CTD/Freezes on some wilderness areas

Post » Tue May 03, 2011 8:06 am

Okay so Im plagued by persistent crashes on, atleast, 4 spots in the wilderness: In colovian highlands trying to get to the cave/dungeon there, Near Fort Nikel if trying to go to Chorrol by road, Near Bruma the area near toadstool Hollow and in the area near Kavach. First I thought that the cause was UL compilation as the CTD/freezes happened in areas changed by UL. After making clean save without UL the CTDs still persisted so I knew it wasnt the cause. But cuz of that I didnt know what to do I decided to post here and ask for guidance :)

Here is my current load order. maybe it helps to point out the cause


Spoiler
Active Mod Files:00  Oblivion.esm01  All Natural Base.esm  [Version 1.2.1]02  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]03  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]04  Cobl Main.esm  [Version 1.72]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  FCOM_Convergence.esm  [Version 0.9.9MB3]08  Armamentarium.esm  [Version 1.35]09  Artifacts.esm0A  Better Cities Resources.esm  [Version 4.9.5]++  HrmnsOblivionScriptOptimizationv1.0.esp0B  Unofficial Oblivion Patch.esp  [Version 3.3.4]0C  DLCShiveringIsles.esp0D  Unofficial Shivering Isles Patch.esp  [Version 1.4.1]0E  SM Plugin Refurbish - SI.esp  [Version 1.30]0F  Better Cities .esp  [Version 4.7.0]10  Francesco's Optional Chance of Stronger Bosses.esp11  Francesco's Optional Chance of Stronger Enemies.esp12  Francesco's Optional Chance of More Enemies.esp13  Francesco's Optional Leveled Quests-SI only.esp14  Francesco's Optional Leveled Guards.esp++  Francesco's Dark Seducer Weapons Patch.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]15  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]16  Fran_Lv30Item_Maltz.esp17  All Natural.esp  [Version 1.2]18  All Natural - SI.esp  [Version 1.2.1]++  phinix-waterfix.esp19  MIS Low Wind.esp1A  MIS New Sounds Optional Part.esp1B  Rainbows.esp1C  All Natural - Real Lights.esp  [Version 1.2.1]1D  WindowLightingSystem.esp1E  AliveWaters.esp1F  AliveWaters - Koi Addon.esp20  AliveWaters - Slaughterfish Addon.esp++  Item interchange - Extraction.esp  [Version 0.78]21  Enhanced Economy.esp  [Version 5.2.2]22  FormID Finder4.esp23  Dynamic Map.esp  [Version 2.0]24  Map Marker Overhaul.esp  [Version 3.8]25  Map Marker Overhaul - SI additions.esp  [Version 3.5]26  Improved Hotkeys.esp  [Version 1.1]27  DLCOrrery.esp28  DLCOrrery - Unofficial Patch.esp  [Version 1.0.4]29  SM Plugin Refurbish - Orrery.esp  [Version 1.11]2A  DLCVileLair.esp2B  DLCVileLair - Unofficial Patch.esp  [Version 1.0.6]++  SM Plugin Refurbish - VileLair.esp  [Version 1.21]2C  DLCMehrunesRazor.esp2D  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5]2E  SM Plugin Refurbish - MehrunesRazor.esp  [Version 1.30]2F  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]**  Armamentium female.esp30  DLCThievesDen.esp31  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.8]32  SM Plugin Refurbish - ThievesDen.esp  [Version 1.30]++  Francesco's No Reduced Backwards Running.esp33  ExnemRuneskulls.esp++  FCOM_ExnemRuneskulls.esp  [Version 0.9.9]34  Cobl Glue.esp  [Version 1.72]35  Cobl Si.esp  [Version 1.63]36  Bob's Armory Oblivion.esp37  FCOM_BobsArmory.esp  [Version 0.9.9]38  Oblivion WarCry EV.esp  [Version 1.08a]39  FCOM_WarCry.esp  [Version 0.9.9MB3]3A  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO-DLT_Remover.esp  [Version 1.33]++  ArmamentariumLL.esp  [Version 1.35]++  ArmamentariumLLVendors.esp  [Version 1.35]++  ArmamentariumLLMagic.esp  [Version 1.35]3B  ArmamentariumArtifacts.esp  [Version 1.35]++  ArmamentariumLLArmaVendor.esp  [Version 1.35]3C  OOO 1.32-Cobl.esp  [Version 1.72]3D  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]3E  FCOM_Convergence.esp  [Version 0.9.9Mb3]3F  FCOM_RealSwords.esp  [Version 0.9.9]40  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]++  FCOM_SpawnRatesReduced.esp  [Version 0.9.9Mb3]41  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]++  FCOM_LessRats.esp  [Version 0.9.9]++  FCOM_NoReaversInGates.esp  [Version 0.9.9]42  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Spawn Rates - Moderate Increased.esp  [Version 3.7b3p3]++  Mart's Monster Mod - No Bone Loot.esp  [Version 3.7b3p3]++  Mart's Monster Mod - No Undead Rise.