Simply put, I have a mod that adds animal-people races. Everything was working fine until I installed FCOM, and I noticed the raccoons were missing their tails. I assumed it was an issue with FCOM, so I disabled the mods. Still no tails. I did a clean install of Oblivion and added the mod. The raccoons are still missing their tails.
I looked at the mod in the construction set; the file-path for the raccoon race's tail model points towards the proper file. Textures file-paths are not broken. I tried to change the raccoon's tail to a tail used by another animal race. The tail did not appear. I set a different animal race to use the raccoon race's tail. The tail did not appear.
I re-downloaded the mod and replaced the raccoon's tail files. It still did not appear.
I'm trying very hard to keep myself from devolving into an unintelligible string of curses. For no fathomable reason, the tail has ceased to exist. I can view it in NifSkope without issue. Textures on the .nif file are perfect. No races can use the raccoon tail, and the raccoon race itself can't use any tails. I believe Oblivion hates me.
Please, I'm practically begging for help right now. I have no clue why this isn't working anymore. Anything would be appreciated.