Being able to disable fast travel would help some avoid the temptation of it while attempting the "just don't use it method." Sure, they could go back into options to re-enable it, but that would be an additional step that just might keep them on track. Why is having an option such a problem?


Because we don't see "resist the temptation" to be as difficult a task as some of you do, it seems like.

At any time, I could hit ~ and then type TGM, and I could have Infinite Power?!11!1!! and slaughter all that is before me (in OB & FO3, at least :D). But guess what? I don't. The "temptation" to do something trivially easy, but that I personally feel isn't the way I want to play? Not a major struggle to resist.

If people truly feel that Fast Travel is such an utter blight upon their gaming experience, I have absolutely no understanding of why it would be at all difficult to just not use it.
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STEVI INQUE
 
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Post » Mon Apr 25, 2011 3:13 am

If people truly feel that Fast Travel is such an utter blight upon their gaming experience, I have absolutely no understanding of why it would be at all difficult to just not use it.


If people truly feel that having an option is such an utter blight upon their gaming experience, I have absolutely no understanding of why it would be at all difficult to just ignore it

Some people like options, even if minor. And not everyone has an iron-clad will, just a normal will that might need a little nudge to keep them on course. And as I've said I really really like using fast travel and use it all the time, but I have no problem with having an option to disable it.
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Chris Cross Cabaret Man
 
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Post » Sun Apr 24, 2011 9:50 pm

Like a carriage? Already done.

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KIng James
 
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Post » Mon Apr 25, 2011 12:37 am

If people truly feel that having an option is such an utter blight upon their gaming experience, I have absolutely no understanding of why it would be at all difficult to just ignore it

Some people like options, even if minor. And not everyone has an iron-clad will, just a normal will that might need a little nudge to keep them on course. And as I've said I really really like using fast travel and use it all the time, but I have no problem with having an option to disable it.


Here's the thing - you already have the option to not use Fast Travel. The game does not reach out, grab your mouse, and click on the map icons. The quests don't say "you must click on the map icon to fast travel".

(Well, there were a couple OB quests that had you "fast travel" by clicking on a boat, but that's all carriage-like, and apparently fine. :shrug:)
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Justin Hankins
 
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Post » Mon Apr 25, 2011 12:39 am

I dont understand why people keep saying ``if you dont like it dont use it`` . if you want to dumb down a game then by all means throw in fast travel. But bethesda is getting the hint. the addition of a carriage system is a good idea.

the way it should be done, is if you want to fast travel you have to walk to the nearest town and jump on whatever transport is available and skip the trip to instantly get to where you want. THAT should be the only fast travel. and the carriages should only go to the larger centers so walking should be required to get to the specific place you want to go. I didnt [censored] and complain in morrowind about having to hoof it. it made the game alot better and made spells like mark an recall serve a purpose. if your one of the people saying the old cliche then that means YOUR the reason games are getting dumbed down and i know you probably dont want to admit it but its damn true.

And anyway, it would open up ideas for new spells like a more complex mark and recall. you could travel around the country and mark an x amount of locations to teleport to if your a mage. If your low level then you should only be able to teleport to closer locations and fill up on magic potions to teleport to the next location. seriously fast travel is just a lazy way of making the game easier and more accessible for the masses. Some imagination definitely needs to be instilled into the subject of TRAVEL for skyrim.

I mean Fast travel is essential for a game the size of skyrim, but it should be done in a way that immerses you more into the world. clicking a button on your map and instantly getting there is defeating the purpose of making a realistic fantasy world(oxymoron i know). I used fast travel in oblivion and thats because you have to. traversing miles and miles to do a simple quest is just not do-able. i would have rathered the option of having spells that transport or carriages systems that make you feel like the world is alive. fast travel is the fast food of the 20th century. its nice to use sometimes but abused and it will destroy your immersion in the world. get rid of it bethesda. use your heads!
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Christine
 
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Post » Sun Apr 24, 2011 7:18 pm

Here's the thing - you already have the option to not use Fast Travel. The game does not reach out, grab your mouse, and click on the map icons. The quests don't say "you must click on the map icon to fast travel".

(Well, there were a couple OB quests that had you "fast travel" by clicking on a boat, but that's all carriage-like, and apparently fine. :shrug:)

Exactly. The person you quoted is saying we can ignore the option to actually disable Fast Travel. Don't they already have the ability to ignore to ignore the OPTIONAL (Adjective: Available to be chosen but not obligatory.) Fast Travel? Note that having FT but not forcing you to use it makes it optional, meaning Fast Travel itself is already an OPTION by definition. Why the hell do we need an option to disable an option? Can't they just not use the option in the first place?

Edit: If you note on page two, I am in full support of the carriage system, and will use it instead of FT. But I will immediately jump to defend FT as an option as long as there is an alternative that people like, such as the carriage.
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Bryanna Vacchiano
 
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Post » Mon Apr 25, 2011 6:58 am

You know, for the PC version there's also a console, where you can type in many cheats and commands.

So why isn't people complaining about this too? There's an even bigger temptation to turn on God mode and kill everybody, so why isn't there anybody asking for a way to turn off the console?

well then i would say this sums up my thoughts pretty well
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Eddie Howe
 
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Post » Sun Apr 24, 2011 11:44 pm

Exactly. The person you quoted is saying we can ignore the option to actually disable Fast Travel. Don't they already have the ability to ignore to ignore the OPTIONAL (Adjective: Available to be chosen but not obligatory.) Fast Travel? Note that having FT but not forcing you to use it makes it optional, meaning Fast Travel itself is already an OPTION by definition. Why the hell do we need an option to disable an option? Can't they just not use the option in the first place?

Edit: If you note on page two, I am in full support of the carriage system, and will use it instead of FT. But I will immediately jump to defend FT as an option as long as there is an alternative that people like, such as the carriage.