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]43  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]44  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]45  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]++  FCOM_HungersUnitySI.esp  [Version 0.9.9]**  FCOM_FriendlierFactions.esp  [Version 0.9.9]46  FCOM_MoreRandomItems.esp  [Version 0.9.9]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]**  Fransfemale.esp++  MMM-Cobl.esp  [Version 1.69]**  EVE_StockEquipmentReplacer4FCOM.esp47  Artifacts.esp++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]48  24HrArenaAliveLow.esp49  DLCFrostcrag.esp4A  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.5]4B  SM Plugin Refurbish - FrostCrag.esp  [Version 1.2]4C  Knights.esp4D  Knights - Unofficial Patch.esp  [Version 1.1]**  EVE_KnightsoftheNine.esp++  SM Plugin Refurbish - Knights.esp  [Version 1.06]4E  The Lost Spires.esp4F  Mighty Umbra.esp50  MannimarcoRevisited.esp51  MannimarcoRevisitedOOO.esp  [Version 0.1]52  MannimarcoWardrobeChest.esp++  FCOM_MightyUmbra.esp  [Version 0.9.9]++  FCOM_Knights.esp  [Version 0.9.9Mb3]53  xuldarkforest.esp  [Version 1.0.5]54  LostSpires-DarkForest patch.esp55  xulStendarrValley.esp  [Version 1.2.2]56  xulTheHeath.esp57  MMMMWL-TheHeath patch.esp58  XulEntiusGorge.esp59  xulFallenleafEverglade.esp  [Version 1.3.1]5A  LostSpires-Everglade patch.esp5B  xulColovianHighlands_EV.esp  [Version 1.2.1]5C  xulChorrolHinterland.esp  [Version 1.2.2]5D  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]5E  xulBravilBarrowfields.esp  [Version 1.3.2]5F  xulLushWoodlands.esp  [Version 1.3.1]60  xulAncientYews.esp  [Version 1.4.3]61  xulAncientRedwoods.esp  [Version 1.6]62  xulCloudtopMountains.esp  [Version 1.0.3]63  xulArriusCreek.esp  [Version 1.1.3]64  xulPatch_AY_AC.esp  [Version 1.1]65  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3]66  MMMMWL-RollingHills patch.esp67  xulPantherRiver.esp68  xulRiverEthe.esp  [Version 1.0.2]69  xulBrenaRiverRavine.esp  [Version 1.1]6A  xulImperialIsle.esp  [Version 1.6.6]6B  xulBlackwoodForest.esp  [Version 1.1.0]6C  xulCheydinhalFalls.esp  [Version 1.0.1]6D  xulAspenWood.esp  [Version 1.0.2]6E  xulSkingradOutskirts.esp  [Version 1.0.1]6F  xulSnowdale.esp  [Version 1.0.2]70  OOO-Snowdale Patch.esp71  xulCliffsOfAnvil.esp72  OOOCliffsofAnvilPatch.esp  [Version 1.0]73  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0]74  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]75  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]76  EVE_ShiveringIslesEasterEggs.esp77  Ring of console.esp++  Short Grass V3.esp78  Quest Award Leveller.esp  [Version 2.0.1]79  Quest Award Leveller - Vile Lair.esp  [Version 2.1.0]++  Quest Award Leveller - Mehrunes Razor.esp  [Version 2.1.0]7A  Alternative Start by Robert Evrae.esp7B  RealisticForceMedium.esp7C  RealisticMagicForceLow.esp7D  SupremeMagicka.esp  [Version 0.90b]7E  SM_ShiveringIsles.esp  [Version 0.90]++  SM_DLCSpellTome.esp  [Version 0.90]++  SM_OOO.esp  [Version 0.90]++  SM_MMM.esp  [Version 0.90]++  SM_COBL.esp  [Version 0.90]7F  SM_EnchantStaff.esp  [Version 0.90]++  SM_Scrolls.esp  [Version 0.90]++  SM_SigilStone.esp  [Version 0.90]80  MidasSpells.esp81  No psychic guards harder fix.esp82  Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp  [Version 7.1]83  Duke Patricks - Actors Can Miss Now.esp84  All+5AttributeModifiers.esp**  Let There Be Darkness - Cyrodiil + SI.esp**  Let There Be Darkness - Knights.esp**  Let There Be Darkness - Mehrunes Razor.esp++  Item interchange - Placement for FCOM.esp  [Version 0.78]++  Item interchange - Option, Ingredients in Bulk, reduced.esp  [Version 0.78]85  Cobl Races.esp  [Version 1.52]++  Cobl Races - Balanced.esp  [Version 1.52]86  Better Cities Full.esp  [Version 4.9.1]87  Better Imperial City.esp  [Version 4.9.1]88  Better Cities Full FPS Patch.esp  [Version 4.9.0]89  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.7.0]8A  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]8B  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]8C  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]8D  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.9.1]8E  Better Imperial City FPS Patch.esp  [Version 4.9.1]8F  Better Cities - The Lost Spires.esp  [Version 4.9.0]90  Better Cities - COBL.esp  [Version 2.1]91  Better Cities - All Natural.esp  [Version 4.9.5]**  [GFX]_Initial_Glow-all.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.2]92  Bashed Patch, 0.esp

