sorry if this has been mentioned before but i have not seen it. Would you all like to see a system where the citizens of skyrim treat you significantly differently based on your decisions? Maybe even shun you from their camps etc.
sorry if this has been mentioned before but i have not seen it. Would you all like to see a system where the citizens of skyrim treat you significantly differently based on your decisions? Maybe even shun you from their camps etc.
I don't think karma is a bad system in theory... but I hated how FO3 handled it. If I steal 200 objects with absolutely no one around to see me do it, why does that influence my ability to have an "evil" companion?
I don't think karma is a bad system in theory... but I hated how FO3 handled it. If I steal 200 objects with absolutely no one around to see me do it, why does that influence my ability to have an "evil" companion?
But Fame/Infamy ought to be acts with witnesses only... I always found it a bit disturbing that Dark Brotherhood quest gave me Infamy. I mean, no one saw me... does this mean my fellow assassins go out and blab about my deeds to their wretched cousins?