A Giant Bomb Shell

Post » Tue May 03, 2011 6:46 am

OK just wanted to pass on three interesting parts of the http://www.giantbomb.com/news/skyrim-is-looking-like-the-elder-scrolls-evolved/3048/ article which greatly intrigued me:

In another instance, he put together a fire spell with an area-of-effect shock wave to add a fire effect to the radial blast. I didn't get a sense of how many different spells will be compatible with each other, but this looks like a pretty fun system to play around with.

So we can combine spells by pulling each in one hand and using them together, or separately. Sounds really interesting.

Attributes have been significantly condensed down to simply strength, stamina, and magic, which Howard says will still trickle down into the same character buckets they did when you were managing more than double that many.

OK, so your strength probably defines your carrying capacity and probably your health as well.

This view will actually be necessary for game-play reasons from time to time; that symbol-matching puzzle in the catacombs required the player to view the artifact you'd retrieved up close in the inventory up close to see which symbols he needed to use.

So you can look closely at an item and find out interesting and useful facts about them and probably use that info in solving some problems. Great!
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Cedric Pearson
 
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Post » Tue May 03, 2011 4:42 am

I like the third one.
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Jessie
 
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Post » Tue May 03, 2011 1:09 am

Don't you mean Health, Magicka, and Stamina?
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Brian LeHury
 
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Post » Mon May 02, 2011 9:42 pm

Don't you mean Health, Magicka, and Stamina?

I do not know, that was what was written in that article.
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Mr. Ray
 
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Post » Tue May 03, 2011 4:15 am

That was health magicka and stamina not strength stamina and magic...
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Dark Mogul
 
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Post » Tue May 03, 2011 5:42 am

I do not know, that was what was written in that article.
That one must have gotten it wrong then. It's been said for months, and straight from Todd Howard's mouth that it's health, and not strength.
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Danii Brown
 
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Post » Mon May 02, 2011 7:15 pm

I do not know, that was what was written in that article.

I have read 16 or so of the new article many of them contained errors like these.
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john palmer
 
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Post » Tue May 03, 2011 7:49 am

beating a dead horse - I think we know what he meant!
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Lynne Hinton
 
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Post » Tue May 03, 2011 3:18 am

Wait, you can combine spells with different spells other than itself? Awesome!!!

The last one sounds really interesting too. I wonder if I have to learn the Daedric alphabet to understand some of the writings...
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Kelli Wolfe
 
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Post » Mon May 02, 2011 11:55 pm

Wait, you can combine spells with different spells other than itself? Awesome!!!

The last one sounds really interesting too. I wonder if I have to learn the Daedric alphabet to understand some of the writings...

I dunno; I've not read any articles on it, but I got the impression that equipping a spell (as if it were some kind of tangible object), just means you fire it out of your hand like Mario... and presumably you can shoot both at once? That might be just combat spells :shrug:, as I'd think it a problem to cast two spells with detailed casting animations.

It may be that equipping both grants a new single cast spell instead of just discovering that you can fire both... but it sounds like its the latter to me.
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Eve(G)
 
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Post » Tue May 03, 2011 7:35 am

Wait, you can combine spells with different spells other than itself? Awesome!!!

The last one sounds really interesting too. I wonder if I have to learn the Daedric alphabet to understand some of the writings...


It's been confirmed that you can combine two of the same spells for awhile leading to presumbly a stronger version of fire, cure, whatever the spell.

What their still working on and not sure about is combining other spells ie ice and fire. Hopefully that makes it in. Of coarse their still unsure about mounts like horses and probably haven't really gotten to mounted combat either.

A bit too many uncertainties(sp?) for my taste though. Wonder if 11/11/11 will be too much of a close(Hah) date for them. Let's not forget about all the bugs. Buggy game at release wouldn't be cool at all.
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Maya Maya
 
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Post » Mon May 02, 2011 6:30 pm

What their still working on and not sure about is combining other spells ie ice and fire. Hopefully that makes it in. Of coarse their still unsure about mounts like horses and probably haven't really gotten to mounted combat either.
PC dude casts Fire and Ice at the Minotaur... Minotaur is soaked, and annoyed. :laugh:
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Phillip Brunyee
 
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Post » Tue May 03, 2011 3:55 am

Combining elemental attacks can work.

For example:
http://www.youtube.com/watch?v=1qjsINssihg

All three versions of that spell freeze the enemy and then have a fire explosion. If you think of it as freezing and then putting on fire it doesn't sound like a good idea but if you consider the more explosive aspects of fire magic it begins to sound more deadly.
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Frank Firefly
 
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Post » Tue May 03, 2011 4:03 am

so you can zoom in without using a bow? i like that :) helps me to plan my approach upon a foe better :toughninja:
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Marie Maillos
 
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