User avatar
Eric Hayes
 
Posts: 3392
Joined: Mon Oct 29, 2007 1:57 am

Post » Tue May 03, 2011 2:45 am

Run BOSS and >read< what the log has to say about your Load Order and active plugins. Fix the errors the log will point out. Some of your mods are out of date, you have OOO 1.32-Cobl,FCOM-Cobl, but you need MMM-Cobl v1.73.
If the crash near Kvatch is happening after heading west by The Gottshaw Inn, I had a character CTD consistenly. I found the CTD was caused by too many AI in the area of my character, added the FCOM Reduced Spawn Rates, waited four days and walked thruogh the area with no CTD. I was using a different character and had a CTD in the exact same spot, and I tried to duplicate that CTD by swapping plugins and adjusting graphics for six hours.
If you like graphics and FCOM then you should try using Streamline. Streamline's settings are adjustable and you can have decent graphics with Streamsmooth if you take the time to adjust the settings.
User avatar
Dona BlackHeart
 
Posts: 3405
Joined: Fri Dec 22, 2006 4:05 pm

Post » Mon May 02, 2011 9:45 pm

Can you repost the load order the "normal" way?: right-click file-header > list mods > paste into post.
User avatar
Pawel Platek
 
Posts: 3489
Joined: Sat May 26, 2007 2:08 pm

Post » Tue May 03, 2011 7:11 am

Well FCOM expanded load order http://devnull.sweetdanger.net/fcomloadorderexpanded.html says to use 1.32 OOO_Cobl. But where could I get MMM-Cobl.esp version 1.73? As I have the newest Cobl/MMM one would think they have the latest version of their own mods/plugins :) And yeah, I can post my load order in "normal" way, wasnt aware of that option :) (Started using wrye about a week ago)
User avatar
Tanya Parra
 
Posts: 3435
Joined: Fri Jul 28, 2006 5:15 am

Post » Tue May 03, 2011 3:26 am

Well FCOM expanded load order http://devnull.sweetdanger.net/fcomloadorderexpanded.html says to use 1.32 OOO_Cobl. But where could I get MMM-Cobl.esp version 1.73? As I have the newest Cobl/MMM one would think they have the latest version of their own mods/plugins :) And yeah, I can post my load order in "normal" way, wasnt aware of that option :) (Started using wrye about a week ago)

I use the current release thread for FCOM Convergence and UFCOM in this forum to keep my UFCOM setup up to date. Arkngt maintains the thread and all the guides for FCOM tell you to check this website for current updates and changes.
EDIT http://www.gamesas.com/index.php?/topic/1164912-relz-fcom-convergence-and-ufcom/ I hope this link helps.
User avatar
patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am


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