» Tue May 03, 2011 6:56 am
Sadly, in my opinion yes primarily for the much younger console crowd.
Opposing views are like:
"I think you're missing the point of this thread. By changing things the way they have they don't need any attributes. "
and
"et you can easily replace them with Health, Magicka, Stamina, and a skill perk system.
Strength merged with Weapon Skills One Handed, Two Handed
Intelligence is merged with Magicka
Willpower is merged with Stamina
Agility is merged with Archery/Stamina
Speed is probably at a set amount like FO3
Endurance is merged with Health
Personality can be merged with Speechcraft
Luck is useless and can merged wtih other perks
The attributes can easily be replaced and aren't as important as the skills that you use."
I, in playing the game, want to make a character and then take that character on a journey. If everyone is a like at the beginning except for stamina/health/magica then, in my mind, you're saying everyone is equally ugly, equally stupid, equally weak, etc etc - everyone is essentially identical and this is a streamlined way for the attention-span limited to jump right into the game. I welcome perks/feats/etc which later flesh out my character but if playing through the game the only difference between my first character at Ug the massive Orc smasher and Mitzy the Barmaid who is joining the assassins is the single feat chosen at first level and the skills increasing/perks learned LATER on.. what kind of character have I made? Not much of one. Can anyone name a RPG that does not quantify the individual the player controls? Not their skills.. skills are things LEARNED. Attributes is a quantification of your natural beginning stuff.
Another way is if you think time-lines like in ones history books: lvl 1-----lvl 2-----lvl 3 Now giving parks and improving skills each time is great. No problem. But not everything is a derivative of ones skill -be it with a blade or bow or spell. Also, by nature of a progression where very little is different between two people at the origin (health/stamina/magica and your chosen perk) means the Character I'm trying to create and play is identical to every other person on earth/in the TES world until I'm say20th level then I feel really different because of the perks I've chosen..hurray! I want to make a fully fleshed out character, not an amorphous blob that will later turn into something. My skills do not change my looks, my body size, my speed, my strength, etc. choosing skills, if given that option even, doesn't help much as its still amorphous blob + feat + which skills do I want a +5/+10 in.