Man your totally supporting mediocrity. Theres more ways for bethesda to solve fast travel then by the cheap asss trick the used in oblivion. that should never have been implemented. like i said in the above post there are many ways to keep fast travel but in a different form and at the same time not destroy a players immersion in the world
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Nikki Morse
 
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Post » Sun Apr 24, 2011 7:59 pm

Man your totally supporting mediocrity. Theres more ways for bethesda to solve fast travel then by the cheap asss trick the used in oblivion. that should never have been implemented. like i said in the above post there are many ways to keep fast travel but in a different form and at the same time not destroy a players immersion in the world

I have used it before, it never hurt my immersion. Time changes, potion and spell effects can go away, the only thing that didn't get affected by FT was getting Sun Damage as a Vampire (which is strange because waiting while outside as a Vampire could kill you). I'm all for options. Give me boats, guild guides, carriages, mark and recall, mage guild portals, and anything else, I will gladly use it. But I will never support the removal of FT because as I said, it is already an option you don't need to use. Alternatives are a welcome addition, but there is no need to remove an optional feature or give an addition option for blocking that option. Can't they just change the name to Auto Walk to imply that you actually do walk to the destination, the game just skips the journey and figures out what effects and other things change for you? It is in no way a trick, nor is it cheap or cheating. If you could walk from A to B without interruptions without FT, why shouldn't you be able to skip the journey if you want?
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ruCkii
 
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Post » Mon Apr 25, 2011 9:46 am

A "true RPG fan" has nothing to do with simulating real world biological needs for the sake or realism. Realism for the sake of realism? If that's fun for you, kudos. But don't belittle the other fans that don't feel the same masochistic tendencies that you do, and separate them from yourself by claiming to be a "true RPG fan." What does that make us? I would simply call you a niche of RPG fans. While those that you might consider to be not the 'true fans,' are in fact the majority.

Hmm, that seems a little off topic, and probably fits better in the Tamagotchi thread...

I hope we get to see some in-game footage of the carriages in action soon, or some sort of dialogue that can give us a clue on the actual system behind the feature.



Woah calm down. All I meant was that I like the option to play in a realistic way. If every other character in the game feels the need to eat, drink and sleep it only makes sense that mine should too. You clearly knew what I meant considering your vocabulary, no need to flip your tit.
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Matt Fletcher
 
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Post » Sun Apr 24, 2011 8:50 pm

I have used it before, it never hurt my immersion. Time changes, potion and spell effects can go away, the only thing that didn't get affected by FT was getting Sun Damage as a Vampire (which is strange because waiting while outside as a Vampire could kill you). I'm all for options. Give me boats, guild guides, carriages, mark and recall, mage guild portals, and anything else, I will gladly use it. But I will never support the removal of FT because as I said, it is already an option you don't need to use. Alternatives are a welcome addition, but there is no need to remove an optional feature or give an addition option for blocking that option. Can't they just change the name to Auto Walk to imply that you actually do walk to the destination, the game just skips the journey and figures out what effects and other things change for you? It is in no way a trick, nor is it cheap or cheating. If you could walk from A to B without interruptions without FT, why shouldn't you be able to skip the journey if you want?


uhhh my god.......

what is the point of having boats guild guides carriages and mark an recall if you still want fast travel to be in? wouldnt that total defeat the purpose of all those really really good forms of fast travel??? Do you kinda see what im getting at? its sad that great game developers cater to your kind of needs and the needs of the rest of the happily mediocre masses. Its such a simple issue that bethesda could easily address and they could please not only the people that want a better system but also the people that just want an easy fast travel.
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Nims
 
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Post » Mon Apr 25, 2011 4:35 am

Hi there,

I would like to ask for a harder, heavier time sinking, more "realistic" optional mode for Skyrim: The top thing that characterizes this "realistc" gameplay mode would be the fast travel ability/utility to be disabled. The need of food, rest and water for our main character like it was needed in Fallout New Vegas would be more than awesome too.

I don't want to rely on modders for this. I prefer Bethesda devs do it and implement it their own way, which is the one I like and the only reason I buy videogames with the Bethesda logo on it.


I just hope someone at Bethesda could consider this request.


Best regards.


Already been confirmed.

/thread
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Lalla Vu
 
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Post » Mon Apr 25, 2011 5:23 am

~

enablefasttravel 0
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D LOpez
 
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Post » Sun Apr 24, 2011 8:39 pm

Asulkan, you're arguing a different thread. :)

This thread was about "I don't want to use fast travel, so give me a game setting that will disable it, because restraining myself from using the FT system bothers me while I'm playing. (But not going into the options menu to turn it back on would totally not bother me!)"

Not "give us a 'more realistic' fast travel system".
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Steve Bates
 
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Post » Mon Apr 25, 2011 12:46 am

what is the point of having boats guild guides carriages and mark an recall if you still want fast travel to be in?


It's a convenient system of travel which I can use when I am short on time or am bored.

its sad that great game developers cater to your kind of needs and the needs of the rest of the happily mediocre masses.


And what makes you suggest that people unlike you, have mediocre tastes?

what is the point of having boats guild guides carriages and mark an recall if you still want fast travel to be in?


But they have already done so, by including fast travel and a carriage system.
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Johnny
 
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Post » Sun Apr 24, 2011 10:29 pm

It would be great if there was a limited fast travel option, such as fast travel between major cities only, along with a handful of choosen locations.
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Darrell Fawcett
 
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Post » Sun Apr 24, 2011 7:31 pm

Another "request" by people on this forum for implementation of a "feature" that is utterly pointless. You don't want fast travel? Well, don't use it. Walk everywhere. Problem solved.

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jessica breen
 
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